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Wikipedia list article
This is a partial list of major acquisitions in the video game industry with publicly disclosed deal values.
Acquisitions with deal value of at least USD$1 billion [ ]
Reference
Tencent
Supercell (81.4%)
2016
8,600,000,000
9,274,000,000
[1]
Microsoft
ZeniMax Media
2020
8,100,000,000
8,100,000,000
[2]
Activision Blizzard
King
2015
5,900,000,000
6,442,000,000
[3]
ByteDance
Moonton
2021
4,000,000,000
4,000,000,000
[4] [5]
Microsoft
Mojang
2014
2,500,000,000
2,733,000,000
[6]
Electronic Arts
Glu Mobile
2021
2,400,000,000
2,400,000,000
[7]
Facebook
Oculus VR
2014
2,000,000,000
2,186,000,000
[8]
Zynga
Peak
2020
1,800,000,000
1,800,000,000
[9]
Bandai
Namco
2005
1,700,000,000
2,253,000,000
[10]
Tencent
Leyou
2020
1,500,000,000
1,500,000,000
[11]
Electronic Arts
Playdemic
2021
1,400,000,000
1,400,000,000
[12]
Embracer Group
Gearbox Software
2021
1,300,000,000
1,300,000,000
[13]
Tencent
Sumo Group
2021
1,270,000,000
1,270,000,000
[14]
Electronic Arts
Codemasters
2020
1,200,000,000
1,200,000,000
[15]
Acquisitions with deal value of at least USD$100 million [ ]
Reference
Zhongji Holding
DianDian Interactive
2014
960,000,000
1,049,000,000
[16]
Churchill Downs Incorporated
Big Fish Games
2014
885,000,000
967,000,000
[17]
Electronic Arts
BioWare Pandemic Studios
2007
775,000,000
967,000,000
[18]
Electronic Arts
PopCap Games
2011
750,000,000
863,000,000
[19]
Zynga
Small Giant Games
2018
700,000,000
721,000,000
[20]
Electronic Arts
Jamdat Mobile
2005
680,000,000
901,000,000
[21]
Embracer Group
2021
640,000,000
640,000,000
[22]
The Walt Disney Company
Playdom
2010
563,000,000
668,000,000
[23]
Macarthur Fortune Holding
Jagex
2020
530,000,000
530,000,000
[24]
Zynga
NaturalMotion
2014
527,000,000
576,000,000
[25]
Embracer Group
Saber Interactive
2020
525,000,000
525,000,000
[26]
Zynga
2021
525,000,000
525,000,000
[27]
Nexon
Gloops
2012
486,000,000
548,000,000
[28]
Embracer Group
Aspyr
2021
450,000,000
450,000,000
[29]
Pearl Abyss
CCP Games
2018
425,000,000
438,000,000
[30] [31]
Square Enix
Taito
2005
409,100,000
542,000,000
[32]
DeNA
ngmoco
2010
400,000,000
475,000,000
[33]
Electronic Arts
Playfish
2009
400,000,000
483,000,000
[34]
Tencent
Riot Games
2011
400,000,000
460,000,000
[35]
Sony Computer Entertainment
Gaikai
2012
380,000,000
428,000,000
[36]
Take-Two Interactive
Nordeus
2021
378,000,000
378,000,000
[37]
Microsoft
Rare
2002
375,000,000
540,000,000
[38]
The Walt Disney Company
New Horizon Interactive
2007
350,930,000
438,000,000
[39]
Electronic Arts
Respawn Entertainment
2017
315,000,000
333,000,000
[40]
Enad Global 7
Daybreak Game Company
2020
300,000,000
300,000,000
[41]
Take-Two Interactive
Social Point
2017
250,000,000
264,000,000
[42]
Zynga
Gram Games
2018
250,000,000
258,000,000
[43]
Sony Interactive Entertainment
Insomniac Games
2019
229,000,000
232,000,000
[44]
Warner Bros. Interactive Entertainment
TT Games
2007
210,000,000
262,000,000
[45]
GREE, Inc.
