Alex Kidd in Miracle World
Alex Kidd in Miracle World | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Designer(s) | Kotaro Hayashida |
Programmer(s) | Papa Kouichi |
Artist(s) | Rieko Kodama |
Composer(s) | Tokuhiko Uwabo |
Series | Alex Kidd |
Platform(s) | |
Release | show
November 1986 |
Genre(s) | Platform |
Mode(s) | Single-player |
Alex Kidd in Miracle World[a] is a platform game for the Master System. It was released in Japan on November 1, 1986, followed by the United States in December 1986, with Europe in September 1987, plus South Korea in October 1988, and Brazil in 1989. It was later built into many Master System and Master System II consoles. A remake by Merge Games and Jankenteam, titled Alex Kidd in Miracle World DX, was released on June 22, 2021.
Gameplay[]
![A screenshot from the video game Alex Kidd in Miracle World.](http://upload.wikimedia.org/wikipedia/en/thumb/e/ec/Alex-Kidd-in-Miracle-World-game-screenshot.png/220px-Alex-Kidd-in-Miracle-World-game-screenshot.png)
Alex Kidd in Miracle World is a 2D platform game. The player must finish levels and overcome obstacles and puzzles in both scrolling and single-screen environments. Throughout the 17 stages, Alex faces many monsters and the three henchmen of Janken the Great, before facing Janken himself.[2]
Alex's punching ability is used to destroy enemies and to break rocks in order to access new paths and to collect items such as money which can then be used to purchase other items including vehicles such as motorbikes and helicopters.[3] At the end of many stages, Alex plays jan-ken-pon (rock-paper-scissors) with one of Janken's henchmen. Alex dies with one hit, or by losing a game of rock, paper, scissors.
The game has no save system, but by holding the directional pad up and pressing the 2 button eight times at the Game Over screen, the player will restart the level with three new lives, at a cost of 400 Baums (the in-game currency).
Plot[]
A young martial artist named Alex Kidd learns of a villain named Janken the Great who has defeated King Thunder of the city of Radaxian and who has kidnapped his son, Prince Egle (or 'Igul'), and Egle's fiancée Princess Lora. Discovering that he is the lost son of King Thunder, Alex sets out to rescue the kingdom. On his quest, he defeats Janken's henchmen and retrieves various items which lead him toward Janken whom he defeats and sees turned to stone. Alex retrieves the crown, and the people of Radaxian are restored under the newly crowned King Egle.[4][5][6]
Development and release[]
Alex Kidd in Miracle World originally began development in 1984 as a licensed tie-in game based on the Dragon Ball manga series. However, during development, the Dragon Ball license expired and Sega CEO Hayao Nakayama ordered the developers to start the game over from scratch.[7]
The game was originally only available in cartridges but was later built into many editions of both the Master System and the Master System II power base, enabling play without the use of a game cartridge. From 1990 onwards a slightly different version was integrated into the US, Australian and European versions of the Master System II and also some Australian and European versions of the original Master System. There were two differences: firstly when changing targets in the game map, Alex is shown eating onigiri in the original version (and the 2008 Wii Virtual Console port), and a hamburger in the integrated version. Secondly, the original version used button 2 to hit and button 1 to jump; these controls were inverted in the integrated version.
The game was released alongside Super Hang-On and The Revenge of Shinobi as part of Sega Vintage Collection: Alex Kidd and Co., which was released for Xbox Live Arcade and PlayStation Network in May 2012. This version allows play of any region version of the game (the European version retaining a 50 Hz framerate) and the Master System II variation.[8] The original version is included on the AtGames Sega Genesis Flashback HD compilation, a dedicated console with games from the Sega Genesis, Master System and Game Gear.[9]
Reception[]
Aggregator | Score |
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GameRankings | 80%[10] |
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
CVG | 87%[12] |
Eurogamer | 7/10[13] |
GameTrailers | 10/10[14] |
Génération 4 | 99%[15] |
IGN | 9/10[16][17] |
The Games Machine | 82%[18] |
Console XS | 90%[19] |
Game Freaks 365 | 9.5/10[20] |
GameHall | 9.3/10[21] |
RetroGarden | 4/5[22] |
Sega Pro | 95%[23] |
S: The Sega Magazine | 93%[24] |
The game has been critically acclaimed since its release. In 1987, the French magazine Génération 4 gave the game a highly positive.[15] In 1991, Sega Pro magazine stated that, with "so much to do and so many different ways of doing it, this is one of those games you will keep coming back to even when you have finished it completely."[23] Computer and Video Games magazine in 1991 described the game as "Sega's answer to Mario" and concluded that the "absorbing gameplay will have you glued to your screen for hours on end."[25]
In a 2008 retro review, IGN gave Alex Kidd a score of 9 out of 10 and an "Editor's Choice" award, calling it "an exceptional platformer with loads of action and some great puzzle-solving challenges" that "still holds up remarkably well."[16] IGN also gave the Wii Virtual Console release a score of 9 out of 10.[17]
Remake[]
A remake of the game, titled Alex Kidd in Miracle World DX, was announced on June 10, 2020, and released on June 22, 2021. The game is developed by Merge Games and Jankenteam for PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Nintendo Switch and PC. The remake features new levels, new NPCs, alternate boss fights, and can instantly change between modern or retro style graphics by using the right trigger button. Once the player completes the game, the player unlocks 2 other modes; Classic Mode: which is an upscaled Master System port of the original game, and Boss Rush: where the player must defeat all the bosses at Rock Paper Scissors and follow up battle without dying.[26][27]
Notes[]
References[]
- ^ "Availability Update". Computer Entertainer. January 1987. p. 14. Retrieved 2016-08-23.
