Ports of Call (video game)
Ports of Call | |
---|---|
Developer(s) | Rolf Dieter Klein Martin Ulrich |
Publisher(s) | |
Platform(s) | DOS, AmigaOS (original version) iOS, Android (mobile version) |
Release | 1986 |
Genre(s) | |
Mode(s) |
Ports of Call[1] is a 1986 business simulation game developed by German duo Rolf Dieter Klein and Martin Ulrich, and published by . It was initially released for AmigaOS. After a subsequent early release for DOS it was also made available to a number of different platforms over the years, including Windows, iOS, Android and as a browser game.[2][3]
Gameplay[]
The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.
Reception[]
Roy Wagner reviewed the game for Computer Gaming World, and stated that "Ports of Call provides plenty of challenge without being bogged down with lots of economic details."[4]
Reviews[]
References[]
- ^ Moby Games
- ^ Google Play
- ^ Ports Of Call - history and future
- ^ Wagner, Roy (May 1988). ""Down To The Sea In Ships"". Computer Gaming World. 1 (47): 46–48.
- ^ https://www.kultpower.de/external_frameset.php3?site=asm_testbericht.php3%3Fim%3Dportsofcall.jpg
- ^ https://www.kultboy.com/index.php?site=t&id=9923
External links[]
- DOS games
- 1986 video games
- Amiga games
- Android (operating system) games
- Business simulation games
- Games commercially released with DOSBox
- IOS games
- Naval video games
- Video games developed in Germany
- Video game stubs