Octane Render
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Developer(s) | Inc. |
---|---|
Stable release | OctaneRender 2020.2 (CUDA) / Octane X (Metal)
/ February 8, 2021 |
Written in | C++[citation needed] |
Operating system |
|
Platform | |
Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render is an unbiased rendering application with real-time capability developed by graphics software company Inc. I was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. [2] [3] [4] Octane render was the first commercially available unbiased raytracer that fully utilized the GPU,[5][6][7] giving it a significant speed advantage;[8][9] this allows users to more easily modify scenes in real time.
Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cards; Octane X for macOS Big Sur[10] runs on Metal on AMD, Intel Skylake and Apple M1 graphics cards.
References[]
- ^ Jump up to: a b c d "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- ^ "Otoy buys Refractive Software and announces cloud-based digital animation technology (exclusive)", 2012-03-02
- ^ "Cloud services firm Otoy buys Refractive Software", 2012-03-13
- ^ "Refractive Software acquired by OTOY", 2012-03-20
- ^ "blender3darchitect.com- review", 2011-05-09
- ^ "createdigitalmotion.com- Octane Render demo", 2011-05-09
- ^ "vizworld.com- Octane Render", 2011-05-09
- ^ "cgchannel.com- GPU based rendering", 2011-05-09
- ^ "CGsociety.org- 2010 Retrospective List"[permanent dead link], 2011-05-09
- ^ https://home.otoy.com/octane-x-pr1/
External links[]
Categories:
- Rendering systems
- 2009 software
- 3D rendering software for Linux