- ^ "Alex Kidd in Miracle World Game manual" (PDF). Archived (PDF) from the original on 2012-06-30. Retrieved 2010-07-11.
- ^ Angel, Shadow (username) (2004-10-26). "Alex Kidd in Miracle World Review". Archived from the original on 22 August 2010. Retrieved 2010-07-11.
- ^ "Alex Kidd in Miracle World - Info from the original game manual" (PDF). Archived (PDF) from the original on 2012-06-30. Retrieved 2010-07-11.
- ^ "Alex Kidd in Miracle World (videogame)". Archived from the original on 2011-09-20. Retrieved 2011-09-19.
- ^ "Alex Kidd In Miracle World Story". Archived from the original on 2012-03-24. Retrieved 2011-09-19.
- ^ McFerran, Damien (February 28, 2018). "Alex Kidd In Miracle World Was Supposed To Be A Dragon Ball Game". Nintendo Life. Retrieved August 28, 2019.
- ^ "Archived copy". Archived from the original on 2012-03-30. Retrieved 2012-05-10.CS1 maint: archived copy as title (link)
- ^ Grant, Christopher (October 13, 2017). "Sega Genesis Flashback HD review". Polygon.
- ^ "Alex Kidd in Miracle World for Sega Master System". GameRankings. CBS Interactive. Archived from the original on 2019-12-09. Retrieved 2021-06-24.
- ^ "Archived copy". Archived from the original on 2014-11-15. Retrieved 2011-10-31.CS1 maint: archived copy as title (link)
- ^ "Complete Games Guide" (PDF). Computer and Video Games (Complete Guide to Consoles): 46–77. 16 October 1989.
- ^ "Archived copy". Archived from the original on 2009-11-21. Retrieved 2011-10-31.CS1 maint: archived copy as title (link)
- ^ "GameTrailers". YouTube.
- ^ Jump up to: a b "Alex Kidd in Miracle World". Génération 4. No. 1. 1987. p. 21. Archived from the original on 10 January 2012. Retrieved 10 February 2012.
- ^ Jump up to: a b Buchanan, Levi (January 25, 2008). "Alex Kidd in Miracle World Review". IGN. Archived from the original on March 29, 2012. Retrieved February 10, 2012.
- ^ Jump up to: a b Thomas, Lucas M. (23 June 2008). "Alex Kidd in Miracle World Review: The Master System's best platformer finally makes the jump to Wii". IGN. Archived from the original on 5 November 2009. Retrieved 10 February 2012.
- ^ "Console Dawn". The Games Machine. No. 19 (June 1989). 18 May 1989. pp. 16–22.
- ^ "Software A-Z: Master System". Console XS. No. 1 (June/July 1992). United Kingdom: Paragon Publishing. 23 April 1992. pp. 137–47.
- ^ "Alex Kidd in Miracle World". Game Freaks 365. Archived from the original on 2 September 2014. Retrieved 10 February 2012.
- ^ Kazin Mage (4 April 2006). "Alex Kidd in Miracle World". GameHall. Archived from the original on 12 December 2009. Retrieved 10 February 2012.
- ^ "Archived copy". Archived from the original on 2011-09-09. Retrieved 2011-10-31.CS1 maint: archived copy as title (link)
- ^ Jump up to: a b "Sega Software Showdown". Sega Pro (1): 19. November 1991.
- ^ "Game Test: Alex Kidd in Miracle World" (PDF). S: The Sega Magazine. No. 10 (September 1990). 2 August 1990. p. 24.
- ^ "The Complete Guide To Sega". Computer and Video Games. 1991. ISSN 0957-669X. Archived from the original on 13 November 2013. Retrieved 9 February 2012.
- ^ "Sega's Alex Kidd Is Making A Comeback Next Year". Kotaku. Retrieved 2020-06-10.
- ^ "IGN Expo: Alex Kidd in Miracle World DX Revives a Platforming Classic". IGN. Retrieved 2020-06-10.
External links[]
- Official website (in Japanese)
- 1986 video games
- Alex Kidd games
- Platform games
- PlayStation Network games
- Sega video games
- Master System games
- Video games developed in Japan
- Virtual Console games
- Xbox 360 Live Arcade games
- Nintendo Switch games