Silpheed: The Lost Planet
Silpheed: The Lost Planet | |
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Developer(s) | Treasure, Game Arts |
Publisher(s) |
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Designer(s) | Masaki Ukyo |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Vertical-scrolling shooter |
Mode(s) | Single-player |
Silpheed: The Lost Planet[a] is a 2000 shooter video game. It is a direct sequel to Silpheed. It was developed by Treasure and Game Arts, and published in North America by Working Designs. The game is a vertical scrolling shooter in which the player controls 019, a Silpheed of the planet Solont's SA-77 Squadron, as it takes on countless alien enemies.
Gameplay[]
![](http://upload.wikimedia.org/wikipedia/en/thumb/0/07/Silpheed_The_Lost_Planet_screenshot.jpg/220px-Silpheed_The_Lost_Planet_screenshot.jpg)
Silpheed: The Lost Planet is a vertical-scrolling shooter presented at an oblique angle view.[1][2] The plot takes place 31 years after the events of the first game, where most human colonies in the Solar System have been destroyed by an alien civilization named the UTOO. To prevent the UTOO from destroying the remaining colonies, as well as other celestial bodies within the universe, a squadron of starfighters known as Silpheeds are deployed to destroy the UTOO and restore peace to the universe.[1][3]: 11
The player controls one of these Silpheed ships throughout eight stages. The objective of each is to make it to the end by destroying formations of enemies and avoiding collision with them and their projectiles.[4][2] At the beginning of a level, the player can customize their Silpheed with different types of weapons, including short-ranged bombs, a double shot, and a laser that pierces through enemies.[3]: 10 [4] These weapons can be attached to either wing of the Silpheed, allowing for one side to have one weapon and the other side to have a different one.[1] Brief "refueling" segments midway through levels allow players to swap their weapon types.[1] Destroying enemies close to the player increases the score multiplier, referred to as "proximity scoring", and increases the closer the player is to an enemy.[1]
Release[]
The game was released in Japan on September 21, 2000 for the PlayStation 2.[5]
North American publisher Working Designs made changes to the game. Support for analog control and vibration functionality was added. The slowdown from the Japanese version was almost completely eliminated as well. The game's Western packaging also features a foil-embossed, reflective cover. Originally, it had been scheduled for October 26, 2000, but it had been delayed to November 24 first,[6][7] before delaying it further to late April 2001.
Reception[]
Aggregator | Score |
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Metacritic | 72/100[8] |
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
Edge | 3/10[7] |
EGM | 6.67/10[9] |
Eurogamer | 8/10[10] |
Famitsu | 29/40[5] |
GameSpot | 6.8/10[11] |
IGN | 8.3/10[2] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
The game received "average" reviews according to the review aggregation website Metacritic.[8] Blake Fischer of NextGen said in an early review that the game had "got the look, but it's lacking the inspiration that makes a shooter stand out".[12] In Japan, Famitsu gave it a score of 29 out of 40.[5]
Notes[]
References[]
- ^ Jump up to: a b c d e Sczepaniak, John (October 19, 2012). "Silpheed: The Lost Planet". Hardcore Gaming 101. Archived from the original on September 26, 2020. Retrieved January 16, 2021.
- ^ Jump up to: a b c Smith, David (April 30, 2001). "Silpheed: The Lost Planet". IGN. Archived from the original on March 26, 2020. Retrieved March 26, 2020.
- ^ Jump up to: a b Silpheed: The Lost Planet instruction manual. Working Designs. April 23, 2001.
- ^ Jump up to: a b c Barnes, J.C. "Silpheed: The Lost Planet - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved March 26, 2020.
- ^ Jump up to: a b c "シルフィード ザ・ロストプラネット [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved August 27, 2018.
- ^ IGN staff (October 20, 2001). "Silpheed Officially Delayed, Gun Griffon On Track". IGN. Ziff Davis. Retrieved March 26, 2020.
- ^ Jump up to: a b Edge staff (December 2000). "Silpheed: The Lost Planet". Edge. No. 91. Future plc. Retrieved March 26, 2020.
- ^ Jump up to: a b "Silpheed: The Lost Planet for PlayStation 2". Metacritic. CBS Interactive. Retrieved March 26, 2020.
- ^ EGM staff (February 2001). "Silpheed: The Lost Planet". Electronic Gaming Monthly. No. 139. Ziff Davis. Archived from the original on February 11, 2001. Retrieved March 27, 2020.
- ^ Bramwell, Tom (June 5, 2001). "Silpheed: The Lost Planet". Eurogamer. Gamer Network. Archived from the original on July 17, 2001. Retrieved March 26, 2020.
- ^ Lopez, Miguel (October 9, 2000). "Silpheed: The Lost Planet (Import) Review". GameSpot. CBS Interactive. Archived from the original on March 26, 2020. Retrieved March 26, 2020.
- ^ Jump up to: a b Fischer, Blake (February 2001). "Silpheed: The Lost Planet". NextGen. No. 74. Imagine Media. p. 73. Retrieved April 1, 2020.
External links[]
- 2000 video games
- Game Arts games
- PlayStation 2 games
- PlayStation 2-only games
- Vertically scrolling shooters
- Treasure (company) games
- Video game sequels
- Video games developed in Japan
- Video games set on fictional planets
- Working Designs
- Capcom games
- Single-player video games