The Legacy of Vashna

From Wikipedia, the free encyclopedia
The Legacy of Vashna
Legacyofvashna.jpg
American cover, original release
AuthorJoe Dever
IllustratorBrian Williams
Cover artistPeter Andrew Jones (UK)
Dave Dorman (USA)
CountryUnited Kingdom
LanguageEnglish
SeriesLone Wolf
SubjectFantasy
GenreChildren's literature
PublisherRed Fox (UK)
Berkley / Pacer (USA)
Publication date
1991
Media typePrint (Paperback)
ISBN0-425-13813-5
OCLC28272538
LC ClassMLC R CP00404
Preceded byThe Darke Crusade 
Followed byThe Deathlord of Ixia 

The Legacy of Vashna was the sixteenth book of the Lone Wolf book series written by Joe Dever and now illustrated by Brian Williams.

Gameplay[]

Lone Wolf books rely on a combination of thought and luck. Certain statistics such as combat skill and endurance attributes are determined randomly before play. The player is then allowed to choose Grandmaster Kai disciplines and a selection of Dessi and Crystal Star magics. This number depends directly on how many books in the series have been completed ("Grandmaster rank"). With each additional book completed, the player chooses one additional discipline. The Grandmaster series is different from any in the previous series of books because it gives Lone Wolf spells to use which grow more numerous as his Grandmaster Rank increases.

Plot[]

Long ago, Vashna, the greatest of all , was defeated in battle by King Ulnar of Sommerlund. But the victory was not complete, for while his body was destroyed, his spirit, as well as the spirits of his troops, remain trapped deep within the Maakengorge. Now, Lone Wolf learns of strange sightings in the area near the Maakengorge, suggesting that there may be a plot afoot to resurrect Vashna. Lone Wolf and the reader set out to uncover the nature of the threat, and to see if, indeed, Vashna will return.

Reception[]

This book saw the introduction of the demigoddess into the game book series from the graphic novels, where they met much earlier.

External links[]


Retrieved from ""