Tetris (Electronic Arts)

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Tetris
Tetris (iPhone) cover art.png
iOS icon
Developer(s)EA Mobile
Publisher(s)Electronic Arts
SeriesTetris
Platform(s)iOS, Android, BlackBerry OS, PlayStation 3, PlayStation Portable, Windows Phone
ReleaseiPod
September 12, 2006
iPhone
July 9, 2008
BlackBerry OS
August 24, 2009
PlayStation Portable
  • NA/EU: October 1, 2009
  • AU: October 22, 2009
  • JP: November 1, 2009
Windows Phone
October 21, 2010
PlayStation 3
  • EU: December 22, 2010
  • NA: January 4, 2011
  • JP: July 6, 2011
Android
September 1, 2011
iOS
  • WW: December 1, 2011 (iPhone)
  • WW: April 12, 2012 (iPad)
Genre(s)Puzzle
Mode(s)Single-player

Tetris is a puzzle video game developed by EA Mobile and published by Electronic Arts for iOS, Android, BlackBerry OS, PlayStation 3, PlayStation Portable and Windows Phone. The game featured gameplay like other Tetris titles, with a new soundtrack.

The game reached 100 million paid downloads by 2010,[1][2] making it the best-selling paid mobile game of all time, and third best-selling game of all time altogether.

Gameplay[]

After completing level 15, Magic mode is completed.

Gameplay was nearly identical in gameplay to other Tetris titles, but with a new soundtrack. Players also had the ability to create their own soundtrack for the game using the music library of the iPhone or iPod Touch device in which the game is being played on. The game offered two modes of play dubbed "Marathon" mode and "Magic" mode.[3]

Marathon[]

Marathon mode played as a more classic version of Tetris, where a point system along with number of lines cleared were kept as indicators of progress.[4] The level of speed was chosen prior to starting the mode of gameplay. There were 15 levels total, and like Magic mode, this mode ends after all 15 levels have been completed. Unlike the original version of Tetris, Marathon mode ends after clearing 150 lines. Once Marathon mode ends, the Endless feature becomes unlocked.

Magic[]

Magic mode was an enhanced version of gameplay, where there are fifteen levels of difficulty.[5] Each level of difficulty is incremented by speed and number of lines required to clear the level. Once the number of lines required to clear the level are met, the next level is presented. Upon failure of a level, the game offers players to retry an unlimited number of times. The game allows for pausing of gameplay, which is automatic when a player receives a phone call on an iPhone device. Another element of gameplay in Magic mode is the addition of helper objects that are retrieved throughout levels, which allow players to make minor edits to the puzzle. The special objects become available in the first five levels, and then remain generating upon lines completed and tetriminos placed. There are five special objects, ranging from a magic crayon to blocks converting to bubble popping status.

History[]

On December 1, 2011, the game was relaunched (only in iOS) and replaced with a paid new version, which comes with an additional "Marathon One Touch Mode" as well as a paid subscription which comes with discounts and premium content.[6]

Reception[]

Discontinuation and relaunch[]

In January 2020, EA announced that they would retire their mobile version of the game on April 21, 2020, and the game became unplayable after this date, even if you paid for the full version.[14] The Tetris Company, however, licensed the rights to N3TWORK to create a new mobile version.[15] The new version features online compatibility, as well as a knockout and battle royale mode.[16]

References[]

  1. ^ "Tetris Game Surpasses 100 Million Paid Mobile Downloads, Was the Best-Selling Mobile Phone Game of All Time". January 21, 2010. Retrieved December 10, 2010.
  2. ^ EA Launches New Tetris® Game on the App Store Today, EA (December 1, 2011)
  3. ^ "EA's 'Tetris' for iPhone "Works"". Touch Arcade. July 14, 2008. Retrieved July 25, 2009.
  4. ^ Cohen, Peter (July 30, 2008). "Review: Tetris for iPhone". Macworld. Retrieved July 25, 2009.
  5. ^ Buchanan, Levi (July 10, 2008). "iPhone Game Launch Center". IGN. Archived from the original on July 13, 2008. Retrieved July 25, 2009.
  6. ^ Caoili, Eric (December 1, 2011). "Tetris Enters The Subscription Age". Gamasutra. Retrieved February 22, 2015.
  7. ^ "Tetris for iOS (iPhone/iPad)". GameRankings. CBS Interactive. Archived from the original on December 9, 2019. Retrieved June 19, 2021.
  8. ^ "Tetris for PSP". GameRankings. CBS Interactive. Archived from the original on December 9, 2019. Retrieved June 19, 2021.
  9. ^ "Tetris for PlayStation 3". GameRankings. CBS Interactive. Archived from the original on December 9, 2019. Retrieved June 19, 2021.
  10. ^ "Tetris for PSP Reviews". Metacritic. Red Ventures. Retrieved June 19, 2021.
  11. ^ "Tetris for PlayStation 3 Reviews". Metacritic. Red Ventures. Retrieved June 19, 2021.
  12. ^ "Tetris (2011) for iPhone/iPad Reviews". Metacritic. Red Ventures. Retrieved June 19, 2021.
  13. ^ "Tetris for iPad for iPhone/iPad Reviews". Metacritic. Red Ventures. Retrieved June 19, 2021.
  14. ^ Fisher, Christine (January 22, 2020). "EA is shutting down its mobile 'Tetris' games".
  15. ^ Mehta, Ivan. "EA's Tetris mobile game is dead, but an alternative is already here". TNW.
  16. ^ "'Tetris Royale' goes global as the new mobile 'Tetris'". yahoo!.

External links[]

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