Spare Change (video game)
Spare Change | |
---|---|
Publisher(s) | Broderbund |
Designer(s) | Dan Zeller, Mike Zeller |
Platform(s) | Apple II, Atari 8-bit, Commodore 64, FM-7, Sharp X1 |
Release | 1983: Apple II, Atari 8-bit, C64 1985: FM-7, Sharp X1 |
Genre(s) | Action game |
Spare Change is an action game designed by Dan and Mike Zeller and published in 1983 by Broderbund[1] for the Apple II and Atari 8-bit home computers. A Commodore 64 version was written by Steven Ohmert[1] and released the same year. Ports for FM-7 and Sharp X1 were released in 1985.
Gameplay[]
Spare Change is a game in which arcade characters called Zerks escape their game and steal tokens from the Spare Change Arcade, and the player as the arcade owner must keep the Zerks from collecting enough to retire.[2]
Reception[]
David Stone reviewed the game for Computer Gaming World, and stated that "In sum, SCA is an exceptionally good game because it has increasing levels of difficulty, strategy is required to outwit the Zerks, and you are given rewards (the cartoons) for mastering each level."[2]
Reviews[]
- Electronic Fun with Computers & Games - Mar, 1984[3]
References[]
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b Stone, David (October 1984). "Atari Playfield". Computer Gaming World. Vol. 1, no. 18. p. 24.
- ^ https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_05_1984-03_Fun_Games_Publishing_US/page/n65/mode/2up
External links[]
- Review in Ahoy!
- Review in Creative Computing
- Review in Softalk
- Review in Softline
- 1984 Software Encyclopedia from Electronic Games
- Review in Antic
- Review in Compute!'s Gazette
- Review in GAMES Magazine
- Review in Electronic Games
- Article in Electronic Games
- Review in Electronic Games
- 1983 video games
- Alien invasions in video games
- Apple II games
- Atari 8-bit family games
- Broderbund games
- Commodore 64 games
- FM-7 games
- Sharp X1 games
- Video games about video games
- Video games developed in the United States