Ollie King
Ollie King | |
---|---|
Developer(s) | Amusement Vision |
Publisher(s) | Sega |
Director(s) | Masayoshi Kikuchi |
Producer(s) | Osamu Sato |
Composer(s) | Hideki Naganuma |
Platform(s) | Arcade |
Release | March 2004 |
Genre(s) | Racing, platform |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega Chihiro |
Ollie King[a] is an arcade skateboard racing game developed by Amusement Vision and published by Sega for Sega Chihiro hardware in March 2004[1][2] following limited location tests in late 2003. The game was revealed at Tokyo's JAMMA Arcade Show in 2003. It was created by the same team that developed Jet Set Radio.[3][4]
Gameplay[]
Gameplay consisted of the player picking from 1 of 6 characters, each with their own stats, competing in a series of downhill skateboarding, races with the primary goal of getting first place, where a total of 8 contestants compete in 3 locations ; San Francisco, London, and Kyoto. Courses had varying lengths and trick items which can be altered by picking the different difficulties which are: Kids Mode, Normal Mode and Expert mode. During the race contestants can perform tricks to gain points and are ranked with a letter system with SS being the highest. The arcade cabinet supported multiplayer by linking the systems together to allow up to 4 players to compete.
Notes[]
References[]
- ^ http://www.famitsu.com/game/news/1147940_1124.html
- ^ Jenkins, David (July 20, 2005). "Sega Arcade Hardware Confirmed As PowerVR-Based". Gamasutra. Retrieved August 9, 2021.
- ^ http://www.giantbomb.com/ollie-king/61-24935/
- ^ IGN
External links[]
- 2004 video games
- Amusement Vision games
- Arcade video games
- Arcade-only video games
- Multiplayer and single-player video games
- Sega arcade games
- Skateboarding video games
- Smilebit games
- Video games developed in Japan
- Video games scored by Hideki Naganuma
- Video games with cel-shaded animation
- Action game stubs
- Arcade game stubs