Toobin'

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Toobin'
Toobin' Poster.png
Arcade flyer
Developer(s)Atari Games
Midway Games
Publisher(s)Atari Games
Domark
Harmony Gold
Midway Games
Designer(s)Milt Loper
Programmer(s)Dennis Harper
Artist(s)Will Noble
Mark West
Deborah Short
Composer(s)Brad Fuller
David Whittaker (MS-DOS)
Allister Brimble (GBC)
Matt Furniss (computer versions)
Platform(s)Arcade, Amiga, Commodore 64, Atari ST, Amstrad CPC, NES, MS-DOS, Game Boy Color, ZX Spectrum, MSX
Release1988
Genre(s)Sports
Mode(s)1-2 player simultaneous

Toobin' is an Atari Games and Midway Games video game originally released as an arcade game in 1988 and is based on the recreational sport tubing. It was later ported to systems such as NES, Amiga, Commodore 64, MSX, and Game Boy Color. In the game, the player assumes control of the main characters Bif or Jet, guiding them through many winding rivers on an innertube.

Gameplay[]

Arcade version screenshot

The player competes in a river race against the computer or another player. The player's score increases by swishing the gates, hitting other characters with cans, collecting hidden letters to spell Toobin', and collecting treasures. Players try to avoid obstacles while pushing each other into them.

Power-ups allow players to carry multiple cans and combinations of gates increase a score multiplier. The game has three different classes, each with five rivers, for a total of 15.

Legacy[]

The game is included as part of Midway Arcade Treasures and Arcade Party Pak, where it was given a remixed soundtrack. It was also included in the 2012 compilation Midway Arcade Origins.[1] The game is one of the 23 arcade games that are included with the Midway Arcade Level Pack for Lego Dimensions, unlocked by using the hidden Arcade Dock in the level "Follow The Lego Brick Road".

References[]

  1. ^ "Midway Arcade Origins Review - IGN".
  • Corey Sandler (1990), Ult Unauth Nintendo Game Strat, Volume 3 - The Bantam game mastery series, Bantam Books, ISBN 978-0-553-35225-2
  • John Sellers (2001), Arcade fever: the fan's guide to the golden age of video games, Running Press, ISBN 978-0-7624-0937-2
  • Marc Saltzman (2000), Marc Saltzman (ed.), Game design: secrets of the Sages, Brady Games, 2000, ISBN 978-1-56686-987-4

External links[]



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