tri-Crescendo

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tri-Crescendo
TypeKabushiki gaisha
IndustryVideo games
Founded1999
HeadquartersTokyo, Japan
Key people
Hiroya Hatsushiba
ProductsBaten Kaitos series
Eternal Sonata
Fragile Dreams
Number of employees
34[1] (2021)
Websitetri-crescendo.co.jp

tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initially responsible for the sound in all games by tri-Ace starting with Valkyrie Profile until 2001 when the company co-created Baten Kaitos with Monolith Soft. tri-Crescendo then went on to make Eternal Sonata for the Xbox 360 and PlayStation 3 and Fragile Dreams: Farewell Ruins of the Moon[2] for the Wii.

tri-Crescendo was responsible for the programming and sound design in both the first Baten Kaitos and the prequel, Baten Kaitos Origins. In the first game battle planning was handled by Hiroya Hatsushiba, from tri-Crescendo and Yoshiharu Kuwabara from Monolith Soft,[3] however in the second game it was handled by tri-Crescendo themselves led by Shuhei Rokumoto.[4]

Games developed[]

Title Year Platform(s) Notes
Valkyrie Profile 1999 PlayStation Sound development for tri-Ace
Star Ocean: Blue Sphere 2001 Game Boy Color Sound development for tri-Ace
The Fear 2001 PlayStation 2 Sound development
Star Ocean: Till the End of Time 2003 PlayStation 2 Sound development for tri-Ace
Baten Kaitos: Eternal Wings and the Lost Ocean 2003 Nintendo GameCube Co-developed with Monolith Soft
Radiata Stories 2005 PlayStation 2 Sound development for tri-Ace
Baten Kaitos Origins 2006 Nintendo GameCube Co-developed with Monolith Soft
Valkyrie Profile 2: Silmeria 2006 PlayStation 2 Sound development for tri-Ace
Eternal Sonata 2007 PlayStation 3, Xbox 360
Blue Dragon: Awakened Shadow 2009 Nintendo DS Co-developed with Mistwalker
Calling 2009 Wii Sound development for Hudson Soft
Fragile Dreams: Farewell Ruins of the Moon 2009 Wii Co-developed with Bandai Namco Games
Danbōru Senki 2011 PlayStation Portable Co-developed with Level-5
Danbōru Senki Boost 2011 PlayStation Portable Co-developed with Level-5
Digimon World Re:Digitize 2012 PlayStation Portable
Digimon World Re:Digitize Decode 2013 Nintendo 3DS
Tales of Symphonia Chronicles 2013 PlayStation 3 HD remaster of Tales of Symphonia and Tales of Symphonia: Dawn of the New World[5]
Super Smash Bros. for Nintendo 3DS 2014 Nintendo 3DS Co-developed with Sora Ltd. and Bandai Namco Games
Super Smash Bros. for Wii U 2014 Wii U Co-developed with Sora Ltd. and Bandai Namco Games
Tales of Zestiria 2015 PlayStation 3, PlayStation 4 Co-developed with Bandai Namco Studios
Tales of Berseria 2016 PlayStation 3, PlayStation 4 Co-developed with Bandai Namco Studios
The Idolmaster Platinum Stars 2016 PlayStation 4 Co-developed with Bandai Namco Studios
Mario Sports Superstars 2017 Nintendo 3DS Co-developed with Camelot Software Planning
Gundam Versus 2017 PlayStation 4 Co-developed with Bandai Namco Studios
2018 Arcade Co-developed with Bandai Namco Studios
Super Smash Bros. Ultimate 2018 Nintendo Switch Co-developed with Sora Ltd. and Bandai Namco Games
Tales of Arise 2021 PlayStation 4, PlayStation 5, Xbox One, Xbox Series Co-developed with Bandai Namco Studios

References[]

  1. ^ 株式会社トライクレッシェンド 会社概要 (in Japanese). Retrieved September 20, 2021.
  2. ^ IGN: Fragile Detailed
  3. ^ Game Credits for Baten Kaitos: Eternal Wings and the Lost Ocean
  4. ^ Game Credits for Baten Kaitos Origins
  5. ^ "Fragile Dreams Developer Helped Make Tales Of Symphonia Chronicles". Siliconera. March 18, 2014. Retrieved April 6, 2014.

External links[]

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