List of text-based computer games
This article needs additional citations for verification. (September 2014) |
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
On mainframe computers[]
Years listed are those in which early mainframe games and others are believed to have originally appeared. Often these games were continually modified and played as a succession of versions for years after their initial posting. (For purposes of this list, minicomputers are considered mainframes, in contrast to microcomputers, which are not.)
Title | Year Created | Creator | Notes |
---|---|---|---|
BBC | 1961 | John Burgeson | Baseball simulator |
The Sumerian Game | 1964 | Mabel Addis, William McKay | The first edutainment game. |
Unnamed American football game[1] | 1968 or before | Unknown | For the Dartmouth Time Sharing System. One of "many games" in library of 500 programs. |
The Sumer Game | 1968 | Doug Dyment | AKA Hamurabi |
Highnoon | 1970 | Christopher Gaylo | |
Baseball | 1971 | Don Daglow | |
Oregon Trail | 1971 | ||
Star Trek (strategy game) | 1971 | Mike Mayfield | |
Hunt the Wumpus | 1972 | Gregory Yob | |
Star Trek (script game) | 1972 | Don Daglow | |
TREK73 | 1973 | William K. Char, Perry Lee, and Dan Gee | |
1973 | Charles Buttrey | ||
Wander | 1974 | Peter Langston | |
dnd | 1975 | and Ray Wood | |
Dungeon | 1975 | Don Daglow | |
Colossal Cave Adventure | 1976 | Will Crowther | The original adventure game |
Dukedom | 1976 | Vince Talbot | |
Empire | 1977 | Walter Bright | |
Mystery Mansion | 1977 | Bill Wolpert | |
Zork | 1977 | Tim Anderson, | |
Acheton | 1978 | , David Seal and Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe |
Decwar | 1978 | Hysick, Bob and Potter, Jeff | |
MUD | 1978 | Roy Trubshaw and Richard Bartle | The first multi-user dungeon. See List of MUDs for later examples. |
1979 | |||
Brand X | 1979 | Peter Killworth and Jonathan Mestel | AKA Philosopher's Quest |
HAUNT | 1979 | ||
1979 | Brad Templeton and | ||
1979 | |||
1980 | and | Text based adventure game | |
1980 | , and | ||
1980 | Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe | |
1980 | Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe | |
Quondam | 1980 | Rod Underwood | Adventure game originally hosted on Cambridge University's Phoenix mainframe |
Rogue | 1980 | Michael Toy, Glenn Wichman, and Ken Arnold | |
1981 | Based on Lord of the Rings | ||
1983 | Jonathan Partington | Shakespearean adventure game originally hosted on Cambridge University's Phoenix mainframe | |
1983 | |||
Dunnet | 1983 | Ron Schnell | |
1986 | Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe | |
1987 | Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe | |
1987 | Adam Atkinson | ||
1987 | Jonathan Partington | Adventure game originally hosted on Cambridge University's Phoenix mainframe | |
Spycatcher | 1989 | Jonathan Partington and | Adventure game originally hosted on Cambridge University's Phoenix mainframe; released commercially by Topologika Software as Spy Snatcher |
On personal computers[]
Commercial text adventure games[]
These are commercial interactive fiction games played offline.
Miscellaneous games[]
Title | Year Created | Creator | Notes |
---|---|---|---|
1978 | |||
Aliens | 1982 | Yahoo Software | Space Invaders clone for Kaypro. |
CatChum | 1982 | Yahoo Software | Pac-Man clone for Kaypro. |
Ladder | 1982 | Yahoo Software | Donkey Kong clone for Kaypro. |
Text Train | 1982 | Bert Kersey, Beagle Bros Software | |
Snipes | 1983 | SuperSet | |
Sleuth | 1983 | ||
Beast | 1984 | Dan Baker, Alan Brown, Mark Hamilton and Derrick Shadel | |
Kingdom of Kroz | 1987 | Scott Miller of Apogee Software | |
1987 | of UCSC | ||
ZZT | 1991 | Tim Sweeney of Epic MegaGames | |
Curses! | 1993 | Graham Nelson | |
1994 | of | Supports editing the character set to allow for more advanced graphical capabilities than most text mode games. | |
Jigsaw | 1995 | Graham Nelson | |
1999 | |||
PAEE | 1999 | ||
For a Change | 1999 | Dan Schmidt | |
Shade | 2000 | Andrew Plotkin | |
Shrapnel | 2000 | Adam Cadre |
Online games[]
Play-by-email games[]
These are play-by-email games played online.
Title | Year Created | Creator |
---|---|---|
1983 | ||
Quantum Space | 1989 | |
Atlantis PbeM | 1993 | |
Eressea PbeM | 1996 |
BBS door games[]
These are BBS door games played online.
Title | Year Created | Creator |
---|---|---|
TradeWars 2002 | 1987 | Gary Martin for |
Legend of the Red Dragon | 1989 | Seth Able Robinson |
MUDs[]
See also[]
References[]
- ^ Kemeny, John G.; Kurtz, Thomas E. (11 October 1968). "Dartmouth Time-Sharing". Science. 162: 223–228. Archived from the original on 4 March 2016.
- ^ Michael R. Wilk (1 January 1987). "Enchanted Castle" – via Internet Archive.
- ^ Lives, Avalon, The Legend. "Online RPG Game - Avalon - Text Based Games". Archived from the original on 2015-12-05.
- ^ "Richard A. Bartle: Reviews - UK". Archived from the original on 2015-12-28.
- ^ "Designing Virtual Worlds". Archived from the original on 2015-11-18.
- ^ "The Yawhg". Archived from the original on 2014-06-01.
- Video game lists by technology or feature
- Video games with textual graphics
- MUDs