Psycho-Pass: Mandatory Happiness

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Psycho-Pass: Mandatory Happiness
Psycho-Pass Mandatory Happiness cover.png
European cover art
Developer(s)5pb.
Publisher(s)
Director(s)Makoto Asada
Rumie Higashinaka
Producer(s)Makoto Asada
Artist(s)Kyouji Asano
Writer(s)Makoto Fukami
Ren Kanan
Jinroku Myougaya
Hikaru Sakurai
Gan Sunaaku
Composer(s)Takeshi Abo
SeriesPsycho-Pass
Platform(s)Xbox One, PlayStation 4, PlayStation Vita, Microsoft Windows
ReleaseXbox One
  • JP: May 28, 2015
PlayStation 4, PS Vita
  • JP: March 24, 2016
  • NA: September 13, 2016
  • EU: September 16, 2016
Microsoft Windows
  • WW: April 24, 2017
Genre(s)Visual novel
Mode(s)Single-player

Psycho-Pass: Mandatory Happiness (Japanese: サイコパス 選択なき幸福, Hepburn: Saiko Pasu Sentaku Naki Kōfuku) is a visual novel video game developed by 5pb. It was originally released for the Xbox One in 2015 in Japan, with PlayStation Vita and PlayStation 4 versions following in 2016 in Japan, North America and Europe. A Microsoft Windows version was released on April 24, 2017. The game is based on the 2012 anime series Psycho-Pass.[1][2]

Plot[]

The story's backdrop is a dystopian future Tokyo where people can be preemptively imprisoned for their propensity to commit crimes, based on a technology-enabled personality scan called a Psycho-Pass. The game takes place in a timeline within the anime's first 12 episodes. The player controls one of two characters: inspector Nadeshiko Kugatachi, who is missing memories of her past, or enforcer Takuma Tsurugi, whose lover is missing. The antagonist is a rogue artificial intelligence named Alpha, whose objective of bringing happiness to individuals through unsanctioned means brings him into conflict with the government. Alpha attempts to provide happiness through chemical control, mass manipulation, and eventually by reducing the human population. The three characters do not appear in the anime series; the story runs parallel to the TV show's.[3]

Release[]

The game was originally released for the Xbox One on May 28, 2015, in Japan; PlayStation 4 and PlayStation Vita versions followed on March 24, 2016.[4] NIS America released the latter two versions on September 13, 2016, in North America and on September 16, 2016, in Europe.[5] A Microsoft Windows version of the game was released on Steam on April 24, 2017.[4]

Reception[]

References[]

  1. ^ Eisenbeis, Richard. "Love Psycho-Pass the Anime? You'll Love Psycho-Pass the Game". Kotaku.
  2. ^ Osborn, Alex. "Psycho-Pass: Mandatory Happiness Releasing in the West This Fall". IGN.
  3. ^ Eisenbeis, Richard (25 April 2016). "The Psycho-Pass Visual Novel Is Messed Up". www.kotaku.com.au.
  4. ^ Jump up to: a b Romano, Sal (22 February 2016). "Psycho-Pass: Mandatory Happiness coming west for PS4, PS Vita, and PC this fall". Gematsu (published February 22, 2016). Retrieved April 26, 2017.
  5. ^ Romano, Sal (11 April 2016). "Psycho-Pass: Mandatory Happiness for PS4, PS Vita launches September in the west". Gematsu (published April 11, 2016). Retrieved April 26, 2017.

External links[]

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