Funzio
2012
210,000,000
237,000,000
[46]
Zynga
OMGPop
2012
210,000,000
237,000,000
[47]
Lycos
Gamesville
1999
207,000,000
322,000,000
[48]
Take-Two Interactive
Playdots
2020
193,000,000
193,000,000
[49]
Zynga
Rollic
2020
180,000,000
180,000,000
[50]
Viacom
Harmonix
2006
175,000,000
225,000,000
[51]
Jam City
Ludia
2021
165,000,000
165,000,000
[52]
Warner Bros. Interactive Entertainment
Turbine Entertainment Software
2010
160,000,000
190,000,000
[53]
THQ Nordic AB
Koch Media
2018
149,600,000
154,000,000
[54]
Tencent
Funcom
2020
148,000,000
148,000,000
[55]
Embracer Group
Flying Wild Hog
2020
137,000,000
137,000,000
[56]
Infogrames
GT Interactive
1999
135,000,000
210,000,000
[57]
East Side Games
2021
135,000,000
135,000,000
[58]
Electronic Arts
Maxis
1997
125,000,000
202,000,000
[59]
Electronic Arts
Westwood Studios
1998
122,500,000
195,000,000
[60]
Square Enix
Eidos Interactive
2009
120,000,000
145,000,000
[61]
Embracer Group
A Thinking Ape
2020
105,000,000
105,000,000
[62]
Nordisk Film
Avalanche Studios
2018
103,000,000
106,000,000
[63]
Infogrames
Hasbro Interactive
2000
100,000,000
150,000,000
[64]
Sumo Group
Pipeworks Studios
2020
100,000,000
100,000,000
[65]
Microsoft
Ensemble Studios
2001
100,000,000
146,000,000
[66]
Acquisitions with deal value of at least USD$1 million [ ]
Leyou
Digital Extremes
2014
73,200,000
[67]
Hasbro
MicroProse
1998
70,000,000
[68]
37Games Orient Securities Leyou
SNK Playmore
2015
63,500,000
[69]
Eidos Interactive
IO Interactive
2004
51,120,000
[70]
Perfect World
Cryptic Studios
2011
50,000,000
[71]
Keywords Studios
High Voltage Software
2020
50,000,000
[72]
THQ Nordic AB
Warhorse Studios
2019
48,510,000
[73]
Electronic Arts
Criterion Software
2004
48,000,000
[74]
Focus Home Interactive
Dotemu
2021
46,000,000
[75]
Embracer Group
4A Games
2020
45,000,000
[76]
Nacon
Big Ant Studios
2021
42,500.000
[77]
Take-Two Interactive
Angel Studios
2002
38,000,000[a]
[78]
Electronic Arts
Origin Systems
1992
35,000,000
[79]
THQ Nordic AB
Coffee Stain Studios
2018
34,900,000
[80]
Take-Two Interactive
Visual Concepts Kush Games
2005
32,200,000
[81]
Codemasters
Slightly Mad Studios
2019
30,000,000
[82]
Sega
Relic Entertainment
2013
26,600,000
[83]
Ubisoft
Reflections Interactive
2006
24,000,000
[84]
Koch Media
Volition
2013
23,000,000
[83]
Activision
Treyarch
2001
20,000,000
[85]
GT Interactive
Reflections Interactive
1999
14,700,000
[86]
Take-Two Interactive
DMA Design
2000
11,000,000
[87]
Embracer Group
Tarsier Studios
2019
10,500,000
[88]
Opera
YoYo Games
2021
10,000,000
[89]
Starbreeze Studios
Dhruva Interactive
2016
8,500,000
[90]
Focus Home Interactive
Deck13
2020
7,900,000
[91]
Take-Two Interactive
Dhruva Interactive
2019
7,900,000
[92]
Paradox Interactive
Harebrained Schemes
2018
7,500,000
[93]
Take-Two Interactive
Barking Dog Studios
2002
3,000,000
[94]
Acquisitions which failed to complete [ ]
Vivendi
Ubisoft
2016
6,400,000,000
In 2018, Vivendi agreed to stop pursuing its hostile takeover bid for Ubisoft and sell its shares to various investors, including Tencent . Vivendi had completely divested it's stake in Ubisoft by March 2019.
