Wizards & Warriors (2000 video game)
Wizards & Warriors | |
---|---|
Developer(s) | Heuristic Park |
Publisher(s) | Activision |
Designer(s) | David W. Bradley, Nathan Cheever |
Composer(s) | Steve Miller |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Wizards & Warriors is a role-playing video game for Microsoft Windows designed by David W. Bradley.
Gameplay[]
Gameplay is similar in style to Bradley's earlier Wizardry games. Players control a party of characters through a first-person perspective and fight turn-based combats. Outside of combat, the game is real-time. Characters can join guilds that give exclusive quests, and each character maintains their own individual quest log.[1] Guilds also allow characters to switch classes. Characters can switch classes as many times as they like but can not return to a class once they change from it.[2]
Development[]
Development began in 1996 and lasted four years.[3] Bradley initially reported the game would have a system that allowed players to choose between real-time and turn-based combat, though this was later abandoned. Competitive multiplayer was also planned based on the guild system, though this, too, was removed.[1]
Reception[]
Aggregator | Score |
---|---|
Metacritic | 70/100[4] |
Publication | Score |
---|---|
AllGame | [5] |
CGSP | [6] |
CGW | [7] |
Game Informer | 5/10[8] |
GamePro | [9] |
GameRevolution | C[10] |
GameSpot | 7/10[11] |
GameSpy | 68%[12] |
GameZone | 7.5/10[13] |
IGN | 8.4/10[14] |
Next Generation | [15] |
PC Gamer (US) | 74%[16] |
The game received "average" reviews according to the review aggregation website Metacritic.[4] Sam Derboo of Hardcore Gaming 101 wrote that it "feels like Bradley's alternative Wizardry 8".[1] In comparing the two games' dungeons, Derboo said the dungeons of Wizards & Warriors are more complex.[1] Andrew Park of GameSpot wrote that the game seems to be unimpressive at first, perhaps because of its long development, but provides "many hours of exploration and character building".[11] Tal Blevins of IGN complimented the game's graphics and voice acting, though he wrote that the controls can be annoying. Blevins concluded, "If you like old-school RPGs, you'll fall in love with Wizards & Warriors."[14] Jonathan Houghton of The Adrenaline Vault likened it to EverQuest, saying that the game's unoriginal storyline is compensated for by its depth and longevity.[17] In criticizing the game's controls, graphics, and story, Will Lally and Tina Haumersen of GameSpy wrote, "Aside from some nostalgia value, there is nothing to recommend this game."[12] Doug Trueman of Next Generation wrote, "What might have been a decent RPG a couple of years ago can't compete today with the likes of Diablo II and Icewind Dale."[15]
References[]
- ^ Jump up to: a b c d Derboo, Sam (October 31, 2012). "Wizardry: Stones of Arnhem". Hardcore Gaming 101. Archived from the original on November 6, 2014. Retrieved September 8, 2020.
- ^ Blevins, Tal (March 1, 2000). "Wizards & Warriors (Preview)". IGN. Ziff Davis. Retrieved November 6, 2016.
- ^ Kasavin, Greg (August 3, 2000). "Wizards & Warriors Preview [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved November 7, 2016.
- ^ Jump up to: a b "Wizards & Warriors for PC Reviews". Metacritic. CBS Interactive. Retrieved November 6, 2016.
- ^ House, Michael L. "Wizards & Warriors (PC) - Review". AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved September 8, 2020.
- ^ D'Aprile, Jason (November 11, 2000). "Wizards and Warriors [sic]". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on April 18, 2003. Retrieved September 8, 2020.
- ^ Chick, Tom (February 2001). "Good, Bad, & Ugly (Wizards & Warriors Review)" (PDF). Computer Gaming World. No. 199. Ziff Davis. pp. 108–09. Retrieved September 8, 2020.
- ^ Reppen, Erik (December 2000). "Wizards & Warriors (PC)". Game Informer. No. 92. FuncoLand. p. 134.
- ^ Wright, Brian (October 19, 2000). "Wizards & Warriors Review for PC on GamePro.com". GamePro. IDG Entertainment. Archived from the original on November 9, 2004. Retrieved September 8, 2020.
- ^ Ferris, Duke (October 2000). "Wizards & Warriors Review". GameRevolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved September 8, 2020.
- ^ Jump up to: a b Park, Andrew (October 3, 2000). "Wizards & Warriors Review (PC)". GameSpot. CBS Interactive. Retrieved November 6, 2016.
- ^ Jump up to: a b Lally, Will; Haumersen, Tina (October 21, 2000). "Wizards and Warriors [sic]". GameSpy. IGN Entertainment. Archived from the original on November 10, 2000. Retrieved November 6, 2016.
- ^ Lafferty, Michael (October 9, 2000). "Wizards & Warriors Review - PC". GameZone. Archived from the original on October 10, 2007. Retrieved September 8, 2020.
- ^ Jump up to: a b Blevins, Tal (September 29, 2000). "Wizards & Warriors (PC)". IGN. Ziff Davis. Retrieved November 6, 2016.
- ^ Jump up to: a b Trueman, Doug (January 2001). "Wizards and Warriors [sic]". Next Generation. No. 73. Imagine Media. p. 113. Retrieved September 7, 2020.
- ^ "Wizards & Warriors". PC Gamer. Vol. 7 no. 12. Imagine Media. December 2000. p. 144.
- ^ Houghton, Jonathan (October 30, 2000). "Wizards & Warriors". The Adrenaline Vault. Archived from the original on February 7, 2006. Retrieved November 6, 2016.
External links[]
- Wizards & Warriors at MobyGames
- Heuristic Park's Wizards & Warriors page at the Wayback Machine (archived May 28, 2016)
- 2000 video games
- Activision games
- Role-playing video games
- Video games developed in the United States
- Windows games
- Windows-only games