Octane Render

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Octane Render
Octane Render logo.png
Octane render interface.png
Developer(s) Inc.
Stable release
OctaneRender 2020.2 (CUDA) / Octane X (Metal) / February 8, 2021 (2021-02-08)
Written inC++[citation needed]
Operating system
Platform
  • Arm64 or x64
  • CUDA-enabled NVIDIA or Apple Metal-enabled AMD, Intel Skylake or Apple M1 GPU[1]
TypeRendering system
LicenseProprietary commercial software
Websitehome.otoy.com/render/octane-render/

Octane Render is an unbiased rendering application with real-time capability developed by graphics software company Inc. I was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. [2] [3] [4] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[5][6][7] giving it a significant speed advantage;[8][9] this allows users to more easily modify scenes in real time.

Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur[10] runs on Metal on AMD, Intel Skylake and Apple M1 graphics cards.

References[]

  1. ^ Jump up to: a b c d "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
  2. ^ "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)", 2012-03-02
  3. ^ "Cloud services firm Otoy buys Refractive Software", 2012-03-13
  4. ^ "Refractive Software acquired by OTOY", 2012-03-20
  5. ^ "blender3darchitect.com- review", 2011-05-09
  6. ^ "createdigitalmotion.com- Octane Render demo", 2011-05-09
  7. ^ "vizworld.com- Octane Render", 2011-05-09
  8. ^ "cgchannel.com- GPU based rendering", 2011-05-09
  9. ^ "CGsociety.org- 2010 Retrospective List"[permanent dead link], 2011-05-09
  10. ^ https://home.otoy.com/octane-x-pr1/

External links[]

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