The Fast and the Furious (2006 video game)

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The Fast and the Furious
The Fast and the FuriousPS2.jpg
Developer(s)Eutechnyx
Publisher(s)Namco Bandai Games[a], Deep Silver, Electronic Arts
Director(s)Brian Jobling
Producer(s)Mark South
Martin Hall
Designer(s)Kevin Shaw
Lee Barber
Composer(s)Peter Connelly
SeriesFast & Furious
Platform(s)PlayStation 2, PlayStation Portable, Xbox (Cancelled)
ReleasePlayStation 2
  • NA: September 26, 2006
  • EU: March 9, 2007
PlayStation Portable
  • NA: April 24, 2007
  • EU: October 26, 2007 (as Tokyo Drift)
Genre(s)Racing
Mode(s)Single-player, multiplayer

The Fast and the Furious is a 2006 racing game for the PlayStation 2 and PlayStation Portable. The game is based on the film series of the same name, particularly The Fast and the Furious: Tokyo Drift. The game is considered a spiritual successor to 2004's Street Racing Syndicate. It was originally going to be published by Universal Interactive, but the company closed its doors before the game was completed. An Xbox version was also planned but was cancelled.

Gameplay[]

Players race on the Shuto Expressway (Wangan) or mountain roads (Touge). On the expressway, players can compete in point-to-point races or contests to achieve the highest speed between the start and finish. The mountain roads also have point-to-point races but also have competitions for the most drift. Hotspots are positioned along the roads to access race starts and car dealerships. These garages were featured in the film The Fast and the Furious: Tokyo Drift. There are eight different dealerships where vehicles can be purchased: Nissan dealership, Mitsubishi dealership, Mazda dealership, Honda dealership, Toyota dealership, Subaru dealership, Lexus dealership, and a U.S. Naval Base - where according to the instruction booklet included with the game, cars are brought over by stationed soldiers who end up selling them or are just imported. The tune shops are spread over the map and offer performance upgrades, visual upgrades, and paint jobs which are free and fully customizable by the player. The game includes many Japanese cars such as the Mazda RX-7, Mitsubishi Lancer Evolution, Subaru Impreza WRX STI, Toyota Supra, Honda NSX and the Nissan Skyline. However, Honda and Acura vehicles were not featured in the PAL version, due to licensing issues. There are also some American cars such as the Chevrolet Corvette Z06 and the Shelby GT500 as well as some American Variants of Japanese cars and Cars manufactured by Japanese Automakers in America like Honda Civic SI Coupe and Mitsubishi Eclipse.[citation needed]

Development[]

In 2003, an anticipated game with the same name was being developed[1] and then cancelled. The promotional trailer is included as one of the bonus features in the 2 Fast 2 Furious DVD.[2] The two games were developed by two different developers however (the 2003 cancelled game by Genki;[1] the 2006 released game by Eutechnyx), and besides their tie to the Fast and Furious franchise, they were not related in any way.[citation needed]

Reception[]

The game was met with very mixed reception. GameRankings and Metacritic gave it a score of 58% and 59 out of 100 for the PlayStation 2 version,[16][18] and 55% and 58 out of 100 for the PSP version.[17][19]

Notes[]

  1. ^ Released under the Namco label in Europe.

References[]

  1. ^ Jump up to: a b IGN staff (May 15, 2003). "E3 2003: Fast and Furious Hands-on". IGN. Retrieved August 29, 2014.
  2. ^ "The Fast and the Furious [Canceled] - Overview". AllGame. Archived from the original on November 14, 2014. Retrieved August 16, 2015.
  3. ^ EGM staff (November 2006). "The Fast and the Furious (PS2)". Electronic Gaming Monthly (209): 124.
  4. ^ Whitehead, Dan (March 12, 2007). "The Fast and the Furious: Tokyo Drift (PS2)". Eurogamer. Retrieved August 29, 2014.
  5. ^ Helgeson, Matt (November 2006). "The Fast and the Furious (PS2)". Game Informer (163): 134. Archived from the original on December 3, 2008. Retrieved August 29, 2014.
  6. ^ Davis, Ryan (October 6, 2006). "The Fast and the Furious Review (PS2)". GameSpot. Retrieved August 29, 2014.
  7. ^ Davis, Ryan (April 27, 2007). "The Fast and the Furious Review (PSP)". GameSpot. Retrieved August 29, 2014.
  8. ^ Leahy, Dan (October 20, 2006). "GameSpy: The Fast and the Furious (PS2)". GameSpy. Retrieved August 29, 2014.
  9. ^ Boker, Gabe (October 29, 2006). "The Fast and the Furious - PS2 - Review". GameZone. Archived from the original on February 12, 2009. Retrieved August 29, 2014.
  10. ^ Roper, Chris (October 4, 2006). "The Fast and the Furious Review (PS2)". IGN. Retrieved August 29, 2014.
  11. ^ Roper, Chris (May 1, 2007). "The Fast and the Furious Review (PSP)". IGN. Retrieved August 29, 2014.
  12. ^ "The Fast and the Furious (PS2)". Official U.S. PlayStation Magazine: 119. November 2006.
  13. ^ "Review: The Fast and the Furious (PS2)". PSM: 84. December 2006.
  14. ^ O'Keefe, Billy (October 21, 2006). "'The Fast and the Furious' (PS2)". Detroit Free Press. Retrieved August 29, 2014.
  15. ^ Gibbon, David (March 9, 2007). "PS2: 'The Fast and the Furious'". Digital Spy. Archived from the original on June 20, 2007. Retrieved August 29, 2014.
  16. ^ Jump up to: a b "The Fast and the Furious for PlayStation 2". GameRankings. CBS Interactive. Retrieved August 29, 2014.
  17. ^ Jump up to: a b "The Fast and the Furious for PSP". GameRankings. CBS Interactive. Retrieved August 29, 2014.
  18. ^ Jump up to: a b "The Fast and the Furious for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved August 29, 2014.
  19. ^ Jump up to: a b "The Fast and the Furious for PSP Reviews". Metacritic. CBS Interactive. Retrieved August 29, 2014.

External links[]

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