Samurai Shodown V

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Samurai Shodown V
Samurai Shodown V (cover).jpg
Neo Geo AES cover art
Developer(s)Yuki Enterprise
Publisher(s)SNK Playmore
Ignition Entertainment
(PS2/Xbox)
Producer(s)Yasuo Tanaka
Designer(s)Koji Takaya (Dorio)
Tōru Sakurai
Programmer(s)Kazurou Morita
M. Kawamura
Yoshihiro Nakamura
Artist(s)C. Takahashi
Daisuke Shimada
Manabu Sakai
Composer(s)Haruhiko Kuroiwa
Kennosuke Suemura
SeriesSamurai Shodown
Platform(s)
Release
2003
Genre(s)Fighting
Mode(s)
Arcade systemNeo Geo MVS

Samurai Shodown V[b] is the eighth game in SNK's Samurai Shodown/Samurai Spirits series of fighting games.[1] It was one of the last games to be released on the Neo Geo. This title takes place before the first Samurai Shodown.

Gameplay[]

Gameplay screenshot showcasing a match between Mina Majikina and Kazuki Kazama.

Synopsis[]

Development[]

SNK Playmore hired Yuki Enterprise (later became Examu) to develop a new Samurai Shodown installment, where project lead Koji Takaya was a former SNK employee and worked on the main titles of the series. Takaya and the team developed the title based on decompiled ROM of Samurai Shodown IV with their own development tools.

Release[]

The original Japanese version of the game has a great deal of dialogue in single-player mode; these scenes are left out of the English version.[citation needed]

Samurai Shodown V (Xbox)[]

In 2005, a remixed port was released on Xbox that had Sankuro Yorozu and Yumeji Kurokouchi as playable characters.

Samurai Shodown V Special[]

Reception[]

The game had mediocre reception. GameSpot said "This 2D fighting game is a real blast from the past, but its big cast of fairly interesting characters and its online play can make it worthwhile for NeoGeo fans."[citation needed] IGN said "It's got lots of moves, a deep fighting system, and the online play is a big plus, but it really isn't that enjoyable in the end."[citation needed] Gamespy summarised it as "A competent port of an iffy game in a good series",[citation needed] while EGM said "this classic weapons-based fighting series has lost much of its soul. While the original cast moves as fluidly as ever, the newer faces are the epitome of mediocre design and animation".[citation needed] The Official Xbox Magazine said it was "an obsolete relic".[citation needed] Metacritic rated the Xbox version of the game 58% based on 29 critics, indicating "mixed or average reviews".

Notes[]

  1. ^ The Xbox version of this game is not compatible with Xbox 360.
  2. ^ Also known as Samurai Spirits Zero (Japanese: サムライスピリッツ 零, Hepburn: Samurai Supirittsu Zero) in Japan.

References[]

  1. ^ "Title Catalogue - NEOGEO MUSEUM". SNK Playmore. 2010. Archived from the original on 2018-08-28. Retrieved 2020-04-07.
  2. ^ http://www.metacritic.com/game/xbox/samurai-shodown-v

External links[]

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