List of augmented reality software

From Wikipedia, the free encyclopedia

The following is a list of notable augmented reality software including programs for application development, content management, gaming and integrated AR solutions.

Open source[]

  • A-Frame (virtual reality framework), A Framework that adds HTML tags for most of the functionality in three.js and other JavaScript features as a superset of this lower level underlying 3-D framework
  • ApertusVR is an embeddable, open-source (MIT), framework-independent, platform-independent, network-topology-independent, distributed AR / VR / MR engine; written in C++; with JavaScript and HTTP Rest API (in Node.js). It creates a new abstraction layer over the hardware vendors in order to integrate the virtual and augmented reality technologies into any developments, products.
  • ARToolKit, an open source (LGPLv3) C-library to create augmented reality applications; was ported to many different languages and platforms like Android, Flash or Silverlight; very widely used in augmented reality related projects.
  • OpenIllusionist provides software libraries for generating images, interpreting user input, modelling the behaviour of virtual objects (or 'agents'), and threading all of the above to provide the illusion of reality.
  • AR.js, an open source (MIT-licensed) library to allow development of marker-based, Natural Feature Tracking and location-based AR applications on the web. It can be used in conjunction with A-Frame (virtual reality framework) or three.js.
  • MindAR, an open source (MIT-licensed) library to allow development of image-tracking and face-tracking types of AR applications on the web. It can be used in conjunction with A-Frame or three.js.

Proprietary[]

AR development toolkits[]

  • Spark AR Studio is AR development tool developed by Meta and used to make Instagram filters.
  • Lens Studio is Snapchat's AR filter creation tool
  • Layar SDK was an augmented reality SDK for iOS and Android apps.[1][2]
  • Vuforia Augmented Reality SDK, formerly Qualcomm's QCAR, is a Software Development Kit for creating augmented reality applications for mobile devices.[3][4]
  • Wikitude SDK is an augmented reality SDK for mobile platforms originated from the works on the Wikitude World Browser app by Wikitude GmbH.[5]
  • ARKit, an Apple SDK, currently designed exclusively for iOS 11+ app creation. Formerly Metaio, purchased by Apple in 2015.
  • ARCore, a Google SDK, currently designed exclusively for Android 8.0+ app creation.

AR content management systems[]

  • Augment, a web based platform for managing 3D models and creating augmented reality experiences.
  • Blippbuilder, by Blippar, is a web-based system for creating AR experiences with image recognition.
  • Webcam Social Shopper, web based software for integrating apparel visualization on e-commerce sites.
  • AR-media, a web and mobile platform for easily building AR and VR projects without coding skills.
  • Web-AR.Studio [1], is a free web-based system for creating WebAR experiences with image and QR recognition with single and multitracking

Broadcast Media[]

  • Arti AR, the first cloud-based AR platform for the broadcast media industry[6][7]

Education[]

End-to-end branded app solutions[]

End-to-end Web AR solutions[]

  • 8th Wall
  • Genee
  • Zappar
  • Web-AR.Studio

Games[]

Certain gaming devices, such as the EyeToy, PlayStation Eye, Kinect, Nintendo 3DS, PlayStation Portable, PlayStation Vita, Nintendo Switch, and some mobile devices, use cameras to augment computer graphics onto live footage. The majority of AR software uses special cards which are read by the device to pinpoint where the graphics will form.

