Mars Rising

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Mars Rising
Deimos Rising cover art
Developer(s)Ambrosia Software
Publisher(s)Ambrosia Software
Designer(s)David Wareing
Programmer(s)David Wareing
Platform(s)Mac OS
Release
  • NA: 12 January 1998
Genre(s)Scrolling shooter
Mode(s)Single-player

Mars Rising is a vertically scrolling shooter written by David Wareing and published by Ambrosia Software for Macintosh computers in 1998. Mars Rising's setting and gameplay has been compared to similar scrolling shooters Xevious and Raiden.[1][2] It was followed by Deimos Rising in 2001.

Reception[]

Legacy[]

The 2001 sequel, Deimos Rising, adds 16-bit color, alpha transparency, motion blur, improved artwork and a wider range of enemies and weapons.[5] It was ported to Microsoft Windows.

References[]

  1. ^ Sakellaropoulo, Misha (1998). "Another arcade classic by Ambrosia". MacNN. Archived from the original on 21 October 2006.
  2. ^ a b Stiteler, Bill (21 March 2002). "Review: Deimos Rising". Applelinks. Archived from the original on 10 February 2005.
  3. ^ Crotty, Cameron (January 1999). "1980s-Style Shoot-'em-Up Scores Big". Macworld. Archived from the original on 1 November 2004.
  4. ^ Stafford, Alan (July 1998). "Mars Rising". MacHome. Archived from the original on February 23, 2002. Retrieved March 26, 2020.
  5. ^ Wareing, David; Wareing, Sheryn (26 March 2002). "The Making of Deimos Rising". Inside Mac Games. Retrieved 31 May 2018.
  6. ^ Cohen, Peter (1 April 2002). "Ambrosia Software Deimos Rising". Macworld.
  7. ^ Wang-Iverson, Chris (31 December 2001). "Deimos Rising Review". MacGamer. Archived from the original on 23 August 2002. Retrieved 31 May 2018.
  8. ^ Barylick, Chris (10 January 2002). "Deimos Rising". Inside Mac Games.
  9. ^ "Deimos Rising". macHome. 2002. Archived from the original on 7 November 2003.

External links[]

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