Ninja Boy II
Developer(s) | Culture Brain[1] |
---|---|
Publisher(s) | Culture Brain[1] |
Composer(s) | Akinori Sawa[2] |
Series | Super Chinese |
Platform(s) | Game Boy |
Release | |
Genre(s) | Action RPG |
Mode(s) | Single-player, multiplayer |
Ninja Boy II (スーパーチャイニーズランド2 宇宙大冒険, Super Chinese Land 2 Uchū Dai-Bōken) is an action role-playing game for the Game Boy released in 1993 by Culture Brain. It is the second game for the Game Boy in the Super Chinese series. Unlike the first Ninja Boy, Ninja Boy II features role-playing video game elements, similar to Super Chinese 2.
Summary[]
In the previous game, the world has been saved and an intergalactic conference has been called. Alien invaders came in and kidnapped all the dignitaries; declaring themselves to be the rulers of the entire galaxy in the process. Several alien leaders became lieutenants in order to make the claim look legitimate. Ninja warriors Jack and Ryu must help the people of Futureland defeat the alien overlords by creating a spaceship from scratch. Despite their intentions, Ryu and Jack must land at all the planets in order to repair the spaceship.[3]
References[]
- ^ Jump up to: a b c d Ninja Boy 2 at GameFAQs
- ^ Composer information for Ninja Boy II at Portable Music History
- ^ Story of Super Chinese World 2: Uchū Ichibuto Daikai at MobyGames
- Role-playing video games
- Culture Brain games
- Game Boy games
- Game Boy-only games
- Super Chinese
- Action role-playing video games
- 1993 video games
- Video games about ninja
- Video games developed in Japan
- Action role-playing video game stubs