OpenClonk

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OpenClonk
OpenClonk Icon.png
Developer(s)OpenClonk Developers
Initial release1.0 / 3 December 2010; 11 years ago (2010-12-03)
Stable release
8.1 / 17 March 2018; 3 years ago (2018-03-17)
Repositoryhttps://git.openclonk.org/openclonk.git
Written inC++
PlatformMicrosoft Windows, Linux, OS X
TypeSingle-player, Multiplayer Action
LicenseISC[1][2] (source code)
CC BY-SA, CC BY, CC0 (game assets)
Websitehttps://www.openclonk.org/

OpenClonk is a free and open-source 2D multiplayer action game, in which the player controls small humanoids called "clonks". The main mechanics of the game include mining, settling, melee combat, and tactical gameplay elements. The game has been compared to and described as mixture of Worms, The Settlers, Lemmings and Minecraft.[3][4][5] The game features a single-player and multiplayer mode, and supports cross-platform play across Microsoft Windows, Linux, and OS X.

The OpenClonk project is a continuation of the Clonk game series and game engine, both of which are being actively developed. The source code is available under the ISC license[1][2] and game content is licensed under CC BY-SA, CC BY and CC0.

Gameplay[]

The gameplay features elements of action and tactical games. The player controls clonks, and these clonks can perform various tasks ranging from shoveling through dirt, throwing dynamite to mine gold, constructing buildings, and wielding swords. The game world consists of a dynamic and destructible landscape. The landscape is constructed out of different materials like earth, tunnels, sky, coal, ore, gold and water. Players can destroy these materials by digging or by using explosions for solid materials, and by using gravity or pumps for liquids. The various in-game objects and tools available to the clonks allow for a dynamical gameplay.

Gameplay is focused around two types of game rounds: Settlement and melee rounds. In settlement rounds, players need to cooperate and build up large settlements to perform certain tasks like mining gold or constructing a statue. In melee rounds, players battle each other in small arenas.

Settlement[]

Artwork of settlement in OpenClonk

Settlement rounds can be played cooperatively, where two or more players work towards a mutual goal. In these type of rounds players have to build up settlements using the resources in the landscape, ranging from wood and metal to fire and stones. Typical challenges in settlement rounds are provided by inhospitable landscapes, natural disasters like meteors and volcanoes and transporting large objects. Settlements and their production lines allow the player to construct advanced items and vehicles. With more advanced items players can fulfill more complex tasks and finally the goal of the round. Goals for settlement rounds include:

  • Wealth: gain a certain amount of gold (called clunkers).
  • Expansion: expand your settlement to a certain area of the landscape.
  • Mining: mine a certain amount of valuables like gold or gems.
  • Construct Statue: gather statue parts and construct a statue.

Melee[]

Artwork of melee in OpenClonk

Melee rounds are focused on the elimination of other players. These rounds are usually short, with a typical length between 5 and 30 minutes. The players control a single clonk and have to attack enemies using various weapons, like swords, bows, dynamite, grenade launchers, muskets and catapults. Melee round goals include:

  • Last Man Standing: players have a certain amount of respawns and need to survive as long as possible.
  • Deathmatch: players have to achieve a certain amount of kills.
  • Capture the Flag: Capture enemy flags and bring them to your base to gain points.
  • King of the Hill: Try to defend a certain region as long as possible to stay king.

Development[]

OpenClonk development began with the release of the source code of Clonk Rage in February 2009[6] and a later release under the ISC license in May 2009.[1][2] The website www.openclonk.org was founded at the same time, acting as a portal for both development and for players. The source code and game content were hosted first using a Mercurial repository, but now uses a Git repository.

The game engine is programmed in C++ and is cross-platform. The game is available on Windows, Linux and Mac OS X, and can be compiled for FreeBSD. Game content is created using the game's own scripting language C4Script,[7] and is developed simultaneously with the game engine. Since the game content and engine are completely separate, mods and completely new game content can be created based on the OpenClonk engine.

Development of OpenClonk is completely open and contributions from the community are often accepted as patches.

