NCAA March Madness 98

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NCAA March Madness 98
NCAA March Madness 98 Coverart.jpg
Developer(s)Electronic Arts
Publisher(s)Electronic Arts Sports
SeriesNCAA March Madness
Platform(s)PlayStation
Release
  • NA: February 25, 1998
Genre(s)Sports, Basketball
Mode(s)Single-player, multiplayer

NCAA March Madness 98 was the 1997 installment in the NCAA March Madness series. It was released on February 25, 1998 for the PlayStation. It is the sequel to Coach K College Basketball. Former Wake Forest player Tim Duncan is featured on the cover.

Gameplay[]

NCAA March Madness 98 features a Dynasty Mode which lets players manage and play using a team over a number of years, requiring them to replace graduating seniors with freshmen players.[1]

The game also uses the crowds as a gameplay mechanic. A "Momentum Meter" responds to a team scoring consecutive baskets or making a big play, upon which the crowd roars and the players of the momentum-gaining team receive a temporary boost to their abilities.[1]

Development[]

NCAA March Madness 98 was built with a revamped version of the NBA Live 97 game engine, utilizing that game's animation data with the addition of a few new motion captured moves from Tim Duncan and others.[1] Developer Electronic Arts consulted with collegiate coach Lou Carnesecca in designing the game's artificial intelligence.[2]

Reception[]

The game received favorable reviews according to the review aggregation website GameRankings.[3] Next Generation called it "an overwhelmingly mediocre game in which what was done well is overshadowed by shortcomings."[12]

See also[]

References[]

  1. ^ a b c EGM staff (January 1998). "March Madness 98: EA Finally Makes a 32-Bit College Basketball Game". Electronic Gaming Monthly. No. 102. Ziff Davis. p. 90.
  2. ^ The Rookie (January 1998). "NCAA March Madness '98". GamePro. No. 112. IDG. p. 111.
  3. ^ a b "NCAA March Madness '98 for PlayStation Reviews". GameRankings. CBS Interactive. Archived from the original on May 21, 2019. Retrieved September 8, 2020.
  4. ^ Marriott, Scott Alan. "NCAA March Madness '98 - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved September 8, 2020.
  5. ^ EGM staff (April 1998). "NCAA March Madness 98". Electronic Gaming Monthly. No. 105. Ziff Davis.
  6. ^ "[NCAA] March Madness 98". Game Informer. No. 60. FuncoLand. April 1998. Archived from the original on September 9, 1999. Retrieved September 8, 2020.
  7. ^ Justice, Brandon "Big Bubba" (April 30, 1998). "REVIEW for [NCAA] March Madness 98". GameFan. Metropolis Media. Archived from the original on June 5, 2000. Retrieved September 9, 2020.
  8. ^ The Rookie (April 1998). "NCAA March Madness '98". GamePro. No. 115. IDG Entertainment. p. 88. Archived from the original on December 26, 2004. Retrieved September 9, 2020.
  9. ^ Zimring, Jason (March 1998). "[NCAA] March Madness '98 Review". GameRevolution. CraveOnline. Archived from the original on June 13, 1998. Retrieved September 9, 2020.
  10. ^ Kaiafas, Tasos (March 11, 1998). "NCAA March Madness '98 Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive. Retrieved September 8, 2020.
  11. ^ Perry, Douglass C. (February 25, 1998). "NCAA March Madness '98". IGN. Ziff Davis. Retrieved September 8, 2020.
  12. ^ a b "[NCAA] March Madness '98". Next Generation. No. 42. Imagine Media. June 1998. p. 136. Retrieved September 8, 2020.
  13. ^ "NCAA March Madness 98". Official U.S. PlayStation Magazine. No. 7. Ziff Davis. April 1998.

External links[]

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