[95] [96] [97]
Electronic Arts
Take Two Interactive
2008
1,900,000,000
Although Take-Two were interested in merging with another company at the time, Strauss Zelnick and Take-Two's board of directors considered EA's cash offer inadequate. In September 2008, EA gave up on the acquisition and let the offer expire.
[98] [99] [100]
Take Two Interactive
Codemasters
2020
994,000,000
Take-Two offered to acquire Codemasters in November 2020 for approximately US$973 million and Codemasters subsequently accepted the deal. Following the acquisition, Codemasters would have operated within the 2K label under its existing leadership. However, in December 2020, Electronic Arts placed a rival offer of $1.2 billion, 14% higher than Take-Two's bid. Codemasters' board of directors agreed to the EA deal, following which Take-Two formally withdrew its offer in January 2021, ceding to EA's bid. EA fully acquired Codemasters on February 21, 2021.
[101] [102] [103] [104]
GT Interactive
MicroProse
1997
250,000,000
Despite the merger agreement being signed and unanimously approved by both companies shareholders, the merger was called off two months after the deal was signed. The merger was reportedly called off due to "fundamental" disagreement over the handling of research and development costs. In the following years, MicroProse was acquired by Hasbro .
[105] [106] [107] [108]
Square Enix
Tecmo
2008
200,000,000
Tecmo rejected Square Enix's buyout offer, opting instead for a merger of equals with Koei .
[109] [110]
Elevation Partners
Eidos Interactive
2005
136,300,000
Elevation attempted to acquire Eidos in March 2005 as the newly formed firm's first acquisition, but were outbid by SCi , who ultimately acquired Eidos in May 2005.
[111] [112]
ZeniMax Media
Relic Entertainment
2013
26,300,000
At THQ 's bankruptcy auction, ZeniMax bid $26.3 million for Relic Entertainment and the Company of Heroes IP, but were subsequently outbid by Sega by only $300K, with Sega ultimately acquiring Relic.
[113] [114]
Notes [ ]
References [ ]
^ Lulu Yilun Chen (June 21, 2016). "China's Tencent Buys Control of Clash of Clans Maker for $8.6 Billion" . bloomberg.com . Retrieved December 26, 2020 .
^ "Form 10-K" . SEC . June 30, 2021. p. 39. Retrieved August 7, 2021 .
^ Michael J. de la Merced (November 2, 2015). "Bobby Kotick's Activision Blizzard to Buy King Digital, Maker of Candy Crush" . The New York Times . Retrieved December 26, 2020 .
^ "TikTok's parent company ByteDance acquired Mobile Legends developer Moonton" . Mobile Gaming Hub . 2021-03-22. Retrieved 2021-03-23 .
^ Reuters Staff (2021-03-22). "ByteDance acquires gaming studio Moonton at around $4 billion valuation: sources" . Reuters . Retrieved 2021-03-22 .
^ Neltz, András (September 15, 2014). "Microsoft Buys Minecraft Maker Mojang for $2.5 Billion" . Kotaku . Retrieved December 16, 2020 .
^ Volkman, Eric (February 8, 2021). "Electronic Arts Acquiring GluMobile for $2.4 Billion" . .fool.com .
^ "Facebook Buys Oculus VR For $2 Billion" .
^ "Zynga Enters Into Agreement to Acquire Istanbul-based Peak, Creator of Top Charting Mobile Franchises Toon Blast and Toy Blast" .
^ "INTERNATIONAL BUSINESS; Power Rangers Meet Pac-Man in $1.7 Billion Deal" .
^ Batchelor, James (December 14, 2020). "Leyou shareholders approve Tencent takeover" . GamesIndustry.biz . Retrieved December 14, 2020 .
