Snowboard Kids

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Snowboard Kids
Snowboard Kids Box.jpg
North American cover art
Developer(s)Racdym
Publisher(s)Atlus
Platform(s)Nintendo 64, PlayStation
ReleaseNintendo 64
  • JP: December 12, 1997
  • NA: February 1998
  • PAL: March 16, 1998
PlayStation
  • JP: January 21, 1999
Genre(s)Snowboarding
Mode(s)Single-player, multiplayer

Snowboard Kids (スノボキッズ, sunobokizzu), is a snowboarding video game for the Nintendo 64. It was developed by Racdym and published by Atlus. Many reviewers compared its style to that of the Mario Kart series. An enhanced port, Snowboard Kids Plus, was released in Japan in January 1999 for the PlayStation.

Gameplay[]

In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both.

The game has nine main courses. Although many of the courses are snowy mountains, some are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. Each track has a unique shape, containing various obstacles, hazards, and short-cuts.

There are two item slots, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Players are required to pay 100 gold in order to collect an item during a race. Gold can be obtained either through performing tricks or collecting coins scattered across the course. All courses also require players to race down the hill for multiple laps. At the bottom of the hill, the player needs to pass through the lift gate to be transported back to the top of the hill, and cannot be attacked by other players in this transition.

Playable characters[]

Snowboard Kids features six playable characters: Slash, Nancy, Jam, Linda, Tommy, and Shinobin, the last being the only unlockable character in the game, becoming available after the player completes all nine tracks. The characters have three aspects which affect their racing style: speed, which determines the straight line speed of the character; corner, which determines how quickly the character is able to turn; and trick, which determines the hangtime characters get while jumping, allowing for tricks to be executed to earn the player coins.

Development[]

The game was showcased at the Tokyo Game Show held on September 5–7, 1997.[1]

Reception[]

The game was generally well received by critics. IGN gave the game an 8 out of 10 score, favorably comparing the game to the Mario Kart series, referring to the game as "a solid title that incorporates the graphic and gameplay styles of Mario Kart into a snowboarding environment. The result is a satisfyingly cute snow racer that's sure to please gamers more interested in a simplistic shreddin' experience than a realistic one."[5] Nintendo Life gave the game a 7 out of 10 rating, concluding that the game had "bold, colourful graphics, tons of charm, memorable tunes and, most importantly, tight gameplay, Snowboard Kids is worthy of a place in anyone’s collection. Atlus’s first foray into the world of snowboarding on the Nintendo 64 may not present a particularly lengthy challenge or deep experience, but it can always be relied upon to provide a quick blast of fun now and then, alone or with friends."[11]

Next Generation reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that "In the final analysis, Snowboard Kids is an entertaining title that, despite its lack of originality, does most things right. Considering the infrequency of truly compelling N64 titles, gamers could do worse than spending some time on the slopes with Snowboard Kids."[10]

Sequels[]

The game would lead to several future releases in the series. In 1999, a sequel, Snowboard Kids 2, was released for the Nintendo 64. The series lay dormant for seven years, until a new entry in the series, SBK: Snowboard Kids, was released for the Nintendo DS in 2005.[17]

Notes[]

  1. ^ In Electronic Gaming Monthly's review, two critics scored Snowboard Kids 8.5/10, two others 8/10.[3]
  2. ^ GamePro gave Snowboard Kids three 4/5 ratings for graphics, control, and fun factor, and 3/5 for sound.[4]

References[]

  1. ^ "Tokyo Game Show Report". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 36.
  2. ^ Lomas, Ed (April 1998). "Snowboard Kids". Computer and Video Games. No. 197. p. 73. Retrieved July 4, 2021.
  3. ^ Boyer, Crispin; Ricclardi; Smith, Shawn; Hsu, Dan (March 1998). "Snowboard Kids". Electronic Gaming Monthly. No. 104. p. 116. Retrieved July 4, 2021.
  4. ^ Hendrix, Air (April 1998). "Snowboard Kids". GamePro. No. 105. p. 70. Retrieved July 4, 2021.
  5. ^ Jump up to: a b "Snowboard Kids". IGN. Retrieved 2014-07-14.
  6. ^ "SnoBow Kids". (in French). No. 72. February 1998. pp. 66–67.
  7. ^ Blendl, Christian (March 1998). "Snowboard Kids". MANIAC (in German). No. 53. p. 70. Retrieved July 4, 2021.
  8. ^ Björn (March 1998). "Snobow Kids". Mega Fun (in German). p. 76. Retrieved July 4, 2021.
  9. ^ Ashton, James (April 1998). "Snowboard Kids". N64 Magazine. No. 14. pp. 46–51. Retrieved July 4, 2021.
  10. ^ Jump up to: a b "Finals". Next Generation. No. 40. Imagine Media. April 1998. p. 96.
  11. ^ Jump up to: a b "Snowboard Kids (Nintendo 64) Review". Nintendo Life. Retrieved 2014-07-14.
  12. ^ "Snowboard Kids". Nintendo Power. No. 104. January 1998. p. 97. Retrieved July 4, 2021.
  13. ^ Street, Tim (April 1998). "Snowboard Kids". Official Nintendo Magazine. No. 66. pp. 36–38. Retrieved July 4, 2021.
  14. ^ Mayerick, J.C. "Forfait for Five". Superjuegos (in Spanish). No. 72. pp. 74–76. Retrieved July 4, 2021.
  15. ^ "Snowboard Kids". Super GamePower. No. 49. April 1998. p. 45. Retrieved July 4, 2021.
  16. ^ "Snowboard Kids". Video Games (in German). April 1998. pp. 78–79. Retrieved July 4, 2021.
  17. ^ Provo, Frank (2006-02-17). "SBK: Snowboard Kids Review". GameSpot.com. Archived from the original on 2012-11-11. Retrieved 2012-04-25.
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