The Price of Magik

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The Price of Magik
The Price of Magik cover.jpg
Developer(s)Level 9 Computing
Publisher(s)Level 9 Computing
SeriesTime and Magik
Release1986

The Price of Magik is the third game in the Time and Magik trilogy.

Gameplay[]

Sequel to the previous game; Myglar the Magician, guardian of the Crystal, has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.

Reception[]

John Sweeney for Page 6 said "this adventure is excellent value for money. Congratulations on another great game, Level 9."[1]

Amtix said "No doubt the game will be another smashing success. It's just a pity that all their imagination seemed to be exhausted in well hidden ideas and nothing was left to beef up the plot or flavour the atmosphere."[2]

Keith Campbell for Commodore User said "as with all Level 9 games, one can only say, 'Their best yet!'"[3]

Rob Steel for The Games Machine said "There is nothing to bind the adventure together, it is simply a number of rooms containing unexciting creatures, clues to one of the 18 spells or nothing of interest."[4]

  • Sinclair User, review of The Price of Magik:

    "... further proof of Level 9's position as the leading UK adventure house... Everything in The Price of Magik is for the best - plot, parser, graphics, and above all the execution of the game."[5]

Reviews[]

References[]

  1. ^ "Page 6 - Issue 24 (1986-11)(ABACUS)(GB)". November 17, 1986 – via Internet Archive.
  2. ^ "Amtix Magazine Issue 09" – via Internet Archive.
  3. ^ "Commodore User Magazine Issue 034" – via Internet Archive.
  4. ^ "The Games Machine Issue 007" – via Internet Archive.
  5. ^ "The Price of Magik Review", Sinclair User (52), p. 33, July 1986
  6. ^ "Aktueller Software Markt - Ausgabe 1986/06" – via Internet Archive.
  7. ^ "MSX Gids Nr. 06 Upload Version" – via Internet Archive.
  8. ^ "ZZap_64_Issue_015_1986_Jul".
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