Scramble Cobra
Scramble Cobra | |
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![]() North American cover art | |
Developer(s) | Genki Co., Ltd. |
Publisher(s) | 3DO |
Director(s) | Yoshinari Sunazuka Yasuki Ohno |
Producer(s) | Manami Kuroda Seiichi Kizu |
Designer(s) | Hiroshi Hamagaki Mika Urushiyama Takashi Isoko |
Programmer(s) | Kazuyuki Kodama |
Artist(s) | Chiho Tomita |
Composer(s) | Masato Matsuda Shigeo Fuchino |
Platform(s) | 3DO Interactive Multiplayer |
Release | |
Genre(s) | Combat flight simulator |
Mode(s) | Single-player |
Scramble Cobra[a] is a video game developed by Genki/Pack-In-Video and published by Panasonic for the 3DO.[2][3]
Gameplay[]
![](http://upload.wikimedia.org/wikipedia/en/thumb/3/36/3DOIM_Scramble_Cobra.png/220px-3DOIM_Scramble_Cobra.png)
Gameplay screenshot.
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Scramble Cobra is a 32-bit assault helicopter game with 10 missions and three difficulty settings.
Development and release[]
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Reception[]
Reception
Publication | Score |
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EGM | 19.5/40[4] |
GamePro | 14/20[5] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
3DO Magazine | ![]() ![]() ![]() ![]() ![]() |
MAN!AC | 61%[8] |
Power Unlimited | 53/100[9] |
Strana Igr | 4/10[10] |
Video Games | 45%[11] |
According to Famitsu, Scramble Cobra sold a total of nearly 9,000 copies in Japan.[12] Next Generation reviewed the 3DO version of the game, rating it two stars out of five, and stated that "you have an overall experience that isn't even bad enough to be painful, just dull."[6]
Notes[]
References[]
- ^ "3DO Soft > 1995" (in Japanese). GAME Data Room. Retrieved 2018-08-19.
- ^ "3DO's Hot Holiday Line-Up - Gimmme More 3DO Games!". VideoGames - The Ultimate Gaming Magazine. No. 82. Larry Flynt Publications. November 1995. p. 46.
- ^ "First Look – Scramble Cobra". VideoGames - The Ultimate Gaming Magazine. No. 84. Larry Flynt Publications. January 1996. p. 66.
- ^ Baran, Andrew; LeFebvre, Mark; Desmond, Mike; Williams, Ken (January 1996). "Review Crew – Scramble Cobra". Electronic Gaming Monthly. No. 78. Sendai Publishing. p. 44.
- ^ Nihei, Wes (March 1996). "Quick Hits - ProReview: Scramble Cobra". GamePro. No. 80. IDG. p. 72. Archived from the original on 4 January 2019. Retrieved 21 November 2018.
- ^ Jump up to: a b "Finals – Scramble Cobra". Next Generation. No. 15. Imagine Media. March 1996. p. 86.
- ^ Wynne, Stuart (1995–1996). "Review: Scramble Cobra - When Heuys started going down over Vietnam, the US Army demanded the world's first helicopter gunship. The same big powertrain as a Heuy, but dropped inside a shark-like body with gun turret and stuby, missile-draped wings. Thirty year on, the HeuyCobra is still an awesome piece of kit..." 3DO Magazine (Special Gold). No. 1. Paragon Publishing. pp. 114–115.CS1 maint: date format (link)
- ^ Forster, Winnie (December 1995). "Spiele-Tests - 3DO - Scramble Cobra". MAN!AC (in German). No. 26. Cybermedia. p. 70.
- ^ "Review - Scramble Cobra - 3DO". Power Unlimited (in Dutch). No. 25. VNU Media. April 1996.
- ^ "3DO - Scramble Cobra". Strana Igr (in Russian). Vol. 7 no. 7. Gameland. October 1996. p. 94.
- ^ Schaedle, Wolfgang (February 1996). "Real 3DO - Reviews: Scramble Cobra". Video Games (in German). No. 51. Future-Verlag. p. 34.
- ^ "Game Search". Game Data Library. Archived from the original on 2019-04-24. Retrieved 2020-07-12.
External links[]
Categories:
- 1995 video games
- 3DO Interactive Multiplayer games
- 3DO Interactive Multiplayer-only games
- Combat flight simulators
- Helicopter video games
- Video games developed in Japan