NCAA March Madness 98
NCAA March Madness 98 | |
---|---|
Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts Sports |
Series | NCAA March Madness |
Platform(s) | PlayStation |
Release |
|
Genre(s) | Sports, Basketball |
Mode(s) | Single-player, multiplayer |
NCAA March Madness 98 was the 1997 installment in the NCAA March Madness series. It was released on February 25, 1998 for the PlayStation. It is the sequel to Coach K College Basketball. Former Wake Forest player Tim Duncan is featured on the cover.
Gameplay[]
NCAA March Madness 98 features a Dynasty Mode which lets players manage and play using a team over a number of years, requiring them to replace graduating seniors with freshmen players.[1]
The game also uses the crowds as a gameplay mechanic. A "Momentum Meter" responds to a team scoring consecutive baskets or making a big play, upon which the crowd roars and the players of the momentum-gaining team receive a temporary boost to their abilities.[1]
Development[]
NCAA March Madness 98 was built with a revamped version of the NBA Live 97 game engine, utilizing that game's animation data with the addition of a few new motion captured moves from Tim Duncan and others.[1] Developer Electronic Arts consulted with collegiate coach Lou Carnesecca in designing the game's artificial intelligence.[2]
Reception[]
Aggregator | Score |
---|---|
GameRankings | 76%[3] |
Publication | Score |
---|---|
AllGame | [4] |
EGM | 7.125/10[5] |
Game Informer | 7.75/10[6] |
GameFan | 88%[7] |
GamePro | [8] |
GameRevolution | B+[9] |
GameSpot | 6.9/10[10] |
IGN | 6.5/10[11] |
Next Generation | [12] |
OPM (US) | [13] |
The game received favorable reviews according to the review aggregation website GameRankings.[3] Next Generation called it "an overwhelmingly mediocre game in which what was done well is overshadowed by shortcomings."[12]
See also[]
References[]
- ^ a b c EGM staff (January 1998). "March Madness 98: EA Finally Makes a 32-Bit College Basketball Game". Electronic Gaming Monthly. No. 102. Ziff Davis. p. 90.
- ^ The Rookie (January 1998). "NCAA March Madness '98". GamePro. No. 112. IDG. p. 111.
- ^ a b "NCAA March Madness '98 for PlayStation Reviews". GameRankings. CBS Interactive. Archived from the original on May 21, 2019. Retrieved September 8, 2020.
- ^ Marriott, Scott Alan. "NCAA March Madness '98 - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved September 8, 2020.
- ^ EGM staff (April 1998). "NCAA March Madness 98". Electronic Gaming Monthly. No. 105. Ziff Davis.
- ^ "[NCAA] March Madness 98". Game Informer. No. 60. FuncoLand. April 1998. Archived from the original on September 9, 1999. Retrieved September 8, 2020.
- ^ Justice, Brandon "Big Bubba" (April 30, 1998). "REVIEW for [NCAA] March Madness 98". GameFan. Metropolis Media. Archived from the original on June 5, 2000. Retrieved September 9, 2020.
- ^ The Rookie (April 1998). "NCAA March Madness '98". GamePro. No. 115. IDG Entertainment. p. 88. Archived from the original on December 26, 2004. Retrieved September 9, 2020.
- ^ Zimring, Jason (March 1998). "[NCAA] March Madness '98 Review". GameRevolution. CraveOnline. Archived from the original on June 13, 1998. Retrieved September 9, 2020.
- ^ Kaiafas, Tasos (March 11, 1998). "NCAA March Madness '98 Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive. Retrieved September 8, 2020.
- ^ Perry, Douglass C. (February 25, 1998). "NCAA March Madness '98". IGN. Ziff Davis. Retrieved September 8, 2020.
- ^ a b "[NCAA] March Madness '98". Next Generation. No. 42. Imagine Media. June 1998. p. 136. Retrieved September 8, 2020.
- ^ "NCAA March Madness 98". Official U.S. PlayStation Magazine. No. 7. Ziff Davis. April 1998.
External links[]
- 1997 video games
- Basketball video games
- EA Sports games
- NCAA video games
- North America-exclusive video games
- PlayStation (console) games
- PlayStation (console)-only games
- Video games developed in the United States