Three Mile Island (video game)
Three Mile Island | |
---|---|
Publisher(s) | Muse Software |
Programmer(s) | Richard Orban[1] |
Platform(s) | Apple II |
Release | 1979 1980: Special Edition |
Genre(s) | Simulation |
Three Mile Island is an Apple II game written by Richard Orban and published by Muse Software in 1979. Three Mile Island: Special Edition is a 1980 update that's written in 6502 assembly language instead of Integer BASIC.[1]
Contents[]
Three Mile Island is a simulation game set in a nuclear power plant with an impending nuclear meltdown.[2]
Reception[]
Bruce F. Webster reviewed Three Mile Island in The Space Gamer No. 34. Webster commented that "Three Mile Island is not a cheap piece of software, in any sense of the term. But for those of you with the interest and the money, I can recommend it to you without reservations."[2]
See also[]
- Scram, a 1981 Atari 8-bit family game with a similar premise
References[]
- ^ a b "Three Mile Island: Special Edition Manual". archive.org. MUSE Software, Inc. 1980.
- ^ a b Webster, Bruce F. (December 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (34): 36.
External links[]
- Review in Creative Computing
Categories:
- 1979 video games
- Apple II games
- Apple II-only games
- Simulation video games
- Video games developed in the United States
- Simulation video game stubs