^ "EA acquires Playdemic for $1.4bn" .
^ "Gearbox Entertainment joins Embracer Group in $1.3b deal" .
^ "Tencent will buy Sackboy developer Sumo in a $1.27bn deal" .
^ "Electronic Arts Reaches Agreement for Recommended Acquisition of Codemasters Group Holdings PLC" . www.businesswire.com . 2020-12-14. Retrieved 2020-12-14 .
^ "FunPlus Group sells its game subsidiary to Chinese holding company for $960M" .
^ "Big Fish Games to be acquired for $885 million" .
^ "Gaming giant EA to pay $775M for BioWare and Pandemic" .
^ "PopCap Acquired By Electronic Arts For $750 Million" .
^ "Zynga to acquire Small Giant Games, the maker of Empires & Puzzles, for $700M" .
^ "EA to buy Jamdat Mobile for $680M" .
^ "Embracer Group merges with Easybrain in $640m deal" .
^ "Disney acquires casual developer Playdom for $563.2 million" .
^ "Macarthur Fortune Holding acquires Runescape dev Jagex for $530 million" .
^ "Zynga acquiring NaturalMotion for $527 million" .
^ "Embracer Group acquires Saber Interactive in $525m deal" .
^ "Zynga acquires StarLark, posts record Q2 revenues" .
^ "Nexon Buys Gloops for $486 Million in Cash to Push Into Mobile Gaming" .
^ "Embracer Group acquires Aspyr Media for up to $450 million" .
^ Kerr, Chris (6 September 2018). "Pearl Abyss acquires EVE Online creator CCP Games for $425 million" . Gamasutra . Retrieved 6 September 2018 .
^ "Eve Online maker CCP Games sells to Black Desert Online ' s Pearl Abyss for $425 million" . VentureBeat .
^ "Square Enix Makes Bid For Tatio" .
^ "DeNA to Acquire Ngmoco for $400 Million" .
^ "Playfish sells to Electronic Arts in deal worth up to $400m" .
^ "China's Tencent Buys Riot Games for $400 Million" .
^ "Sony Computer Entertainment buys Gaikai for $380 million" .
^ "Take-Two enters soccer market with $378m Nordeus acquisition" .
^ "Microsoft buy top games producers Rare" .
^ Brooks, Barnes (August 2, 2007). "Wary of Losing Out Online, Disney Buys Site for Children up to ages from 6 to 16". The New York Times .
^ "EA to acquire Titanfall developer Respawn" .
^ "EG7 acquires Daybreak" .
^ "Take-Two acquires mobile developer Social Point for $250m" .
^ "Zynga Acquires Leading Global Mobile Game Developer Gram Games; Team Behind Hit Titles Merge Dragons! and 1010!" .
^ "Sony paid $229 million for Insomniac" . GamesIndustry.biz . Retrieved 2020-02-11 .
^ "Report: TT Games sold to Warner Bros. for approx. $210 million" .
^ Cutler, Kim-Mai. "OMGWHAT? GREE Acquires Mobile-Social Game Developer Funzio For $210M" . TechCrunch . Retrieved 2017-11-11 .
^ "Zynga Buys 'Draw Something' Maker OMGPOP for $200 Million" .
^ "Lycos Acquires Gamesville.com for $207 Million" .
^ Kerr, Chris (August 18, 2020). "Take-Two Interactive acquires mobile studio Playdots for $192 million" . Gamasutra . Retrieved August 18, 2020 .
^ "Zynga completes its acquisition of hyper-casual game maker Rollic" .
^ Harmonix Archived 13 September 2007 at the Wayback Machine
^ "Jam City acquires Ludia for $165m" .
^ "Report: Warner Bros to pay $160 million for Turbine" .
^ "De Blob publisher THQ Nordic buys Koch Media for €121m" .
^ "Tencent To Acquire 'Conan: Exiles' Developer Funcom In $148 Million Bid" .
^ "Embracer Group acquires Flying Wild Hog" .
