SWAT Kats: The Radical Squadron (video game)

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SWAT Kats: The Radical Squadron
Swat Kats The Radical Squadron cover.jpg
Developer(s)AIM
Publisher(s)Hudson Soft
Director(s)Toru Nakagawa
Joe Shishikura
Designer(s)Daisuke Tajima
Programmer(s)Kazuaki Toida
Composer(s)Tomoyuki Hamada
Platform(s)Super NES
Release
  • NA: August 21, 1995
Genre(s)Action
Platformer
Mode(s)Single-player

SWAT Kats: The Radical Squadron is a side-scrolling action video game developed by AIM and published by Hudson Soft for the Super NES. It is based on the animated series of the same name,[1] and was released in North America on August 21, 1995.

Gameplay[]

The game is a 2-D action platformer with RPG elements in which the player controls either Razor or T-Bone.[2] It features a password system and third-person flying sequences in the Turbokat Fighter. It is based on various episodes of the show and features a different boss for each world, with Dark Kat as the final boss. All worlds contain an urgent message from Mayor Manx prior to the start of each world.

Reception[]

Next Generation rated the game two stars out of five, stating that "What sets this apart are the intermittent fighter jet stages, done in someone's bizarre, myopic idea of what a simple 3D, one-point perspective should be – shots fired 'into' the screen, 'toward' your enemies tend to veer off to the 'sides.' Someone not under the influence of mind-altering substances is going to take a while to 'hit' anything."[1]

Reviews[]

References[]

  1. ^ a b "Finals". Next Generation. No. 9. Imagine Media. September 1995. p. 105.
  2. ^ "SWAT Cats". Electronic Gaming Monthly. No. 73. Sendai Publishing. August 1995. p. 122.
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