Yuichi Toyama
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Yuichi Toyama | |
---|---|
Nationality | Japanese |
Other names | "Healthy" |
Occupation | Video game designer, director, game producer |
Years active | 1988–present |
Employer | Technosoft(1987-1988) Compile(1989-1992) Eighting(1994-2017) Taito(2017-present) |
Yuichi Toyama (外山 雄一) is a Japanese video game designer, director, and producer. He used to work at Technosoft, Compile and Eighting, and is currently working at Taito since 2017. He is also a writer for the Game Culture Preservation Institute(IGCC).[1]
Early years[]
Toyama started his path in the video game industry after his enjoyment of playing Space Invaders. He had read magazines that featured games like Space Invaders, Star Wars, and Gundam. He always wanted to enjoy those games at home. He originally wanted to either get a Sharp MZ-80 or an NEC PC-8001, but in the end, he started with a Hitachi Basic Master Level 2. After testing the games on it, he had no choice but to do game programming on his own.[2]
Career[]
Technosoft (1987-1989)[]
Toyama started at Technosoft when he was a teenager. He started with being a designer for the game Feedback, then later a planner and programmer for Herzog[3]
Compile (1989-1992)[]
Eighting (1994-2017)[]
Taito (2017-present)[]
Works[]
Year | Title | Role(s) | Note(s) | Ref. |
---|---|---|---|---|
1988 | Feedback | Game Designer | ||
Herzog | Designer | |||
1989 | Blazing Lazers | Special Thanks | ||
Randar II: Revenge of Death | Thanks | |||
1990 | Ghostbusters | Programmer | ||
MUSHA | ||||
1991 | GG Aleste | Special Thanks | ||
Seirei Senshi Spriggan | Programmer, Thanks | |||
1992 | Spriggan Mark 2: Re-Terraform Project | Scenario | ||
1993 | Sorcer Striker | Programmer | ||
1994 | Kingdom Grand Prix | Game Advisor, Programmer | ||
1995 | Super Bomberman: Panic Bomber W | Production Assistance | ||
1996 | Battle Garegga | Special Thanks | ||
1997 | Sōkyūgurentai | Programmer | ||
1998 | Baroque | Special Thanks | ||
2000 | Dimahoo | Programmer | ||
Brave Blade | Supervisor | |||
2001 | Kuru Kuru Kururin | Planning Manager | ||
Tekken Advance | Producer | |||
2002 | The Pinball of the Dead | Director | ||
2005 | Inuyasha: Feudal Combat | Integration Advisor | ||
Zatch Bell! Mamodo Battles | Supervising Director | |||
2006 | Master of Illusion | Director | ||
2007 | Shijō Saikyō no Deshi Kenichi: Gekitō! Ragnarok Hachikengō | Direction Manager | ||
2009 | Kamen Rider: Dragon Knight | Producer | ||
2010 | Tatsunoko vs. Capcom: Ultimate All Stars | Product Manager | ||
2011 | Marvel vs. Capcom 3: Fate of Two Worlds | Supervisor | ||
Ultimate Marvel vs. Capcom 3 | ||||
2014 | Monster Hunter 4 Ultimate | |||
2019 | Sega Genesis Mini | for Darius | ||
Bubble Bobble 4 Friends | Special Thanks | |||
ESP. Ra.De. Psy. | ||||
2020 | TurboGrafx-16 Mini | |||
Space Invaders Invincible Collection | Director | |||
Space Invaders Forever | ||||
Aleste Collection | Special Thanks | |||
2021 | Darius Cozmic Revelation | Director | [4] | |
Senxin Aleste | Advisor |
References[]
- ^ "Writer Introduction: Yuichi Toyama Game Culture Preservation Institute". Retrieved February 2, 2022.
- ^ "Raizing Interview with Yuichi Toyama and Yokoo Kenichi". Retrieved February 15, 2022.
- ^ Manami, Rei (24 November 2017). ""エムツー ショット トリガーズ"第3弾『魔法大作戦』発売記念ロングインタビュー(エイティング編) 振り向けば仲間がいた。原作開発時の熱き情熱を当時のスタッフに聞く". Famitsu (in Japanese). Gzbrain. Archived from the original on 2022-02-19. Retrieved 2020-07-07.
- ^ "SwitchArcade Presents: An Interview with the Developers of 'Darius Cozmic Revelation'". Retrieved February 25, 2022.
External links[]
- [1] (Japanese)
- Yuichi Toyama Rap sheet at MobyGames
- Living people
- Japanese video game designers
- Japanese video game directors
- Japanese video game producers
- Japanese video game programmers
- Taito people