^ "Infogrames Entertainment Completes Acquisition of Controlling Stake in GT Interactive Software" (Press release). Infogrames. December 17, 1999. Archived from the original on 2000-08-15. Retrieved 2016-06-05 .
^ "Leaf Mobile confirms $125m acquisition of East Side Games" .
^ "Electronic Arts and Maxis Inc. announce definitive agreement to merge" .
^ "Electronic Arts to Buy Westwood Studios" .
^ "Square Enix Trying To Buy Tomb Raider" .
^ "A Thinking Ape Acquired By DECA Games For USD $105 Million" .
^ "Nordisk Film acquires Avalanche Studios" .
^ "Company News; Hasbro Completes Sale Of Interactive Business" from The New York Times
^ "Sumo Group acquires Pipeworks for $100m" . GamesIndustry.biz . Retrieved 2020-10-01 .
^ Tanner, Lisa (February 17, 2008). "Ensemble's success spurred acquisition by Microsoft" . Dallas Business Journal . Retrieved October 29, 2020 .
^ https://www1.hkexnews.hk/listedco/listconews/sehk/2014/1014/ltn20141014641.pdf
^ "Hasbro Buying Alameda's MicroProse" from the San Francisco Chronicle
^ "SNK Playmore purchased by Chinese company Leyou Millenium" .
^ "Eidos announces results and acquisition of Io Interactive" .
^ "Cryptic Bought For $50 Million" .
^ Dealessandri, Marie (December 15, 2020). "Keywords acquires High Voltage Software for $50m" . GamesIndustry.biz . Archived from the original on December 15, 2020. Retrieved December 15, 2020 .
^ "THQ Nordic acquires Kingdom Come: Deliverance developer Warhorse Studios" .
^ "EA pays $48 million for Criterion" .
^ Grubb, Jeff (August 5, 2021). "Focus Home Interactive acquires Dotemu to capitalize on retro nostalgia" . Venture Beat . Retrieved August 5, 2021 .
^ "Embracer Group acquires multiple studios, including 4A Games" . gamesindustry.biz .
^ "Nacon acquires Cricket 19 developer Big Ant Studios for $42.5 million" . Gamasutra.com .
^ Jump up to: a b Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios – Part One" . Gamasutra . Archived from the original on September 23, 2017. Retrieved October 30, 2017 .
^ "ELECTRONIC ARTS ANNOUNCES AGREEMENT TO ACQUIRE ORIGIN SYSTEMS" .
^ "THQ Nordic acquires Coffee Stain and Bugbear Entertainment" .
^ Sinclair, Brendan (January 31, 2006). "Take-Two reveals acquisition prices, hints at future lawsuits" . GameSpot . Archived from the original on February 26, 2017. Retrieved February 17, 2018 .
^ "Codemasters buys Slightly Mad Studios for $30m" .
^ Jump up to: a b "THQ auction results" .
^ Carless, Simon (13 July 2006). "Atari Sells Driver, Reflections To Ubisoft" . Gamasutra. Retrieved 13 April 2016 .
^ "Activision to Acquire Treyarch Invention" . Reuters . October 4, 2001. Archived from the original on March 1, 2016. Retrieved February 14, 2019 – via The Los Angeles Times .
^ "GT Buys UK Dev House" .
^ Kennedy, Sam (29 September 1999). "Take-Two Acquires DMA Design" . GameSpot . CBS Interactive . Archived from the original on 4 April 2017. Retrieved 27 March 2016 .
^ "Embracer Group acquires Little Nightmares dev Tarsier Studios for $10.5m" .
^ "Updated: Opera buys GameMaker Studio maker YoYo Games for $10 million" . Gamasutra.com .
^ Takahashi, Dean (18 December 2016). "Sweden's Starbreeze buys Indian video game studio Dhruva Interactive" . VentureBeat . Archived from the original on 6 September 2017. Retrieved 30 August 2017 .
^ "Focus Home Interactive acquires The Surge dev Deck13" . vg247.com .
