Oculus Medium
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Developer(s) | Oculus VR |
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Initial release | December 5, 2016 |
Operating system |
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Available in | English |
Type | 3D computer graphics |
Website | www |
Oculus Medium is a digital sculpting software that works with virtual reality headsets and 6DoF motion controllers. It is used to create and paint digital sculptures. Medium works only on Oculus Rift. It was released on December 5, 2016,[1] following with a major update in 2018 introducing new features and a revamped UI.[2] On December 9, 2019 Oculus Medium was acquired by Adobe and re-named to "Medium by Adobe".[3]
See also[]
- ZBrush
- Tilt Brush
- Mudbox
References[]
- ^ "Oculus Medium". Oculus. Retrieved 2018-11-06.
- ^ "Oculus Medium is becoming a better VR sculpting tool". Engadget (in American English). Retrieved 2018-11-06.
- ^ Robertson, Adi (2019-12-06). "Adobe is buying the Oculus Medium VR sculpting app". The Verge. Retrieved 2020-08-29.
Categories:
- Graphics software
- 2016 software
- Oculus Rift
- Windows software
- Graphics software stubs