XGRA: Extreme G Racing Association
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XGRA: Extreme-G Racing Association | |
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Developer(s) | Acclaim Studios Cheltenham |
Publisher(s) | Acclaim Entertainment |
Designer(s) | Christopher Whiteside |
Platform(s) | Xbox PlayStation 2 GameCube |
Release | PlayStation 2, Xbox GameCube |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
XGRA: Extreme-G Racing Association is a futuristic racing video game, the fourth and final installment in the Extreme-G series, following Extreme-G 3. This game features more tracks as well as a brand new weapon system.
Overview[]
Gameplay is similar but slightly different to previous games in the series. XGRA features a wide range of riders, tracks and bikes that can accelerate at an incredibly rapid rate, going from 0 to 300 mph (0 to 483 km/h) in a matter of seconds. A returning feature is the ability to break the sound barrier: upon reaching 750 mph, all sound effects will cut out, except for item collection sound, other rider's taunts, weapons firing, and in-game music.
XGRA allows players to race for 8 different teams, with each team's bike having their own advantages and drawbacks such as Regeneration, Handling, Speed, Acceleration and Shielding.
Reception[]
Aggregator | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Metacritic | 69/100[20] | 68/100[21] | 66/100[22] |
Publication | Score | ||
---|---|---|---|
GC | PS2 | Xbox | |
Edge | N/A | 5/10[1] | N/A |
EGM | 6.83/10[2] | 6.83/10[2] | 6.83/10[2] |
Eurogamer | N/A | 5/10[3] | N/A |
Game Informer | N/A | 5/10[4] | 5/10[5] |
GamePro | N/A | N/A | [6] |
GameSpot | 7.2/10[7] | 7.2/10[8] | 7.4/10[9] |
GameSpy | N/A | [10] | [11] |
GameZone | 7.1/10[12] | 7.6/10[13] | N/A |
IGN | 7.5/10[14] | 7.5/10[15] | 7.5/10[16] |
Nintendo Power | 3.2/5[17] | N/A | N/A |
OPM (US) | N/A | [18] | N/A |
OXM (US) | N/A | N/A | 7.8/10[19] |
XGRA: Extreme-G Racing Association received "average" reviews on all platforms according to the review aggregation website Metacritic.[20][21][22]
References[]
- ^ Edge staff (November 2003). "XGRA: Extreme-G Racing Association (PS2)". Edge. No. 129. Future plc. p. 109.
- ^ a b c EGM staff (November 2003). "XGRA". Electronic Gaming Monthly. No. 172. Ziff Davis. p. 174. Archived from the original on May 14, 2004. Retrieved January 27, 2019.
- ^ Reed, Kristan (October 10, 2003). "XGRA (PlayStation 2)". Eurogamer. Gamer Network. Retrieved January 27, 2019.
- ^ "XGRA: Extreme G Racing Association (PS2)". Game Informer. No. 127. GameStop. November 2003. p. 153.
- ^ "XGRA: Extreme G Racing Association (Xbox)". Game Informer. No. 127. GameStop. November 2003. p. 171.
- ^ Pong Sifu (September 15, 2003). "XGRA Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 8, 2005. Retrieved January 27, 2019.
- ^ Davis, Ryan (January 13, 2004). "XGRA: Extreme-G Racing Association Review (GC)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
- ^ Davis, Ryan (September 11, 2003). "XGRA Review (PS2)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
- ^ Davis, Ryan (September 11, 2003). "XGRA Review (Xbox)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
- ^ Fischer, Russ (September 21, 2003). "GameSpy: XGRA (PS2)". GameSpy. IGN Entertainment. Archived from the original on October 30, 2005. Retrieved January 27, 2019.
- ^ Fischer, Russ (September 21, 2003). "XGRA: Extreme-G Racing Association (Xbox)". GameSpy. IGN Entertainment. Archived from the original on July 2, 2004. Retrieved January 27, 2019.
- ^ Tha Wiz (January 8, 2004). "XGRA: Extreme-G Racing Association - GC - Review". GameZone. Archived from the original on February 10, 2008. Retrieved January 27, 2019.
- ^ Bedigian, Louis (September 23, 2003). "XGRA: Extreme-G Racing Association - PS2 - Review". GameZone. Archived from the original on November 13, 2007. Retrieved January 27, 2019.
- ^ Casamassina, Matt (December 15, 2003). "XGRA (GCN)". IGN. Ziff Davis. Retrieved January 26, 2019.
- ^ Casamassina, Matt (September 11, 2003). "XGRA (PS2)". IGN. Ziff Davis. Retrieved January 26, 2019.
- ^ Casamassina, Matt (September 22, 2003). "XGRA Review (Xbox)". IGN. Ziff Davis. Retrieved January 26, 2019.
- ^ "XGRA: Extreme-G Racing". Nintendo Power. Vol. 167. Nintendo of America. March 2004. p. 119.
- ^ Sewart, Greg (November 2003). "XGRA". Official U.S. PlayStation Magazine. Ziff Davis. p. 147. Archived from the original on June 26, 2004. Retrieved January 27, 2019.
- ^ "XGRA: Extreme-G Racing Association". Official Xbox Magazine. Future US. December 2003. p. 160.
- ^ a b "XGRA: Extreme-G Racing Association for GameCube Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
- ^ a b "XGRA: Extreme-G Racing Association for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
- ^ a b "XGRA: Extreme-G Racing Association for Xbox Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
External links[]
- 2003 video games
- Acclaim Entertainment games
- Futuristic racing games
- GameCube games
- PlayStation 2 games
- Video games developed in the United Kingdom
- Xbox games