^ Valentine, Rebekah (13 May 2019). "Rockstar acquires Dhruva Interactive from Starbreeze for $7.9m" . GamesIndustry.biz . Archived from the original on 13 May 2019. Retrieved 13 May 2019 .
^ "Paradox Interactive to acquire Seattle-based Harebrained Schemes" . Paradox Interactive . Retrieved 2018-06-05 .
^ "Take-Two Acquires Barking Dog Studios" . gamasutra.com . Archived from the original on 1 December 2017. Retrieved 20 January 2018 .
^ Takahashi, Dean (22 September 2017). "Ubisoft shareholders support Guillemot family, but Vivendi threat lingers" . Venture Beat . Retrieved 22 September 2017 .
^ Crecente, Brian (20 March 2018). "Vivendi Sells All of its Ubisoft Shares to Tencent and Others" . Glixel . Retrieved 20 March 2018 .
^ McAloon, Melissa (5 March 2019). "Vivendi has sold off its final Ubisoft shares" . Gamasutra . Retrieved 5 March 2019 .
^ Terdiman, Daniel (February 24, 2008). "EA tries to buy Take-Two to keep its top spot" . CNET. Archived from the original on September 23, 2015. Retrieved March 24, 2009 .
^ "Take-Two Rejects Electronic Arts' $1.9 Billion Offer" . Reuters . February 25, 2007. Archived from the original on September 3, 2018. Retrieved September 3, 2018 – via CNBC .
^ Das, Anupreeta (September 14, 2008). "Electronic Arts ends merger talks with Take Two" . Reuters . Archived from the original on September 3, 2018. Retrieved September 3, 2018 .
^ Phillips, Tom (November 10, 2020). "GTA publisher Take-Two confirms purchase of Codemasters in deal worth nearly $1bn" . Eurogamer . Retrieved November 10, 2020 .
^ Yin-Poole, Wesley (December 14, 2020). "EA overtakes Take-Two with $1.2bn offer for Codemasters" . Eurogamer . Retrieved December 14, 2020 .
^ "Take-Two withdraws bid for Codemasters following EA offer of $1.2bn" . GamesIndustry.biz . January 13, 2021. Retrieved January 13, 2021 .
^ Robinson, Andy (18 February 2021). "EA has officially completed its purchase of Codemasters" . Video Games Chronicle . Archived from the original on 18 February 2021. Retrieved 18 February 2021 .
^ "GT Interactive to Expand as World's Fastest Growing Interactive Entertainment Company Through Acquisition of MicroProse" Archived 2012-07-09 at archive.today from BNET Research Center
^ "$250 Million Stock Deal for Microprose" Archived 2009-02-10 at the Wayback Machine from The New York Times
^ "Company News; Microprose And Gt Interactive End Merger Talks" Archived 2009-02-11 at the Wayback Machine from The New York Times
^ "Hasbro, Inc. Announces Definitive Agreement to Acquire MicroProse, Inc" . Hasbro Inc. August 12, 1998. Archived from the original on October 21, 2012. Retrieved September 30, 2010 .
^ Thorsen, Tor (2008-08-29). "Report: Square Enix makes $200M Tecmo bid" . GameSpot . Archived from the original on 2012-06-28. Retrieved 2008-08-29 .
^ Ashcraft, Brian (2008-09-04). "Report: Tecmo Rejects Square Enix's Takeover Offer" . Kotaku. Retrieved 2008-09-04 .
^ "Eidos Accepts Elevation Buyout; SCi Makes Play" .
^ "Bono's boys bow out of Eidos bid" .
^ Sarken, Samit (January 23, 2013). "Sega offers $26.6M for Relic Entertainment in THQ auction, ZeniMax bids $26.3M" . Pplygon . Retrieved August 3, 2021 .
^ Goldfarb, Andrew (2013-01-23). "THQ Dissolved, Saints Row, Company of Heroes Devs Acquired" . IGN . Archived from the original on 2013-02-02. Retrieved 2013-01-23 .
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