Saffire (company)
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Formerly | Cygnus Multimedia Productions (1993–1995) |
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Type | Private |
Industry | Video games |
Founded | 1993Orem, Utah, US | in
Founders |
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Defunct | 2007 |
Fate | Dissolved |
Headquarters | , US |
Key people | |
Number of employees | 120 (2001) |
Saffire was an American video game developer based in South Jordan, Utah. Founded as Cygnus Multimedia Productions in 1993 by Les Pardew and Charles Moore, it was originally based in Pardew's basement in Orem with a team of six people. Pardew bought out Moore's share in 1994 and involved Hal Rushton as a partner in Moore's place. Cygnus was renamed Saffire in October 1995 and moved from Pleasant Grove to American Fork shortly thereafter for further expansion. Saffire became defunct in 2007.
History[]
Saffire was founded by Leslie W. ("Les") Pardew with assistance by Charles Moore in 1993.[1] The team initially consisted of six people working from Pardew's basement in Orem, Utah, and expanded to fourteen when it was incorporated in November 1993.[2][3] The company was named Cygnus Multimedia Productions, taking the name from mythological king Cycnus of Liguria "because it sounded cool" and started out by creating artwork for video games of other developers.[1][3]
In 1994, Pardew bought out Moore's stake in the company and brought on Hal Rushton, the former "vice president of product development" for Sculptured Software, as a partner.[1] Rushton became the company's general manager, with Pardew as the president.[3] By February 1995, Cygnus employed 50 people in a bottom-floor office in Pleasant Grove; the office was small, wherefore staff worked in shifts, and frequently flooded during rainfall.[1][3] Cygnus changed its name to Saffire in October 1995 and moved to a new studio in the Utah Valley Business Park in American Fork later that year.[1][2] The move allowed Saffire to engage in the full production of video games, which Pardew sought to fasten with continued expansion.[1] To raise capital, Pardew borrowed US$200,000 from Utah Technology Finance Corp. (UTFC) in September 1996 and further $125,000 in March 1997.[1]
Rushton became the company's president by December 1997, while Pardew assumed the role of chief executive officer.[1] Saffire settled in expanded offices in Pleasant Grove in January 1999.[4] By that time, Mark Kendell had become the company's chairman.[5] Saffire continued to expand, with 80 employees in December 1999 and 120 employees in July 2001, the latter while based in American Fork.[6][7]
In March 2007, Saffire (at the time based in South Jordan) was developing Cryptid Hunter, then scheduled for release in 2008.[8] However, Saffire went out of business later that year.[9]
Games developed[]
![]() | This section does not cite any sources. (June 2020) |
References[]
- ^ a b c d e f g h Pusey, Roger (December 24, 1997). "UTFC helps Saffire Corp. grow like a house a-fire". Deseret News. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ a b "Cygnus Multimedia Gets Recognition – and a New Name". Deseret News. October 25, 1995. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ a b c d Romboy, Dennis (February 22, 1995). "Cygnus Takes Place Among 'the Stars'". Deseret News. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ Haddock, Sharon (February 3, 1999). "'Motion capture' nets growth for company – Saffire Corp. puts realistic moves in lot of video games". Deseret News. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ Christiansen, Barbara (January 20, 1999). "Saffire Corp. brings video game development to P.G." American Fork Citizen. p. 15. Archived from the original on June 20, 2020. Retrieved June 20, 2020 – via Newspapers.com.
- ^ Strickland, Tosha (December 12, 1999). "Saffire". Daily Herald. p. 26. Archived from the original on June 20, 2020. Retrieved June 20, 2020 – via Newspapers.com.
- ^ McDermott, Tara (July 6, 2001). "LEGO builds ties with Utah company". Daily Herald. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ House, Dawn (March 15, 2007). "SLC is video game capital of America". The Salt Lake Tribune. Archived from the original on June 20, 2020. Retrieved June 20, 2020.
- ^ Taborelli, Luca (February 27, 2019). "Cryptid Hunter [PS3 – Cancelled]". Unseen64. Archived from the original on September 30, 2020. Retrieved September 30, 2020.
External links[]
- Official website (archived)
- 1993 establishments in Utah
- 2007 disestablishments in Utah
- American companies disestablished in 2007
- American companies established in 1993
- Defunct companies based in Utah
- Defunct video game companies of the United States
- Video game companies disestablished in 2007
- Video game companies established in 1993
- Video game development companies