Releases[]

OpenClonk is being released on a regular basis with roughly a major release every year. Major releases are published when the engine or the game content has received large modifications or important features have been added. Minor releases are done for bug fixes and small updates to the game content. The current stable version is OpenClonk 4.1 released on 16 February 2014.[8]

  • OpenClonk 1.0 (3 December 2010)[9]
    • OpenClonk 1.1 (28 December 2010)[10]
    • OpenClonk 1.2 (12 February 2011)[11]
  • OpenClonk 2.0 (1 October 2011)[12]
    • OpenClonk 2.1 (10 October 2011)[13]
    • OpenClonk 2.2 (10 February 2012)[14]
  • OpenClonk 3.0 (14 October 2012)[15]
    • OpenClonk 3.1 (15 October 2012)[16]
    • OpenClonk 3.2 (18 November 2012)[17]
    • OpenClonk 3.3 (10 March 2013)[18]
  • OpenClonk 4.0 (26 January 2014)[19]
    • OpenClonk 4.1 (16 February 2014)[8]
  • OpenClonk 5.0 (5 October 2014)
  • OpenClonk 6.0 (15 March 2015)
    • OpenClonk 6.1 (12 June 2015)
  • OpenClonk 7.0 (16 January 2016)[20]
  • OpenClonk 8.0 (4 February 2018)[21]
    • OpenClonk 8.1 (17 March 2018)[22]

Reception[]

In a popularity competition organized by the Linux Game Awards, OpenClonk received a third place in the Project of the Month: March 2014.[23] Linux Format named OpenClonk in September 2015 a "HotPick".[24] Furthermore, OpenClonk had on Desura in June 2015 a 8.8/10 user rating.[25] German computer magazine c't has added OpenClonk to a DVD shipped with their magazine in April 2011.[26]

See also[]

  • List of open source games

References[]

  1. ^ a b c "Clonk Rage Source ISC". clonk.de. 23 May 2009.
  2. ^ a b c OpenClonk git repository: COPYING
  3. ^ 5 open source remakes of classic PC games you won't want to miss by Mike Williams on betanews.com "2. OpenClonk is a free, open-source multiplayer version of RedWolf Design’s "Clonk". [...] (think Minecraft, Terraria, Worms or Settlers), it’s great fun if you’re a fan of those games, and OpenClonk’s powerful customization tools means it’s easy to extend the program with new maps and scenarios." (May 2015)
  4. ^ САЙТ GAMELAND ONLINE (www.gameland.ru) Журналы : CD №17 (98) "This game has no plot! [...] It would be appropriate in this respect to compare with "Tetris", "Lemmings" and other "plotless" masterpieces. But the game has a name - "Clonk"." (archived)
  5. ^ Matthes Bender packt aus (echt jetzt!) on rebell.at by Sigfried Arnold (in German, February 26, 2007)
  6. ^ "Clonk Rage Source Released". clonk.de. 22 February 2009.
  7. ^ "C4Script Documentation". openclonk.org. 28 June 2014.
  8. ^ a b "OpenClonk 4.1 Release". openclonk.org. 16 February 2014.
  9. ^ "OpenClonk 1.0 Release". openclonk.org. 3 December 2010.
  10. ^ "OpenClonk 1.1 Release". openclonk.org. 28 December 2010.
  11. ^ "OpenClonk 1.2 Release". openclonk.org. 12 February 2011.
  12. ^ "OpenClonk 2.0 Release". openclonk.org. 1 October 2011.
  13. ^ "OpenClonk 2.1 Release". openclonk.org. 10 October 2011.
  14. ^ "OpenClonk 2.2 Release". openclonk.org. 10 February 2012.
  15. ^ "OpenClonk 3.0 Release". openclonk.org. 14 October 2012.
  16. ^ "OpenClonk 3.1 Release". openclonk.org. 15 October 2012.
  17. ^ "OpenClonk 3.2 Release". openclonk.org. 18 November 2012.
  18. ^ "OpenClonk 3.3 Release". openclonk.org. 10 March 2013.
  19. ^ "OpenClonk 4.0 Release". openclonk.org. 26 January 2014.
  20. ^ "OpenClonk 7 released". openclonk.org. 15 January 2016.
  21. ^ "OpenClonk 8 released". openclonk.org. 4 February 2018.
  22. ^ "OpenClonk 8.1 released". openclonk.org. 17 March 2018.
  23. ^ "Project of the Month: March 2014". Linux Game Awards. 26 February 2014.
  24. ^ Linux Format 202 September 2015
  25. ^ "OpenClonk on Desura". Desura. 9 May 2015. Archived from the original on 9 May 2015.
  26. ^ "OpenClonk on c't DVD" (PDF). heise.de. 29 June 2014.

External links[]

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