Makai Kingdom: Chronicles of the Sacred Tome

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Makai Kingdom:
Chronicles of the Sacred Tome
Makai Kingdom.jpg
Developer(s)Nippon Ichi Software
Publisher(s)Nippon Ichi Software
Koei
Director(s)Shinichi Ikeda
Producer(s)Sōhei Niikawa
Designer(s)Yoshitsuna Kobayashi
Programmer(s)Masahiro Yamamoto
Artist(s)Takehito Harada (character)
Writer(s)Sōhei Niikawa
SeriesDisgaea
Platform(s)PlayStation 2, PlayStation Portable
ReleasePlayStation 2
  • JP: March 17, 2005
  • NA: July 26, 2005
  • EU: October 25, 2005
PlayStation Portable
  • JP: October 6, 2011
Genre(s)Tactical RPG
Mode(s)Single player

Makai Kingdom: Chronicles of the Sacred Tome, released in Japan as Phantom Kingdom (ファントム・キングダム, Fantomu Kingudamu), is a tactical role-playing game developed and published by Nippon Ichi Software for the PlayStation 2 video game console. It was released in 2005. An enhanced port of the game for PlayStation Portable titled Phantom Kingdom Portable was released in Japan on October 6, 2011. It included a new scenario called "Papa is the Strongest Overlord in the Universe" and added battles with Valvatorez and Fenrich from Disgaea 4.

Plot[]

Setting[]

The main characters of Makai Kingdom are Overlords, beings of godlike power who rule over pocket universes called Netherworlds that also appear in the Disgaea series.

Characters[]

The protagonist is Zetta, a self-proclaimed "Bad-ass Freakin' Overlord". Other main characters include Pram the Oracle, a young overlord who can see the future, Alexander, God of Destruction, who wields thunder-based powers and considers Zetta his rival, Demon Overlord Seedle, a former samurai, Salome the Traitor, Zetta's former pupil, and Trenia, a mysterious girl with an unknown identity.

Story[]

After the destruction of his Netherworld is prophesied by Pram the Oracle, Overlord Zetta travels to the Forbidden Library to prevent it. Finding the Sacred Tome, a book that controls reality, Zetta finds a passage claiming that his own stupidity would be the downfall of his Netherworld. Infuriated, he burns the book, only to remember immediately afterwards that destroying the book would destroy his world. He quickly responds by confining his soul to the Sacred Tome and ventures to rewrite his world into existence by having the other Overlords of Netherworlds write wishes within his pages.

After fighting through a number of different Netherworlds, Zetta is supposedly fatally cursed by a godlike being known as The One. Soon after, his lost former pupil, Salome, asks him to marry her. Traveling to her Netherworld, Zetta fatally wounds Salome in battle. However, she reveals that she was already dying beforehand. The true strongest Overlord, Salome was giving all of her Mana to Zetta in secret due to her unrequited love for him. Realizing this, Zetta asks Pram to revive Salome, but she is thwarted by the vengeful Overlord Seedle. Alexander defeats Seedle, but Zetta is left without hope of reviving Salome or returning to his body.

However, Trenia reveals herself to be the spirit of the Sacred Tome that was exiled from the book when Zetta put himself into it. Believing that Zetta has learned his lesson and become a more humble person, she confines herself back into the Sacred Tome, giving him back his body and full power. Zetta then proceeds to revive Salome using his immense power. Meanwhile, it is revealed that the curse of The One is fake, and that the true The One is actually Ophelia.

Gameplay[]

The gameplay is somewhat similar to the gameplay found in Phantom Brave and Disgaea: Hour of Darkness, other games created by Nippon Ichi. The characters summoned in battle have freedom to move within a circle set by the characters' movement points. Victory is achieved by scoring a set number of points, which are given by interacting with items on the map, discovering extension maps, and eliminating enemies. Several of the classes from Disgaea: Hour of Darkness exist in this game as well, such as Warrior and Mage, but some of the equivalents of previous classes are different. Some classes also have distinctions between sexes.

There are a variety of weapon types, each with their own expansive sets. Characters can equip armor and various other accessories to aid in combat. Each class has four weapon types in which they are proficient, and can learn new moves to use in combat as characters master the weapons.

Vehicles are a new addition from previous Nippon Ichi games. They are similar to moving, battle-capable buildings. They vary in size, shape, and purpose, but are generally faster than travelling on foot. Vehicles can damage opponents and can level-up. However, levelling a vehicle is different from levelling a character. Leveling up high ranked vehicles is difficult, and in actuality, impossible to raise them to 9999, as the cost will effectively be more than the player can ever make.

Many of maps are randomly generated. While, in many cases, the first map in a storyline mission is pre-set, the "extensions" to the map are often randomly generated. The randomly generated maps creates the potential to have vastly different situations even when replaying the same map. Within the game, there are two separate types of extensions: "Locked" and "Secret". While both extensions can be revealed by throwing something out of bounds into the extension, "Locked" extensions can also be unlocked by destroying a specific unit on the field, which is marked with an icon saying "Key".

Once an extension is revealed, there may occasionally be "special events" which occur as soon as the extension is unlocked. While many special events simply affect the enemies that appear in the extension, others will paralyze everyone on the battlefield, put everyone to sleep, or other effects.

References[]

https://nisamerica.com/games/MK/index.html

https://nisamerica.com/

External links[]

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