Sifu (video game)

From Wikipedia, the free encyclopedia
Sifu
Sifu cover art.jpg
Developer(s)Sloclap
Publisher(s)Sloclap
Director(s)Jordan Layani
Producer(s)Pierre Tarno
Composer(s)Howie Lee
EngineUnreal Engine 4[1]
Platform(s)
Release8 February 2022
Genre(s)Action, beat 'em up
Mode(s)Single-player

Sifu is a 2022 action beat 'em up video game developed and published by French studio Sloclap for Microsoft Windows, PlayStation 4 and PlayStation 5. The game received generally positive reviews upon release. More than 1 million units have been sold.

Plot[]

In modern-day China, a group of five martial artists: Fajar ("The Botanist"), Sean ("The Fighter"), Kuroki ("The Artist"), Jinfeng ("The CEO"), and Yang ("The Leader") raid a martial arts school under the cover of night. After brutally killing all of the students, Yang then confronts the school's sifu, revealing himself as a disgraced former student. The sifu, declaring that Yang "knows too much", tries to kill him, but Yang strikes him in the chest, causing him to suffer a fatal heart attack.

While searching through the sifu's belongings, Yang is confronted by his only child, and orders Fajar to slit the child's throat with his machete. The child wakes up to find his/her throat completely healed due to the power of an ancient talisman that can revive them from death; however, they grow older with each revival. Swearing revenge on Yang and his followers, the Martial Artist spends the next eight years in isolation, training relentlessly and gathering information on their whereabouts.

Now an adult, the Martial Artist tracks down Fajar, who is employed by a gang of drug traffickers, and kills him with his own machete. They also go after Sean (who is running an illegal underground fighting club), Kuroki (who owns a prominent art gallery that acts as a front for organized crime), and Jinfeng (who has become a wealthy but corrupt businesswoman), killing all of them as well. Finally, the Martial Artist confronts Yang at his private sanctuary. Yang explains that when his own wife and daughter were close to death, the sifu refused to let him use the talisman's power to save them; Yang's anger led him to kill his former master. The Martial Artist and Yang then battle, with the Martial Artist finally taking their revenge and striking him down.

The game has two endings, depending on the player's actions:

  • If the Martial Artist killed any of the targets, a plot twist reveals that because they failed to adhere to the principles of "Wude" (morality) by committing murder, the talisman has judged them to be spiritually impure. They are then sent back eight years into the past, to the night Yang killed their father.
  • If the Martial Artist spared all of the targets (which is only possible on subsequent playthroughs), they die from injuries sustained by fighting Yang, but because they adhered to the principles of "Wude", the talisman enables them to attain enlightenment. A post-credits scene then shows the Martial Artist, now a sifu in their own right, training new students at their father's former school.

Gameplay[]

Sifu is an action beat 'em up game played from a third-person perspective. The game, which is inspired by Bak Mei kung fu, includes over 150 unique attacks. Basic attack moves can be chained together, though some combos may grant players additional tactical opportunities, such as being able to knock down enemies or stun them. The protagonist and all hostile enemy characters have a "structural gauge". When the gauge is completely filled, the guard of these characters will break and they will become vulnerable to finishing attacks. Players can also block strikes, though this will gradually fill their gauge. Alternatively, players can also evade attacks or parry when an enemy is about to land a blow. A successful parry allows the player to stun the enemy or throw them toward a particular direction. The game allows players to take advantage of the environment and improvise new attacks or alter their strategy when facing a stronger opponent. For instance, the player may kick an enemy off a ledge, or utilize various objects as makeshift weapons. The last enemy in a combat section may sometimes enter a state of uncontrolled frenzy, essentially becoming a miniboss.[2] Occasionally, the player may be presented with dialogue options, which can enable them to potentially avoid combat altogether depending on their choice of words.[3]

When the player dies in the game, they are magically resurrected at the spot where they die and age several years. As the player character ages, their strikes will be more powerful, but they will have less health. Eventually, it will no longer be possible to revive, and the next death will end the game. Players will encounter shrines, which will be the place where they heal and unlock new skills. They can also visit the "wuguan", a kung fu school, to practice their skills in between levels.[2] Abilities are lost when the player character dies, though it is possible to permanently unlock upgrades so that they are available at the beginning of each run.[4] As the player completes multiple runs, they can access the "detective board", where the information collected across different runs will be stored, and secret areas and shortcuts may open up.[2]

