Rune Factory: Tides of Destiny

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Rune Factory: Tides of Destiny
Tides of Destiny.jpg
North American cover art
Developer(s)Neverland
Publisher(s)
Director(s)Masahide Miyata
Kenichi Yanagihara
Producer(s)Yoshifumi Hashimoto
Artist(s)Minako Iwasaki
Composer(s)Tomoko Morita
SeriesRune Factory
Platform(s)PlayStation 3, Wii
Release
  • JP: February 24, 2011[1]
  • NA: October 7, 2011
  • EU: May 25, 2012 (PS3)[2]
  • AU: June 13, 2012 (PS3)
Genre(s)Simulation, role-playing
Mode(s)Single-player

Rune Factory: Tides of Destiny, known in Japan and PAL regions as Rune Factory: Oceans (ルーンファクトリー オーシャンズ, Rūn Fakutorī Ōshanzu), is a Wii and PlayStation 3 role-playing game in the Rune Factory series, developed by Neverland. It is published by Marvelous Entertainment in Japan, Natsume in North America, and Rising Star Games in Europe and Australia.

Players control a male and female character in one, the male side named Aden and the female side named Sonja, as they traverse the seas on a giant beast named Ymir. The beast can raise sunken islands and ships from the sea. Players are able to farm, fight using a real-time battle system, and form relationships. The game was released on February 24, 2011 in Japan, October 7 in North America, May 25, 2012 in Europe (PlayStation 3 only), and June 13, 2012 in Australia (PlayStation 3 only).[1]

The PlayStation 3 version of the game supports the PlayStation Move motion controller and is the first instance of a Rune Factory title appearing on a Sony home system. North America publisher Natsume picked up the localization rights to the game. The game was set to be released on September 27, 2011,[3] but was pushed back to October 7.[4]

Characters[]

The two main characters are Aden and Sonja, and the player will be encountering many people such as Lily, Odette, Violet, Bismark, James, Joe and many more. Every character has personalities and stories to them, the more the player gets closer to a character the more they learn about them. The player becomes closer to a character by raising their friendship levels, they can do so by giving them items that they like, talking to them everyday and fulfilling quests for them from the Bulletin board. Raising friendship levels is a key requirement in completing parts of the game's story.

Reception[]

The Wii version received "generally favorable reviews", while the PlayStation 3 version received "mixed" reviews, according to the review aggregation website Metacritic.[16][17] Nintendo Power praised the Wii version, noting its graphics, voice acting, and "compelling" plot.[10] In Japan, Famitsu gave the game a score of three eights and one seven for a total of 31 out of 40.[5]

References[]

  1. ^ Jump up to: a b Romano, Sal (October 12, 2010). "Rune Factory Oceans announced for PS3, Wii". Gematsu. Retrieved January 21, 2012.
  2. ^ Phillips, Tom (January 19, 2012). "Rising Star Games announces 2012 release schedule". Eurogamer. Retrieved January 21, 2012.
  3. ^ Heemsbergen, Derek (May 16, 2011). "Rune Factory: Oceans Coming To North America". RPGFan. Retrieved January 21, 2012.
  4. ^ Sahdev, Ishaan (September 21, 2011). "Rune Factory: Tides of Destiny Swept Away into October". Siliconera. Retrieved January 21, 2012.
  5. ^ Jump up to: a b c Brian (February 16, 2011). "Complete Famitsu review scores". Nintendo Everything. Retrieved December 30, 2016.
  6. ^ Peele, Britton (October 28, 2011). "Rune Factory: Tides of Destiny Review (PS3)". GameSpot. Retrieved December 30, 2016.
  7. ^ Schultz, Kevin (October 19, 2011). "Rune Factory: Tides of Destiny review (PS3)". GamesRadar. Retrieved December 30, 2016.
  8. ^ Sanchez, David (December 6, 2011). "Rune Factory: Tides of Destiny Review (Wii)". GameZone. Retrieved December 30, 2016.
  9. ^ Jump up to: a b Ingenito, Vince (October 11, 2011). "Rune Factory: Tides of Destiny Review". IGN. Retrieved December 30, 2016.
  10. ^ Jump up to: a b "Rune Factory: Tides of Destiny". Nintendo Power. 272: 86. October 2011.
  11. ^ Ronaghan, Neal (November 15, 2011). "Rune Factory: Tides of Destiny". Nintendo World Report. Retrieved December 30, 2016.
  12. ^ "Rune Factory: Oceans". PlayStation Official Magazine – UK: 113. August 2012.
  13. ^ "Rune Factory: Oceans". Play UK (220): 79. August 2012.
  14. ^ "Review: Rune Factory: Tides of Destiny". PlayStation: The Official Magazine: 75. December 25, 2011.
  15. ^ Stephenson, Tom (June 22, 2012). "Rune Factory: Oceans (PS3)". The Digital Fix. Retrieved December 30, 2016.
  16. ^ Jump up to: a b "Rune Factory: Tides of Destiny for PlayStation 3 Reviews". Metacritic. Retrieved December 30, 2016.
  17. ^ Jump up to: a b "Rune Factory: Tides of Destiny for Wii Reviews". Metacritic. Retrieved January 21, 2012.

External links[]

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