Forge of Empires

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Forge of Empires
Forge of Empires Logo.png
Developer(s)InnoGames
Publisher(s)InnoGames
Platform(s)Web browser, iOS, Android
Release17 April 2012
Genre(s)Strategy, citybuilding

Forge of Empires is a browser-based strategy game developed by InnoGames. The game was initially released on 17 April 2012 (open beta phase).[1] In 2013, a television advertising campaign helped the game reach 10 million user registrations.[2] The game was later released on iOS 2014,[3] and Android in 2015.[4] The game is similar to both SimCity and Clash of Clans, but includes turn-based strategy elements.[5] As of 2019, the game earned $568 million in lifetime revenue.[6]

Gameplay[]

A screenshot of Forge of Empires gameplay, showing the city management menu

The main goal of the game is to expand and develop a city, evolving from the Stone Age to the colonization of Venus. The city has houses that provide coins and population, production buildings that provide supplies, buildings that produce goods, and lastly the decorations and cultural buildings that provide happiness. Forge Points, with a meter that refills in time (one Forge Point per hour up to 10 at a time), allow players to research technologies, which unlock new buildings, more building space and other bonuses.

There are special buildings as well, that may be acquired in special events, daily challenges, and the antiques dealer, who buys and sells items for trade coins. Some may have to be purchased with gems, a premium currency that is harder to acquire.

Forge Points may be contributed to great buildings, based on historical structures and which can be assembled when a player finds the correct blueprints. Great Buildings offer higher benefits but require many forge points to advance. It is possible to speed up construction and research with diamonds, a currency that may be purchased with real money. However, diamonds can sometimes be acquired upon the completion of certain quests and through some buildings like the Crows Nest and wishing wells. Some players with large cities start new worlds on their account, and fill them with those types of building, because diamonds are a currency on the account, not the city.

There are also buildings that allow the training of certain military units. Some military units can also be acquired by conquering certain territories. Combat takes place with turn-based tactics, and unit types work in a rock paper scissors style against each other. Combat may be used to advance territory in a world map, and in player versus player combats, including special tournaments. Those tournaments are held between guilds, groups of players that fight together against other guilds.

Forge of Empires has a large combat element to progressing. Although one of the introductory screens says a player can be a fighter or a trader, there soon becomes a point where a player cannot progress without weaponising.

Guilds[]

A player can choose to join a guild, which offers gameplay benefits including additional daily forge points, combat bonuses and social interactions, such as aiding and building progression. Several combat maps are also open for members of a guild to compete with other guilds.

Guild vs Guild[]

In 2014, Guild vs Guild (shortened to GvG) was introduced, taking place on a Guild continent map. Guilds fight for control of sectors in different ages. Each sector provides power and prestige to the controlling guild. Members can participate by donating goods to a guild's treasury or fight. To win a sector one must place siege and fight until all defending armies are defeated. Once conquered, players must defend the sector by placing defending armies.

Guild Expedition[]

In 2016, Guild Expedition was introduced, a weekly event where up to eight guilds compete against each other. The percentage of guild participation affects final placement in the expedition, and the guilds that place first, second, and third receive an extra boost. There are four levels of progressive difficulty.

In addition to gaining guild power, guild expedition provides rewards at the end of each successful battle or negotiation. Players can also build a Great Building, Temple of Relics, from blueprints gained during the expedition which offers the chance of winning more substantial prizes while participating in Guild Expedition.

Guild Battlegrounds[]

Battlegrounds was released on 14 November 2019, serving as a hybrid between Guild Expeditions and Guild vs Guild. Every two weeks, guilds fight for provinces on the map that generate victory points to improve final ranking and to determine league participation. Higher leagues offer greater challenges and more competitive rivals.

Provinces can be conquered using stand-alone battles or negotiations. Progress made on a province is shared throughout the guild. When the battleground ends, guild members earn a reward according to the performance of their guild and their current league.

Languages[]

Initially, Forge of Empires was only available in English and German. Currently there are 25 language versions available. A Korean language server was closed in 2016.

Awards[]

  • 2013 - MMO Award for Best Strategy Browser MMO[7]
  • 2013 - Deutscher Computerspielpreis (German Computer Game Award) for Best Browser Game[8]

References[]

  1. ^ Forge of Empires: Free-to-Play Strategy Game Entering Open Beta., browsergames.co.uk, 12 April 2012, archived from the original on 19 April 2015, retrieved 7 January 2015
  2. ^ "TV ads lift Forge of Empires past 10m users". MCV UK. Archived from the original on 24 October 2016. Retrieved 1 February 2015.
  3. ^ "Forge of Empires now optimized for iPhone". TechnologyTell. Retrieved 1 February 2015.
  4. ^ "Forge of Empires Launches on Android". Inquisitr. 25 March 2015. Retrieved 18 April 2015.
  5. ^ "It Came From Canada: Forge of Empires, InnoGames' Turn-Based Strategy Take on Clash of Clans". 148Apps. Retrieved 1 February 2015.
  6. ^ Valentine, Rebekah (25 June 2019). "Forge of Empires reaches €500m in lifetime revenue". gamesindustry.biz. Retrieved 1 May 2021.
  7. ^ List of winners., GforGaming, 7 January 2015
  8. ^ List of winners., Awardbüro Deutscher Computerspielpreis Stiftung Digitale Spielekultur, 7 January 2015, archived from the original on 2 July 2014

External links[]

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