Development[]

The game is developed by Sloclap, who previously released their debut fighting game Absolver in 2017. Unlike Absolver, Sifu does not have multiplayer as the team wanted to focus on developing the gameplay and need not to spend time developing the infrastructure necessary for online games. The game was inspired by kung fu movies starring Jackie Chan, where Chan was shown defeating multiple enemies single-handedly. The term "sifu" (Chinese characters 師父) refers to "master" in Cantonese, and the combat style featured in the game is based on the Bak Mei style. The team consulted Benjamin Colussi, a Bak Mei kung fu master to ensure that the game was authentic. The game emphasizes "mastery through practice", a key value of kung fu which is reflected through the aging system.[5][6] The game was also designed to be difficult and features a sharp learning curve, as the team felt that players would not gain a feeling of mastery if the gameplay experience is too easy.[7]

Sloclap officially announced the game in February 2021 during Sony's State of Play livestream.[8] The team initially planned to release the game in 2021, but it was delayed to the following year to further polish the game and avoid overworking the team.[9] Sifu was released on 8 February 2022 for Windows via the Epic Games Store, PlayStation 4 and PlayStation 5, with players who purchase the Deluxe Edition having access the game 48 hours earlier, and receive a digital art book and the original soundtrack composed by Howie Lee.[10] A retail edition of the game, titled Sifu: Vengeance Edition, will be released by publisher Microids on May 3, 2022.[11]

Mod[]

There is a Matrix Reloaded mod and a Batman mod.[12][13][14][15]

Reception[]

Critical reception[]

Sifu received "generally favorable" reviews for Windows and PlayStation 5 according to review aggregator Metacritic;[16][18] the PlayStation 4 version received "mixed or average" reviews.[17]

IGN called the game "utterly uncompromising in its design", praising the narrative, combat, controller haptics, environments, AI, structure, and expressed minor issues with the camera.[23] Destructoid called it "a constant uphill battle" and "intensely rewarding", concluding, "Sifu is a challenge worth taking on and overcoming. It’s a story of vengeance with a little heart at the end, and though it might not land perfectly, it’s got a lot of style and action to back it up."[19] Game Informer's review was slightly less positive about the game's structure, praising its combat for coming out of the gate strong while stating that the game eventually became a tiresome grind.[20] GameSpot heavily lauded the game's two modes of combat, stating that they were impactful, and also praised the inventive aging mechanic and lack of a repetitive feel due to dynamic fights. The bad camera, bland story and characters, and superfluous investigative elements received some criticism.[21] GamesRadar+ wrote positively about the game, praising its learning curve, aesthetics, and replayability, while taking some issue with the short length and limited enemy variety.[22] Push Square gave the game eight stars out of ten, similarly praising its combat, rewarding feel, presentation, art direction, level design, and soundtrack, while criticizing the occasional unfairness in trial-and-error gameplay and its wonky camera.[24]

Blake Morse from Shacknews gave the game a negative review. He criticised the game's upgrade system and its roguelike structure, which forces players to grind for a extended period of time and replay levels frequently in order to progress.[25]

Sales[]

Sifu sold over 500,000 copies within 48 hours of its release.[26] The game sold over 1 million copies by March 2022.[27]

References[]

