Spare Change (video game)

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Spare Change
Spare Change (video game) Cover Art.jpg
Publisher(s)Broderbund
Designer(s)Dan Zeller, Mike Zeller
Platform(s)Apple II, Atari 8-bit, Commodore 64, FM-7, Sharp X1
Release1983: Apple II, Atari 8-bit, C64
1985: FM-7, Sharp X1
Genre(s)Action game

Spare Change is an action game designed by Dan and Mike Zeller and published in 1983 by Broderbund[1] for the Apple II and Atari 8-bit home computers. A Commodore 64 version was written by Steven Ohmert[1] and released the same year. Ports for FM-7 and Sharp X1 were released in 1985.

Gameplay[]

Spare Change is a game in which arcade characters called Zerks escape their game and steal tokens from the Spare Change Arcade, and the player as the arcade owner must keep the Zerks from collecting enough to retire.[2]

Reception[]

David Stone reviewed the game for Computer Gaming World, and stated that "In sum, SCA is an exceptionally good game because it has increasing levels of difficulty, strategy is required to outwit the Zerks, and you are given rewards (the cartoons) for mastering each level."[2]

Reviews[]

References[]

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ a b Stone, David (October 1984). "Atari Playfield". Computer Gaming World. Vol. 1, no. 18. p. 24.
  3. ^ https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_05_1984-03_Fun_Games_Publishing_US/page/n65/mode/2up

External links[]

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