Teenage Mutant Ninja Turtles: The Hyperstone Heist
Teenage Mutant Ninja Turtles: The Hyperstone Heist | |
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![]() North American cover artwork | |
Developer(s) | Konami |
Publisher(s) | Konami |
Composer(s) | Masahiro Ikariko You Takamine Kaori Kinouchi Hideto Inoue Kozo Nakamura |
Series | Teenage Mutant Ninja Turtles |
Platform(s) | Sega Genesis |
Release | show
11 December 1992 |
Genre(s) | |
Mode(s) | Single-player, multiplayer |
Teenage Mutant Ninja Turtles: The Hyperstone Heist, released in Europe as Teenage Mutant Hero Turtles: The Hyperstone Heist and in Japan as Teenage Mutant Ninja Turtles: Return of the Shredder, is a 1992 side-scrolling beat 'em up game developed and published by Konami for the Sega Genesis, based on the Teenage Mutant Ninja Turtles comic book characters. It was Konami's debut title for the Genesis.[1]
Plot[]
April O'Neil is reporting from Liberty Island when, in a sudden flash of light, her audience and herself witness Manhattan Island suddenly starting to shrink. Shredder then hijacks the airwaves and announces to the world that this was only a demonstration of the power of the Hyperstone, the treasure of Dimension X. With the Hyperstone in his possession, he now has the power to take over the world. The Turtles have no choice but to go after Shredder and stop him.
Gameplay[]
The gameplay of The Hyperstone Heist is heavily based on the second TMNT arcade game, Turtles in Time, which was ported to the Super NES during the same year. The controls are similar to Turtles in Time, but the ability to dash is now assigned to a specific button and the player can no longer throw enemies towards the screen.
The game shares nearly the same soundtrack and sound effects as Turtles in Time, but the music plays faster in The Hyperstone Heist.[2] Though there are fewer than half the levels as Turtles in Time, each level is longer. Furthermore, The Hyperstone Heist has a more aggressive enemy AI and faster-moving gameplay.[2]
There are a total of five stages ("New York City", "A Mysterious Ghost Ship", "Shredder's Hideout", "The Gauntlet", and "The Final Shell Shock"), which comprise a combination of new levels created specifically for this game and ones based on levels from the first arcade game and Turtles in Time. The bosses include Leatherhead, Rocksteady, Tatsu, Baxter Stockman, Krang and Super Shredder.
Reception[]
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
EGM | 31/40[4] |
GameFan | 190/200[5] |
GamePro | 19/20[1] |
Mega Action | 78%[6] |
Mega Guide | Positive[7] |
MegaTech | 87%[8] |
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The game received positive reviews upon release. In GameFan magazine, Dave Halverson (Skid) said "Konami brings the arcade thrill home" with "a beat 'em up blast-a-minute" that has "some of the best character animation you'll ever see" while Brody said it has some of the "most hilarious 2 player beat 'em up action ever" seen.[5] N. Somniac of GamePro magazine called it "a 16-bit graphic and game playing work of art" and said it "brings excellent arcade-quality graphics, sound, game play to your home unit."[1]
MegaTech magazine gave an overall 87% score, praising the graphics and sound although commenting that the gameplay isn’t hard work and experienced players would be able to beat the game easily.[8] Four reviewers of Electronic Gaming Monthly gave the game positive ratings, praising the graphics and the animation, although there was criticism for the game being too easy and the game not having enough levels.[4] Mega Action criticized the game being too easy and gave praise to the game's graphics calling it "fairly impressive", they also commented that Hyperstone Heist has a lot of potential but used very sparingly stating: "Hyperstone Heist isn’t a terrible game, but the Turtles do deserve better." They concluded with a 78% review score.[6]
ScrewAttack named it the 19th best Genesis game ever in their top 20 list,[9] though they considered it a clone of Turtles in Time, which they considered to be the best beat 'em up ever.
References[]
- ^ Jump up to: a b c Somniac, N. (January 1993). "Teenage Mutant Ninja Turtles: The Hyperstone Heist". GamePro. No. 42. pp. 54–5.
- ^ Jump up to: a b Game Pilgrimage comparison of Teenage Mutant Ninja Turtles IV: Turtles in Time and Teenage Mutant Ninja Turtles: The Hyperstone Heist. URL retrieved 25 July 2006.
- ^ Allgame review of Teenage Mutant Ninja Turtles: The Hyperstone Heist. URL retrieved 22 July 2006.
- ^ Jump up to: a b "TMNT the Hyperstone Heist Review". Electronic Gaming Monthly. No. 42. United States: EGM Media. January 1993. p. 28. Retrieved 20 December 2020.
- ^ Jump up to: a b Halverson, Dave (Skid); Brody (December 1992). "Viewpoint". GameFan. Vol. 1 no. 2. pp. 8–9.
- ^ Jump up to: a b "TMNT: The Hyperstone Heist Mega Action review". Mega Action. United Kingdom: Europress Interactive (1): 45. June 1993. Retrieved 9 September 2021.
- ^ Rutter, Kirk (30 April 1993). "Turtle Recall! Green & lean & back on the scene". Mega Guide. p. 1.
- ^ Jump up to: a b "TMNT the Hyperstone Heist Review". MegaTech. United Kingdom: Maverick Magazines. June 1995. p. 31. Retrieved 19 December 2020.
- ^ "ScrewAttack's Top Ten Video - Top 20 Genesis Games (20-11)". ScrewAttack's Top 10. GameTrailers. Retrieved 20 February 2015.
External links[]
- 1992 video games
- Cooperative video games
- Konami beat 'em ups
- Sega Genesis games
- Sega Genesis-only games
- Video games based on Teenage Mutant Ninja Turtles
- Video games developed in Japan
- Video games scored by Kozo Nakamura
- Side-scrolling beat 'em ups
- Video games set in New York City