Traveller Alien Module 3: Vargr
Designers |
|
---|---|
Publishers | Game Designers' Workshop |
Publication | 1984 |
Genres | Science-fiction |
Systems | Classic Traveller |
Traveller Alien Module 3: Vargr is a 1984 tabletop role-playing game supplement, written by J. Andrew Keith, John Harshman, and Marc W. Miller for Traveller published by Game Designers' Workshop. Vargr details a race of genetically altered wolves, descended from wolves taken from Earth to another world many years ago.[1] Part of the classic Traveller Alien Modules series.
Reception[]
Craig Sheeley reviewed Vargr in Space Gamer No. 73.[1] Sheeley commented that "Vargr will get a lot of use in a Traveller campaign; a lot of players would find them interesting characters. [...] Even if you don't like the 'official' Imperium campaign, buy Vargr; it'll enliven any Traveller campaign."[1]
Bob McWilliams reviewed Vargr, Alien Module 3 for White Dwarf #65, giving it an overall rating of 9 out of 10, and stated that "in my opinion, Vargr (the most recent release) is the best all round play aid since the Traveller Adventure."[2]
Reviews[]
- Different Worlds #43 (July/Aug., 1986)
- Dragon #136 (Aug., 1988)
See also[]
List of Classic Traveller Alien Modules
References[]
- ^ a b c Sheeley, Craig (Mar–Apr 1985). "Capsule Reviews". Space Gamer. Steve Jackson Games (73): 34.
- ^ McWilliams, Bob (May 1985). "Open Box". White Dwarf. No. 65. Games Workshop. p. 8.
- Traveller (role-playing game) supplements