Pop Goes the Weasel (novel)

From Wikipedia, the free encyclopedia
Pop Goes the Weasel
Pop Goes the Weasel (novel).jpg
AuthorJames Patterson
PublisherLittle, Brown and Company
Publication date
1999
Pages432
ISBN0316693286
Preceded byCat and Mouse 
Followed byRoses Are Red 

Pop Goes the Weasel (1999) is the fifth novel in the Alex Cross series written by James Patterson.

Plot[]

The book begins by introducing the villain, Geoffrey Shafer. He is a well-dressed and wealthy man who lives in Kalorama, Washington, D.C. and drives a Jaguar XJ12. In the beginning, he rushes into oncoming traffic causing a commotion, before a police officer pulls him over and asks him for some identification. This is when the reader finds out he is a British Diplomat who has diplomatic immunity.

As Geoffrey feels he is losing control, he decides to play a fantasy game called the Four Horsemen, in which he takes on the character of Death. As the game begins, he drives to the red light district, picks up a prostitute and e-mails the other Horsemen.

Characters[]

  • Alex Cross
  • John Sampson
  • Christine Johnson
  • Nana Mama

The Four Horsemen[]

  • Geoffrey Shafer (The Weasel) – Death. The main villain in the book.
  • Oliver Highsmith – Conqueror. The game was originally his idea. He was in charge of the other 3 when they were stationed in Bangkok.
  • George Bayer – Famine.
  • James Whitehead – War. War Recruited Shafer into MI6. Whitehead reported to Highsmith.

All four of them killed people in their area, but Shafer was more out of control. During their time in Bangkok they all murdered prostitutes.

Critical reception[]

Kirkus Reviews said Pop Goes the Weasel was a suspenseful novel that hinted towards a sequel.[1]

References[]

  1. ^ "Pop Goes the Weasel". Kirkus Reviews. Vol. 65. 15 August 1999. p. 1250. Retrieved 27 December 2017.


Retrieved from ""