Kirby Fighters 2

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Kirby Fighters 2
Kirby Fighters 2 icon.png
The icon for the game on Nintendo Switch, featuring Kirby in different colors and abilities, alongside other characters.
Developer(s)
Publisher(s)Nintendo
Director(s)
  • Tadashi Kawai
  • Yumi Todo
  • Jun Taniguchi
Producer(s)
  • Tadashi Kamitake
  • Jun Tsuda
  • Toyokazu Nonaka
  • Akira Kinashi
Designer(s)Natsuki Tsuji
Programmer(s)Yohei Fukuda
Composer(s)
  • Kiyoshi Hazemoto
  • Hirokazu Ando
  • Yuki Shimooka
  • Jun Ishikawa
SeriesKirby
Platform(s)Nintendo Switch
ReleaseSeptember 23, 2020
Genre(s)Fighting game
Mode(s)Single-player, multiplayer

Kirby Fighters 2 is a 2020 fighting game for the Nintendo Switch and is the direct sequel to Kirby Fighters Deluxe. Developed by HAL Laboratory and Vanpool and published by Nintendo, the game features characters and assets from the Kirby franchise and uses the Super Kirby Clash game engine. The game released worldwide in September 2020, but was accidentally leaked prior on the Play Nintendo website.

Gameplay[]

Kirby Fighters 2 is a fighting game for up to four players from the Kirby series through local and online networks. Each player can choose an ability based on copy abilities from prior Kirby games, and each comes with a different moveset. While most characters are different variants of Kirby, additional characters such as King Dedede and Meta Knight are playable as well.[1]

Development and release[]

Kirby Fighters 2 was developed by HAL Laboratory and Vanpool, and published by Nintendo, using the Super Kirby Clash game engine. The game released worldwide on September 23, 2020, on the Nintendo eShop, six years after the previous title, Kirby Fighters Deluxe. Shortly after, the game received a free demo.[2] Although the game was released in September, the game was accidentally showcased on the Play Nintendo website as a downloadable title prior to release.[3]

Game developer Tadashi Kawai created a blog post describing the development process of Kirby Fighters 2. He wrote how the "single-player mode evolved from the idea that "this is a multiplayer game, but I want to develop a mode that is fun, even when playing alone." He also described the game's development during the COVID-19 pandemic in Japan, writing how "Due to teleworking, it was developed in an environment where we could neither meet nor talk in person, but since the game was developed by the same team for two games in a row, there were no communication problems and we were able to develop the game without major issues."[4]

Reception[]

The game was met by "mixed or average" reviews, according to the review aggregator Metacritic.[5]

References[]

  1. ^ Shea, Brian (23 September 2020). "Kirby Fighters 2 Announced And Released". Game Informer.
  2. ^ Craddock, Ryan (21 October 2020). "Free Demo For Kirby Fighters 2 Appears On The Switch eShop". Nintendo Life.
  3. ^ Doolan, Liam (23 September 2020). "Oops! Nintendo Seems To Have Accidentally Revealed Kirby Fighters 2". Nintendo Life.
  4. ^ Sephazon, Robert (24 September 2020). "Read HAL's Translated Blog Post On The Creation Of Kirby Fighters 2". Nintendo Life.
  5. ^ a b "Kirby Fighters 2". Metacritic. CBS Interactive. Retrieved 31 December 2020.
  6. ^ Button, Chris (23 September 2020). "Kirby Fighters 2 Review – 2 Kirby 2 Furious". GameSpot.
  7. ^ Mejia, Ozzie (28 September 2020). "Kirby Fighters 2 review: Throw in the pink towel". Shacknews.
  8. ^ Scullion, Chris (28 September 2020). "Kirby Fighters 2 Review (Switch eShop)". Nintendo Life.
  9. ^ Swalley, Kristin (28 September 2020). "Review: Kirby Fighters 2". Hardcore Gamer.
  10. ^ Morningstar, Xander (11 October 2020). "Kirby Fighters 2 (Switch) Review". Nintendo World Report.

External links[]

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