Quad God
Quad God is a 2000 film made by Tritin Films. It was created using the machinima technique of recording video frames from id Software's 1999 first-person shooter (FPS) video game Quake III Arena.[1] Featured during the launch of the website machinima.com,[2] the work was initially controversial among machinima filmmakers because it was created and distributed in a conventional video file format, whereas previous machinima films were demo files that required the original game to view.[1] However, the more accessible format broadened Quad God's viewership,[1] and, in a few years, the use of conventional video formats became nearly universal for machinima.[3]
Notes[]
- ^ a b c Kelland, Morris & Lloyd 2005, 30
- ^ Marino 2004, 12
- ^ Lowood 2008, 184
References[]
- Kelland, Matt; Dave Morris; Dave Lloyd (2005). Machinima: Making Movies in 3D Virtual Environments. Cambridge: The Ilex Press. ISBN 1-59200-650-7.
- Lowood, Henry (2008). "Found Technology: Players as Innovators in the Making of Machinima" (PDF). In McPherson, Tara (ed.). Digital Youth, Innovation, and the Unexpected. The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning. Cambridge, Massachusetts: MIT Press. 165–196. doi:10.1162/dmal.9780262633598.165 (inactive 31 October 2021). Retrieved 2009-01-27.
{{cite book}}
: CS1 maint: DOI inactive as of October 2021 (link) - Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
Further reading[]
- Machinima.com staff (January 1, 2000). "Quad God Showcase". Machinima.com. Machinima, Inc. Retrieved 2009-04-23.
Categories:
- 2000 animated films
- 2000 films
- English-language films
- Machinima based on a Quake series engine
- Animated film stubs