ThruSpace

From Wikipedia, the free encyclopedia

ThruSpace (also known as ThruSpace: High Velocity 3D Puzzle in Europe) is a 2010 WiiWare game, developed by Japanese game developer Keys Factory, and published by Nintendo. Players play as a block known as a "Keydron", and use the Wii Remote to rotate the Keydron so it will fit in gaps in walls that approach it.[1]

Gameplay[]

Playing as a Keydron, players must rotate the Wii Remote to rotate the Keydron so it will fit in gaps that approach the player. There are multiple difficulty levels, each one changing Keydron to become more complex shapes. Occasionally, crystals appear in gaps in the wall, which will give the player bonus points when collected. Players play for a high score.[1]

Reception[]

ThruSpace received mixed or average reviews, according to review aggregator Metacritic.[2] Eurogamer's Kristan Reed called the game "relatively simple", but still praised the game's difficulty.[3]

Sequel[]

ThruSpace received a sequel on the Nintendo 3DS, called Ketzal's Corridors. It follows the same gameplay loop of ThruSpace, but with a more distinct art style.[4]

ThruSpace Reviews
Aggregator
Metacritic 73
Publication
Vandal 75
Eurogamer 90
Nintendo Gamer 60
Official Nintendo Magazine UK 75

References[]

  1. ^ a b "ThruSpace | NinDB". nindb.net. Retrieved 2021-04-24.
  2. ^ "ThruSpace". Metacritic. Retrieved 2021-04-24.
  3. ^ Reed, Kristan (2010-11-12). "Download Games Roundup". Eurogamer. Retrieved 2021-04-24.
  4. ^ "Ketzal's Corridors for Nintendo 3DS - Nintendo Game Details". www.nintendo.com. Retrieved 2021-04-24.
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