Tomodachi Collection

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Tomodachi Collection
Tomodachi Collection.jpg
Cover art
Developer(s)Nintendo SPD
Publisher(s)Nintendo
Director(s)Ryutaro Takahashi [1]
Producer(s)Yoshio Sakamoto[1]
Designer(s)Masanori Nakagawa[1]
Composer(s)Daisuke Shiiba
Asuka Ito
Riyu Tamura[1]
Platform(s)Nintendo DS
Release
  • JP: June 18, 2009
Genre(s)Life simulation
Mode(s)Single-player

Tomodachi Collection[a] is a life simulation video game for the Nintendo DS, released exclusively in Japan on June 18, 2009. A sequel, Tomodachi Life, was released for the Nintendo 3DS in Japan on April 18, 2013, and in North America and Europe on June 6, 2014.

Gameplay[]

The cast consists entirely of Miis. Players can transfer Miis directly from their Wii console to their Nintendo DS or create new ones using the in-game Mii Maker. The player can choose the personalities of the Miis with up to 16 combinations of personalities. The player then helps their Miis with their problems, such as making friends and performing everyday tasks, as well as giving them clothes, food, and special items to help them gain experience. The Miis can interact with each-other in relationships such as friendships. When a Mii gains enough experience, they level up and collect rewards. New areas and shops are unlocked on the island by playing the game and meeting various conditions, such as the Question Hall, where you can ask your Miis anything as well as making them vote on a certain choice.

Development[]

Because the Nintendo DS didn't have Miis in the first Nintendo DS Games (Miis were released on November 19, 2006 on the Wii), the Miis were be shown in various Wii games like Wii Play, Wii Sports, Wii Music and most other games. Miis first appeared on the DS two years later in 2008, in Personal Trainer: Walking, and this game was released in 2009, one year later, only in Japan on June 18, 2009. This game were released only in Japan, but the first was translated on November 9, 2013, in American English by jjjewel, a US English fan.[citation needed]

The game was developed by a small, young team at Nintendo SPD Group No.1 with Yoshio Sakamoto as a producer. According to a Japanese Iwata Asks interview, it was conceived as a “version that adult women can play” of the 2000 Japan-only fortune-telling Hamtaro video game Tottoko Hamtaro: Tomodachi Daisakusen Dechu, and was originally titled Otona no Onna no Uranai Techō (大人のオンナの占い手帳, lit."The Adult Woman's Fortune-Telling Notebook"). In the same interview, it was revealed that the fukuwarai-inspired character creation originally developed for Tomodachi Collection became the foundation for Miis.[2]

A western release was considered, according to an interview with Gamekult.fr, however, issues with localizing the vocal synthesizer software to handle English words (which were resolved in Tomodachi Life) caused the release to be cancelled. However, a ROM created in 2013 by jjjewel exists, which translates the game's text into English but retains the original Japanese voices. Other unfinished changes include the fact that some of Mii News is still in Japanese (like the logo in the top screen while there is news) and other small parts in-game. The Songs' default lyrics are partly in Japanese and partly in English.

There is a function only found in the Japanese version of Tomodachi Life that allows you to call the Mii from the Tomodachi Collection, and you can copy and transfer the Miis onto the 3DS, but the newly created Miis are added in the Mii Studio. It is not possible to send the Mii to the Tomodachi Collection from Mii Maker.

Sequel[]

A sequel for the Nintendo 3DS titled Tomodachi Life was released in Japan on April 18, 2013, and on June 6, 2014 in North America and Europe.[3][4] The game was the best-selling game in Japan during the week of its release, selling about 404,858 units.[5]

Reception[]

Famitsu gave Tomodachi Collection a rating of 29 out of 40.[6] It was the best-selling game in Japan during the week of its release, selling about 102,000 units.[7] By September 28, 2009, it had sold 1.15 million copies in total, making it the fourth-best selling game in Japan in the first half of the 2009 fiscal year.[8] At the end of the 2009–2010 fiscal year on March 31, 2010, Nintendo reported that the game had sold 3.2 million units.[9]

Notes[]

  1. ^ (Japanese: トモダチコレクション, lit. "Friend Collection")

References[]

  1. ^ Jump up to: a b c d "Official Japanese Iwata Asks with Tomodachi Collection staff". Nintendo. Retrieved 2009-10-08.
  2. ^ "社長が訊く「トモダチコレクション」" [Iwata Asks: Tomodachi Collection]. Nintendo. June 11, 2009. Retrieved June 3, 2021.
  3. ^ IGN
  4. ^ http://www.nintendo.co.uk/Games/Nintendo-3DS/Tomodachi-Life-871968.html
  5. ^ Sahdev, Ishaan (April 24, 2013). "This Week in Sales: Tomodachi Collection Sees Big Launch Sales". Siliconera. Siliconera. Retrieved May 18, 2021.
  6. ^ "Revue de presse internationale" [International press coverage] (in French). Gamekult. Retrieved 2009-10-12.
  7. ^ John Tanaka (2009-06-26). "Virtual Miis Rule in Japan". IGN. Archived from the original on June 28, 2009. Retrieved 2009-10-12.
  8. ^ 2009年度上半期のゲーム市場規模は前年度同期比10.5パーセント減 [Gaming market decreased 10.5 percent in the first half of the 2009 fiscal year] (in Japanese). Famitsu. 2009-10-01. Retrieved 2009-10-12.
  9. ^ "Nintendo Fiscal year report". GameSpot. 2010-03-31. p. 1. Retrieved 2010-05-06.

External links[]

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