Pseudo Interactive

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Pseudo Interactive
IndustryVideo games
Founded1995; 26 years ago (1995)
DefunctApril 6, 2008 (2008-04-06)
SuccessorFinish Line Games
HeadquartersToronto, Ontario, Canada
Key people
David Wu, Rich Hilmer and Daniel Posner

Pseudo Interactive was a video game developer based in Toronto, Ontario, Canada and started in 1995 by David Wu, Rich Hilmer, and Daniel Posner. In 2006, the company had over fifty employees.[1] After closing, several employees formed DrinkBox Studios.

History[]

They released a launch title for the Xbox called Cel Damage, which also released on the GameCube and PlayStation 2. They made Full Auto for Xbox 360. Their final game was Full Auto 2: Battlelines, released for the PlayStation 3.

As of April 6, 2008, it was announced that the company was shutting down. They were working on Crude Awakening[2] for Eidos Interactive which was cancelled, leaving the company without the means to survive until securing another deal. It was widely believed to be an updated version of Carmageddon.

Video games[]

At least four games were in development at Pseudo before the studio closure:[3]

  • Crude Awakening[2]
  • Prodigal[4]
  • Divided City[5]
  • Cel Damage 2[6]

References[]

  1. ^ Kollar, Phillip (2008-04-04). "Full Auto Developer Shuts Down". IGN Entertainment Games. Retrieved 24 April 2014.
  2. ^ Jump up to: a b "Crude Awakening [X360/PS3 - Cancelled] - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. 2009-12-17. Retrieved 2021-08-29.
  3. ^ "Beta + Cancelled Pseudo Interactive Video Games - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. Retrieved 2021-08-29.
  4. ^ "Prodigal [X360/PS3 - Cancelled] - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. 2009-12-08. Retrieved 2021-08-29.
  5. ^ "Divided City [X360/PS3 - Cancelled] - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. 2009-12-06. Retrieved 2021-08-29.
  6. ^ "Cel Damage 2 [XBOX/PS2 - Cancelled] - Unseen64". Unseen64. 12 January 2009.

External links[]


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