Supraball

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Supraball
Supraball cover.jpg
Developer(s)
Publisher(s)SupraGames
Director(s)
  • David Münnich
  • Mathias Baumann
Designer(s)
  • David Münnich
  • Christopher Satchell
  • Andräs Klikk
Programmer(s)
  • Mathias Baumann
  • Skylar O'Quinn
  • James Goldsmith
  • Christopher Satchell
  • Marvin Schmies
  • Timo Funke
  • Fabien-Junior Fresse
  • Roy Stoof
  • Winfried Merdes
  • Gwenaël Trebaol
Artist(s)
  • Aron Homer
  • Alexey Boyko
  • Taysir Yakupov
Composer(s)
  • David Münnich
  • Nareg Apelian
EngineUnreal Engine 3
Platform(s)Microsoft Windows
ReleaseFebruary 8, 2019
Genre(s)Sports
Mode(s)Multiplayer

Supraball was a multiplayer game developed by German indie studio SupraGames. It was the successor to , a 2003 modification for Unreal Tournament 2003 and Unreal Tournament 2004.[1][2]

Gameplay[]

The gameplay of Supraball was based on sports like football, handball, basketball and others. It was played in first person view. Players had a high jump capability and use of ball cannons, Teams would consist of 3 or 5 players per team.

Release[]

Supraball was first released in May 2014 as an alpha version and was fully released in February 2019.

References[]

  1. ^ "Epic Games award Unreal Dev Grants to Deathball remake, Bears Can't Drift, and a slew of others".
  2. ^ Ian Birnbaum (5 May 2014). "Supraball: First person shooter mayhem on a soccer field". PC Gamer.

External links[]

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