  1. ^ Yaden, Joseph (11 December 2021). "Everything you need to know about 'Sifu,' Sony's kung fu Exclusive". Inverse. Archived from the original on 9 February 2022. Retrieved 9 February 2022.
  2. ^ a b c Wilde, Tyler (September 9, 2021). "How Sifu's kung fu combat works, with 7 new video clips". PC Gamer. Archived from the original on September 9, 2021. Retrieved September 10, 2021.
  3. ^ S. Good, Owen (September 9, 2021). "Rollicking beat-'em-up Sifu is a swift answer to all of kung fu's deepest questions". Polygon. Archived from the original on September 9, 2021. Retrieved September 10, 2021.
  4. ^ Saltzman, Michell (September 9, 2021). "Sifu: The First Preview". IGN. Archived from the original on September 9, 2021. Retrieved September 10, 2021.
  5. ^ Wilde, Tyler (February 27, 2021). "Kung-fu game Sifu will be singleplayer only, all about 'mastery through practice'". PC Gamer. Archived from the original on September 10, 2021. Retrieved September 10, 2021.
  6. ^ Donneley, Joe (September 9, 2021). "Sifu wants you to break walls and faces like Jackie Chan in its time-bending Kung Fu fighter". GamesRadar. Archived from the original on September 9, 2021. Retrieved September 10, 2021.
  7. ^ Avard, Alex (September 10, 2021). "How Sifu is mixing authenticity, style, and the supernatural to deliver the ultimate Kung Fu power fantasy". GamesRadar. Archived from the original on September 10, 2021. Retrieved September 10, 2021.
  8. ^ Guisao, Jason (February 25, 2021). "Sifu, An Exciting New Martial-Arts Game, Premieres During State Of Play". Game Informer. Archived from the original on September 10, 2021. Retrieved September 10, 2021.
  9. ^ Holt, Kris (August 25, 2021). "Sifu's slick kung fu battles arrive on PlayStation and PC February 22nd". Engadget. Archived from the original on September 10, 2021. Retrieved September 10, 2021.
  10. ^ Knoop, Joseph (August 26, 2021). "Martial arts game Sifu gets February release date in new trailer". PC Gamer. Archived from the original on October 16, 2021. Retrieved September 10, 2021.
  11. ^ Borthwick, Ben (February 4, 2022). "Sifu's physical Vengeance Edition will arrive on May 3". VideoGamer.com. Archived from the original on February 6, 2022. Retrieved February 7, 2022.
  12. ^ "Archived copy". Archived from the original on 2022-03-15. Retrieved 2022-03-15.{{cite web}}: CS1 maint: archived copy as title (link)
  13. ^ "Archived copy". Archived from the original on 2022-03-14. Retrieved 2022-03-15.{{cite web}}: CS1 maint: archived copy as title (link)
  14. ^ "Archived copy". Archived from the original on 2022-03-15. Retrieved 2022-03-15.{{cite web}}: CS1 maint: archived copy as title (link)
  15. ^ "Archived copy". Archived from the original on 2022-03-15. Retrieved 2022-03-15.{{cite web}}: CS1 maint: archived copy as title (link)
  16. ^ a b "Sifu for PC Reviews". Metacritic. CBS Interactive. Archived from the original on 6 February 2022. Retrieved 23 February 2022.
  17. ^ a b "Sifu for PS4 Reviews". Metacritic. CBS Interactive. Archived from the original on 8 February 2022. Retrieved 9 February 2022.
  18. ^ a b "Sifu for PlayStation 5 Reviews". Metacritic. CBS Interactive. Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  19. ^ a b Van Allen, Eric (6 February 2022). "Review: Sifu". Destructoid. Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  20. ^ a b Reeves, Ben (6 February 2022). "Sifu Review - A Test Of Resolve". Game Informer. Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  21. ^ a b Wakeling, Richard (6 February 2022). "Sifu Review - I Know Kung Fu". GameSpot. Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  22. ^ a b Donnelly, Joe (6 February 2022). "Sifu review: "Satisfying and addictive, nuanced and intuitive"". GamesRadar. Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  23. ^ a b Saltzman, Mitchell (6 February 2022). "Sifu Review". IGN. Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  24. ^ a b Ramsey, Robert (6 February 2022). "Sifu Review (PS5)". Push Square. Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  25. ^ a b Morse, Blake (6 February 2022). "Sifu review: Kung-Fu gripe". Shacknews. Archived from the original on 8 February 2022. Retrieved 8 February 2022.
  26. ^ Francis, Bryant (11 February 2022). "Sifu sells over 500,000 copies in 48 hours". Game Developer. Archived from the original on 27 February 2022. Retrieved 27 February 2022.
  27. ^ Nunneley, Stephanny (March 3, 2022). "Sifu reaches one million copies sold three weeks after release". VG 247. Archived from the original on March 4, 2022. Retrieved March 4, 2022.

External links[]

Retrieved from ""