  • AR Games - a pre-loaded app on the Nintendo 3DS gaming console consisting of numerous AR games.[9]
  • Bravely Default - Features an AR Movie Mode which recognises a series of AR Cards to display short augmented reality introductions to the playable cast and more.
  • Cybergeneration - a table top role-playing game by R. Talsorian, includes "virtuality", an augmented reality created through v-trodes, cheap, widely available devices people wear at their temples.
  • Dead Space - a video game in which a RIG worn by Isaac Clarke is thoroughly equipped with augmented reality technology, including a navigation system that projects a line along the best route to his destination, and a system that displays images, video and text in front of him. In conjunction with the game, an augmented-reality website called No Known Survivors was released in 2008.
  • Dragon Quest Walk - a location-based role-playing game based on the Dragon Quest series
  • E.X. Troopers - a video game with an AR Mode on the Nintendo 3DS version. This recognises AR Cards of characters to display them as well as numerous emotes and attacks when the player presses inputs.
  • Fnaf: Special Delivery - a free-to-play spin-off game in the Five Nights at Freddy's franchise, published and developed by Illumix for mobile devices.
  • Hatsune Miku: Project DIVA F - a video game in which an option named AR Mode allows the console to project Hatsune Miku onto a fiduciary marker. This enables her to sing as an augmented-reality Vocaloid.
  • Harry Potter: Wizards Unite - a location-based mobile game developed by Niantic Labs for iOS and Android devices.[10][11]
  • Hydrophobia - a survival-adventure video game from Dark Energy Digital features the MAVI (Mobile Automated Visual Interface), which is a tool used to enhance environmental geometry among other purposes.
  • Ingress - a location-based mobile game developed by Niantic Labs for iOS and Android devices where two teams (Resistance and Enlightened) battle for control of regions and landmarks.
  • Invizimals - a spanish PSP and PSVITA exclusive videogame franchise, whose main titles revolved around using augmented reality and special peripherals, to catch the name-shake creatures.
  • Jurassic World Alive - a free-to-play location-based, augmented reality game developed by Ludia for iOS and Android devices.
  • Let's Hunt Monsters - a China-exclusive, free-to-play augmented reality game published by Tencent for iOS and Android.
  • LyteShot - an open source mobile gaming system that uses sensor-based technology to play digital video games, such as first person shooters, in the live action space.[12] It can also use smartglasses for interactive gameplay.
  • Mario Kart Live: Home Circuit - videogame for the Nintendo Switch. Allows user to use home setting as a race track. AR is added to deliver elements from the Mario Kart series.[13]
  • Pokémon Go - a free-to-play location-based, augmented reality game developed by Niantic for iOS and Android devices.[14]
  • Raving Rabbids: Alive & Kicking By Ubisoft Milan
  • Spectrek - an augmented reality ghost hunting game.[15]
  • Tuttuki Bako - a minigame system from Bandai is described as featuring augmented reality.[16]
  • Zombies, Run! - An interactive running game that is available on the Android and iPhone platforms.

Other[]

References[]

  1. ^ Layar Solutions (Archived), Layar
  2. ^ House of Fraser adds AR to mobile app, NFC World
  3. ^ Vuforia (Augmented Reality), Verious.com
  4. ^ Goodwin, Richard. Qualcomm’s Vuforia shows massive potential for Augmented Reality, 11 September 2012
  5. ^ Wikitude SDK
  6. ^ "BBC News turns to Arti for election night data-driven augmented reality". NewscastStudio. Retrieved 2021-07-14.
  7. ^ Vidal, Elihay (2020-04-21). "AR Studio On-the-Go Platform Arti Closes $4 Million Seed Investment". CTECH - www.calcalistech.com. Retrieved 2021-07-14.
  8. ^ "Where is VR/AR and Education Now?". 25 July 2017.
  9. ^ Nintendo 3DS AR Games: The Basics - IGN, retrieved 2019-09-06
  10. ^ CNBC.com, Christopher Chutko, special to (2019-05-19). "Pokémon Go-style augmented reality Harry Potter Wizards game poised to be a mega-hit". CNBC. Retrieved 2019-09-06.
  11. ^ Colby, Clifford. "Harry Potter: Wizards Unite is Pokemon Go with magic wands". CNET. Retrieved 2019-09-06.
  12. ^ Beckman, Mariah (December 8, 2014). "LyteShot Interview with CEO Mark Ladd & CTO Tom Ketola". Gizorama. Retrieved January 4, 2015.
  13. ^ "Mario Kart Live: Home Circuit – Official Site". mklive.nintendo.com. Retrieved 2020-11-02.
  14. ^ Wingfield, Nick; Isaac, Mike (2016-07-11). "Pokémon Go Brings Augmented Reality to a Mass Audience". The New York Times. ISSN 0362-4331. Retrieved 2019-09-06.
  15. ^ Saket (2011-03-17). "36 Awesome Augmented Reality Apps & Games for Android". Techsplurge.com. Retrieved 2016-01-31.
  16. ^ "Augmented Reality? The Tuttuki Bako box needs your finger to play with virtual characters | TechCrunch". Crunchgear.com. Retrieved 2016-01-31.
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