Monsters, Inc. Scream Team

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Monsters, Inc. Scream Team
Monsters, Inc. Scream Team cover.jpg
North American PlayStation version cover art
Developer(s)Artificial Mind and Movement
Publisher(s)Sony Computer Entertainment
Disney Interactive (PC)
Producer(s)Martin Rhéaume
Designer(s)David García
Programmer(s)Stéphane Leblanc
Martin Ross
Saray Pech
Artist(s)Avi Winkler
EngineRenderWare (PS2)
Platform(s)PlayStation, Microsoft Windows, PlayStation 2
ReleasePlayStation
  • NA: October 30, 2001
  • EU: February 1, 2002
Microsoft Windows
  • NA: November 2, 2001
  • EU: January 25, 2002
PlayStation 2
  • EU: February 1, 2002
Genre(s)Platform
Mode(s)Single-player

Monsters, Inc. Scream Team, released as Monsters, Inc. Scare Island in Europe (and only PC version in the United States), is a platform game published by Sony Computer Entertainment for the PlayStation, Microsoft Windows and PlayStation 2 based on the 2001 animated film Monsters, Inc.. It was released in the United States in 2001 and in the PAL region in 2002. In 2011, the game was made available on the PlayStation Store for download. The game received mixed reviews.

Gameplay[]

The game begins with an orientation program hosted by Roz, who shows the monsters the basics of their training. The levels are divided among three training grounds located on Scare Island. With names hinting at the nature of their design, the Urban Training Grounds, Desert Training Grounds and Arctic Training Grounds contain four areas to be explored. Each region ranges in scenery from a city park to a frozen lake, and players can choose to play as either Sulley or Mike, with each monster having different moves and scare abilities. Each level's loading screen features a picture of either Mike or Sulley to show who is recommended for the level.

The objective of the game is to successfully scare all the robot children (known as "Nerves") on the island and graduate from monster training with top honors. This is accomplished by collecting bronze, silver and gold medals that are awarded throughout the game. The bronze medal is required to complete a level and can be obtained by scaring five Nerves; this also unlocks a short clip from the movie. A silver medal can be obtained by finding and collecting 10 "Monsters, Inc." Tokens scattered through a level. A gold medal can be obtained by scaring all eight Nerves in a level. Obtaining the four bronze medals in each training ground unlocks a hidden item that may help the player reach previously unreachable areas.

Items used include Extra Try Tokens (which give extra lives to the player), Monsters, Inc. Tokens (which earn silver medals for every ten collected) and Primordial Ooze (the substance that gives the monsters their scare power). The random Bag O' Calories increases health, while mailboxes provide tips and information to assist the player. Nerves and items may be hidden, but can be discovered by searching in and around boxes and other objects.[1]

The overall gameplay is the same across all three versions. The PS2 version features upgraded graphics, extra voice clips and scaring abilities.

Plot[]

Mike and Sulley are hand-picked by Waternoose to go to Waternoose's private training facility, Scare Island, in order to train to become top scarers. Scaring human children serves the purpose of generating energy for the monsters' society. As explored in the movie, human children are believed to be highly dangerous, even toxic, to monsters. This is the cause for the game's setting being a simulation.

Release[]

Information about the game was first released in August 2001 on the gaming website GameSpot.[2]

Reception[]

According to Metacritic, the PlayStation version received mixed or average reviews.[3]

References[]

  1. ^ a b Fujita, Mark (2001-11-07). "Monsters, Inc. Scream Team: Pixar's scare duo comes to the Playstation". IGN. Retrieved 2021-09-11.
  2. ^ Ahmed, Shahed. "See the first screenshots from Sony's PlayStation game based on the upcoming film". GameSpot. Retrieved 2011-08-03.
  3. ^ a b "Monsters, Inc. Scream Team". Metacritic. Retrieved 2019-09-27.
  4. ^ Beam, Jennifer. "Monsters, Inc.: Scream Team - Review". AllGame. Archived from the original on 2014-11-14.
  5. ^ Woods, Nick. "Monsters, Inc.: Scare Island - Review". AllGame. Archived from the original on 2014-11-15.
  6. ^ Liu, Johnny (November 2001). "Monsters Inc.: Scream Team". Game-Revolution. Archived from the original on 2003-02-02.
  7. ^ Davis, Ryan (2002-02-05). "Monsters, Inc. Scream Team". GameSpot. Archived from the original on 2005-03-13.
  8. ^ Wiley, Patricia (2001-11-08). "Disney/Pixar's Monsters, Inc. Scream Team". GameZone. Archived from the original on 2002-02-24.
  9. ^ Davis, Valerie (2002-02-08). "Monsters Inc. Scare Island". Just Adventure. Archived from the original on 2003-02-02.

External links[]

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