Riddle of the Sphinx (Atari 2600)

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Riddle of the Sphinx
Riddle of the Sphinx (Cover).jpg
Developer(s)Imagic
Publisher(s)Imagic
Designer(s)Bob Smith[1]
Platform(s)Atari 2600
Release1982
Genre(s)Action-adventure
Mode(s)Single-player

Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. In the game the player becomes Prince of Egypt and travels back in time to release the land from a vile curse.[2]

Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]

Gameplay[]

The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]

Reception[]

Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer No. 58.[2] Edwards commented that "It is a masterful blend of strategy and arcade gaming in a home cartridge. Take this one home."[2]

See also[]

References[]

  1. ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ a b c Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (58): 48–49.
  3. ^ "Riddle of the Sphinx Manual". archive.org. Imagic. 1982.

External links[]

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