The Iron Wind

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The Iron Wind is a 1980 fantasy role-playing game supplement published by Iron Crown Enterprises.

Contents[]

The Iron Wind is the story of Mur Fostisyr and its people, and their condition and corruption under the evil influence of the Iron Wind.[1]

Reception[]

William A. Barton reviewed The Iron Wind in The Space Gamer No. 36.[1] Barton commented that "an imaginative game master should be able to make much of The Iron Wind as an addition to his fantasy campaign - or as a campaign in itself. Non-D&Ders will have to do some extra work to fit it into their systems, but should find the result quite worth the time spent."[1]

Andy Blakeman reviewed The Iron Wind for Imagine magazine, and stated that "this is a worthwhile campaign pack – suitable for any rules system, I might add, and free -standing of other Loremaster products."[2]

Lester W. Smith and Rick Swan did a point/counterpoint review of the second edition of The Iron Wind in Space Gamer No. 75.[3] Smith commented that "All things considered, I heartily recommend The Iron Wind as a fascinating setting for campaigning or as source material. Read it and you'll feel you've been there."[3] Swan commented that "In spite of I.C.E.'s claim that The Iron Wind is a campaign module, it's not – at least not by my definition. This is just another background encyclopedia, and not a particularly original one at that. I admire the effort, but I can't shake the feeling that I've seen it all before."[3]

Reviews[]

References[]

  1. ^ a b c Barton, William A. (February 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (36): 24.
  2. ^ Blakeman, Andy (June 1985). "Notices". Imagine (review). TSR Hobbies (UK), Ltd. (27): 41.
  3. ^ a b c Smith, Lester W.; Swan, Rick (July–August 1985). "Capsule Reviews". Space Gamer. Steve Jackson Games (75): 42.
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