Olija
Olija | |
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Developer(s) | Skeleton Crew Studio |
Publisher(s) | Devolver Digital |
Platform(s) | |
Release | January 28, 2021 |
Genre(s) | Platform |
Mode(s) | Single-player |
Olija is a platform video game developed by Skeleton Crew Studio and published by Devolver Digital. The game was released in January 2021 for Windows, PlayStation 4, Nintendo Switch and Xbox One.
Plot[]
The game's protagonist, Faraday, is a penniless lord of a fishing village, who after years of bad catches decides to take a ship, and seek "salvation" for the village. A whale chases after the ship in a storm and destroys it. Faraday wakes up on a fog covered beach and finds the remains of his crew. Venturing into a cave, he's is attacked by mysterious creatures. In the cave Faraday takes an ancient weapon, but a monster chases him out, and he survives by jumping though an window.
Faraday again wakes up, this time on a boat with the Boatman. He takes Faraday to Oaktide which is made up of marooned ships from other castaways. There Faraday sees the travelers, merchants and sailors that also were caught in storms past, eventually giving up hope of ever returning home. In a cabin, he finds a map, which allows the boatman to find new locations to take him across the islands.
Along his journey, Faraday finds the Shadow Gate, which if he collects all keys required to unlock it, will let him return home.
Gameplay[]
Olija is a 2D side-scrolling platform game with an 8-bit pixelated graphics. The player assumes control of a man named Faraday who is stranded on an archipelago named Terraphage following a shipwreck. He must explore the islands to find survivors and find new maps and keys to unlock new areas of the map. Faraday is equipped with a magical harpoon, which allows the player to teleport short distances. The harpoon can be used as a tool for navigating the world, and also a weapon to defeat enemies.[1] In the game, players can craft hats, which grant Faraday special perks and powers.[2]
Development[]
The game was developed by an one-man Japanese company named Skeleton Crew Studios. The studio's founder, Thomas Olsson, was responsible for most of the game's development from programming to designing the game. He also collaborated with a Japanese saxophonist, a shakuhachi player, and his wife when composing the music for the game. Moby Dick, Pirates of the Caribbean, and Prince of Persia were major sources of inspiration during the game's development. The story was written late in the game's development, with Olosson adding that it was "improvised" and "made on the fly".[3]
Olosson partnered with independent game publisher Devolver Digital for the game's release. It was first revealed on July 12, 2020, and a playable demo was released on the same day.[4] The game was released on January 28, 2021, for Windows, PlayStation 4, Xbox One and Nintendo Switch.
Reception[]
Aggregator | Score |
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Metacritic | (PC) 77/100[5] (PS4) 78/100[6] (NS) 78/100[7] (XONE) 79/100[8] |
Publication | Score |
---|---|
Eurogamer | Recommended[11] |
Game Informer | 8.5/10[9] |
GameSpot | 8/10[10] |
IGN | 7/10[13] |
Nintendo Life | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
PC Gamer (UK) | 83/100[14] |
The Guardian | ![]() ![]() ![]() ![]() ![]() |
The game received generally positive reviews upon release, according to review aggregator Metacritic.[5][6][7][8]
Game Informer liked the animation of Olija, saying its "smooth animation that evokes classics like Prince of Persia and Another World".[9] While liking the 8-bit artstyle aesthetically, Nintendo Life found it to be hard to distinguish enemy types from each other, describing the procress as "more of a crapshoot".[15] Eurogamer praised the harpoon, feeling it worked well for both "traversal and combat", and that the game's puzzles and levels worked perfectly with the mechanic.[11]
Overall enjoying the mobility that it offered, PC Gamer felt the control system for the harpoon could be confusing with how the player had to use two separate inputs, describing it as "easy to spam the button and find yourself fighting without the harpoon".[14] The Guardian liked the combat, praising the weapons available and the animation for each, "Enemies are sent flying by powerful strikes, thunking satisfyingly to the floor or into walls, sometimes rising again before you use the harpoon to fly towards them for a finisher".[12]
GameSpot praised the story, especially the characters and the connections they made, saying they were "roughly drawn and very pixelated, but they build strong bonds that resonate and create real stakes".[10] The Verge enjoyed the atmosphere of the world, describing it as a "cross between Lovecraft-style ancient terrors and Japanese folklore".[16] IGN disliked the limited mobility of enemies, saying the enemies had no real way to combat how the main character could move with the harpoon, giving the player "not much incentive to really explore the depth of the combat".[13]
References[]
- ^ Webster, Andrew (January 28, 2021). "Olija is a dark, haunting action game without all the stress". The Verge. Retrieved November 1, 2021.
- ^ Stewart, Marcus (February 5, 2021). "Olija Review – Cast Away Any Doubt". Game Informer. Retrieved November 1, 2021.
- ^ McCarthy, Caty (July 20, 2020). "From Music to Programming, Olija Is Largely the Work of Just One Developer". USgamer. Retrieved November 1, 2021.
- ^ Skrebels, Joe (July 12, 2020). "Olija Announced for PC and Switch at Devolver Direct". IGN. Retrieved November 1, 2021.
- ^ a b "Olija for PC Reviews". Metacritic. Retrieved 2021-11-02.
- ^ a b "Olija for PlayStation 4 Reviews". Metacritic. Retrieved 2021-11-02.
- ^ a b "Olija for Switch Reviews". Metacritic. Retrieved 2021-11-02.
- ^ a b "Olija for Xbox One Reviews". Metacritic. Retrieved 2021-11-02.
- ^ a b Stewart, Marcus (5 February 2021). "Olija Review – Cast Away Any Doubts". Game Informer. Retrieved 2 November 2021.
- ^ a b Epstein, Mike (28 January 2021). "Olija Review". GameSpot. Retrieved 2 November 2021.
- ^ a b Donlan, Christian (16 February 2021). "Olija review - a brisk adventure with a harpoon". Eurogamer. Retrieved 2 November 2021.
- ^ a b MacDonald, Keza (4 February 2021). "Olija review – exquisite throwback to early-90s adventure games". The Guardian. Retrieved 2 November 2021.
- ^ a b Saltzman, Mitchell (28 January 2021). "Olija Review". IGN. Retrieved 2 November 2021.
- ^ a b Wiltshire, Alex (2021-01-28). "Olija review". pcgamer. Retrieved 2021-11-12.
- ^ a b "Review: Olija - A Cinematic Adventure Packed With Atmosphere". Nintendo Life. 2021-01-31. Retrieved 2021-11-12.
- ^ Webster, Andrew (2021-01-28). "Olija is a dark, haunting action game without all the stress". The Verge. Retrieved 2021-11-12.
External links[]
- 2021 video games
- Side-scrolling platform games
- Devolver Digital games
- Windows games
- PlayStation 4 games
- Xbox One games
- Nintendo Switch games
- Video games developed in Japan
- Video games set on fictional islands