Alien Crush
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Alien Crush | |
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Developer(s) | Compile |
Publisher(s) | NEC, NAXAT Soft |
Series | Crush Pinball |
Platform(s) | TurboGrafx-16, PlayStation Network, Virtual Console |
Release | PC Engine/TurboGrafx-16 Virtual Console
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Genre(s) | Pinball |
Mode(s) | Single-player |
Alien Crush is a pinball video game developed by Compile for the PC Engine/TurboGrafx-16. It was released in 1988. The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns. Alien Crush was later rereleased on the Virtual Console and on the PlayStation Network.
Gameplay[]
Alien Crush features a science fiction theme reminiscent of the film Alien. Essentially, the player is "fighting" against the aliens with their pinball skills.
The playfield of Alien Crush consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The play stops momentarily as the ball shifts from one screen to the next. There are also several hidden/bonus rooms. These hidden rooms mainly involve destroying all the aliens (or several waves of aliens) for bonus points.
The player is given the choice of a fast or slow ball speed and two different music tracks.
Reception[]
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Computer and Video Games magazine reviewed the PC Engine version, giving it a 90% score.[1]
References[]
- ^ "Complete Games Guide" (PDF). Computer and Video Games (Complete Guide to Consoles): 46–77. 16 October 1989.
External links[]
- 1988 video games
- Compile (company) games
- Crush Pinball
- Kaga Create games
- Pinball video games
- TurboGrafx-16 games
- Video games about extraterrestrial life
- Video games developed in Japan
- Video games scored by Toshiaki Sakoda
- Virtual Console games
- Virtual Console games for Wii U
- PlayStation Network games
- Single-player video games
- Science fiction video games
- Action game stubs
- Pinball stubs