Mutants in Orbit

From Wikipedia, the free encyclopedia
Mutants in Orbit
After the Bomb - Mutants in Orbit.jpg
Front cover of Mutants in Orbit
role-playing game sourcebook
AuthorJames Wallis, Kevin Siembieda
IllustratorMichael Gustovich, Newton Ewell, Kevin Long, Kevin Siembieda
Cover artistKeith Parkinson
CountryUnited States
LanguageEnglish
SeriesAfter the Bomb and Rifts RPGs
GenrePost-apocalyptic science fiction
PublisherPalladium Books
Publication date
March 1992 (1992-03)
Media typePrint (paperback)
Pages112
ISBN978-0-916211-48-6
Preceded byMutants in Avalon 
Followed byAfter the Bomb (2nd edition) 

Mutants in Orbit is an adventure and sourcebook for the After the Bomb and Rifts role-playing games, authored by James Wallis and Kevin Siembieda. It was released by Palladium Books in March 1992. The book deals with life of space colonies. The setting is on the same time scale as the After the Bomb and Rifts, but from the space colonies' point of view.

Publication history[]

At GenCon 22 in 1989, Erick Wujcik introduced James Wallis to Kevin Siembieda of Palladium, leading Wallis to become involved in RPG supplement publication through Mutants in Avalon (1990) and Mutants in Orbit (1992).[1]: 304  Mutants in Orbit acted as a sourcebook for both Rifts and After the Bomb.[1]: 160 

References[]

  1. ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
Retrieved from ""