The Powder Toy

From Wikipedia, the free encyclopedia
The Powder Toy
PowderToy.png
The user interacting with community-produced content.
Original author(s)Stanislaw K. Skowronek (retired)
Developer(s)jacob1 and various GitHub contributors[1]
Stable release
96.0 / 11 July 2021; 1 month ago (2021-07-11)[2]
Repository
PlatformWindows, macOS, Linux, Android
TypeSingle Player falling-sand game
LicenseGPLv3
Websitepowdertoy.co.uk

The Powder Toy is a falling-sand game originally created by Stanislaw K. Skowronek (also known as Skylark). It is now developed and maintained by jacob1 along with various other contributors on GitHub. The Powder Toy is free and open-source software licensed under the GNU General Public License version 3.0.[3] A total of 185 different in-game materials (or "elements"), each with custom behavior and interactions, are available in the game.[4]

Gameplay[]

The Powder Toy, like most falling sand games, is a sandbox video game that allows users to create things in-game to share with others. It is also possible to create new content for the game by using Lua to create new elements, tools, and content.[1]

A public server for sharing in-game creations is provided as part of the game itself, allowing users to share anything that abides by the rules. Examples of player shared creations include functioning circulatory systems, and computers.[4] Content is rated using upvotes and downvotes, and can be reported to the moderators if it breaks the on-site rules or plagiarizes other works.[citation needed]

Reception and impact[]

The game has been noted by publications[weasel words][who?] as a valuable tool for teachers and their students, receiving praises such as being called a "great science game" for its potential use as a learning aid because of its accurate portrayal of physics, chemical reactions and more.[5]

References[]

  1. ^ Jump up to: a b "ThePowderToy: Readme". GitHub. Archived from the original on 2018-03-29. Retrieved 2018-03-28.
  2. ^ "Releases". Github. Retrieved 3 September 2019.
  3. ^ "ThePowderToy: License". GitHub. Archived from the original on 2018-03-29. Retrieved 2018-03-28.
  4. ^ Jump up to: a b Cox, Matt (2019-10-10). "From falling sand to Falling Everything: the simulation games that inspired Noita". Rock, Paper, Shotgun. Retrieved 2019-11-15.
  5. ^ Explosive fun for students with THE POWDER TOY a great science game on edgalaxy.com (2010-09-03)
Retrieved from ""